Technology, Place, and Architecture


Book Description

"In 1992, to celebrate the inauguration of the Supreme Court building, the [Yad Hanadiv] Foundation sponsored a symposium on the architecture of the public building. Prominent architects ... came to Jerusalem that year and for subsequent biennial meetings ... This book, ... documents these discussions."--p.7.




Architecture and Interaction


Book Description

Ubiquitous computing has a vision of information and interaction being embedded in the world around us; this forms the basis of this book. Built environments are subjects of design and architects have seen digital elements incorporated into the fabric of buildings as a way of creating environments that meet the dynamic challenges of future habitation. Methods for prototyping interactive buildings are discussed and the theoretical overlaps between both domains are explored. Topics like the role of space and technology within the workplace as well as the role of embodiment in understanding how buildings and technology can influence action are discussed, as well as investigating the creation of place with new methodologies to investigate the occupation of buildings and how they can be used to understand spatial technologies. Architecture and Interaction is aimed at researchers and practitioners in the field of computing who want to gain a greater insight into the challenges of creating technologies in the built environment and those from the architectural and urban design disciplines who wish to incorporate digital information technologies in future buildings.




Cloud Computing


Book Description

This book describes cloud computing as a service that is "highly scalable" and operates in "a resilient environment". The authors emphasize architectural layers and models - but also business and security factors.




Technology and Place


Book Description

Developing "sustainable" architectural and agricultural technologies was the intent behind Blueprint Farm, an experimental agricultural project designed to benefit farm workers displaced by the industrialization of agriculture in the Rio Grande Valley of Texas. Yet, despite its promise, the very institutions that created Blueprint Farm terminated the project after just four years (1987-1991). In this book, Steven Moore demonstrates how the various stakeholders' competing definitions of "sustainability," "technology," and "place" ultimately doomed Blueprint Farm. He reconstructs the conflicting interests and goals of the founders, including Jim Hightower and the Texas Department of Agriculture, Laredo Junior College, and the Center for Maximum Potential Building Systems, and shows how, ironically, they unwittingly suppressed the self-determination of the very farm workers the project sought to benefit. From the instructive failure of Blueprint Farm, Moore extracts eight principles for a regenerative architecture, which he calls his "nonmodern manifesto."




City of Bits


Book Description

Entertaining, concise, and relentlessly probing, City of Bits is a comprehensive introduction to a new type of city, an increasingly important system of virtual spaces interconnected by the information superhighway. William Mitchell makes extensive use of practical examples and illustrations in a technically well-grounded yet accessible examination of architecture and urbanism in the context of the digital telecommunications revolution, the ongoing miniaturization of electronics, the commodification of bits, and the growing domination of software over materialized form.




The Articulate Surface


Book Description

Ornament is currently acquiring a renewed status in architecture. As contemporary technologies of design and fabrication introduce unprecedented opportunities to intertwine the constructive logics and expressive articulations of buildings, ornament has re-emerged as a means to explore the interactions between function and decoration, volume and surface, structure and envelope. This book gives a systematic account of the technologies employed in the production of ornament and the strategies of its application today, examining a range of international built examples. Architects with particularly advanced approaches to the question of ornament contribute reports and reflections on their experiences: Sam Jacob of Fashion Architecture Taste (FAT), London; Andreas Hild of Hild und K Architekten, Munich; and Alejandro Zaera-Polo of Foreign Office Architects (FOA), London.




Living in Information


Book Description

Websites and apps are places where critical parts of our lives happen. We shop, bank, learn, gossip, and select our leaders there. But many of these places weren’t intended to support these activities. Instead, they're designed to capture your attention and sell it to the highest bidder. Living in Information draws upon architecture as a way to design information environments that serve our humanity.




Data, Architecture and the Experience of Place


Book Description

The notion of data is increasingly encountered in spatial, creative and cultural studies. Big data and artificial intelligence are significantly influencing a number of disciplines. Processes, methods and vocabularies from sciences, architecture, arts are borrowed, discussed and tweaked, and new cross-disciplinary fields emerge. More and more, artists and designers are drawing on hard data to interpret the world and to create meaningful, sensuous environments. Architects are using neurophysiological data to improve their understanding of people’s experiences in built spaces. Different disciplines collaborate with scientists to visualise data in different and creative ways, revealing new connections, interpretations and readings. This often demonstrates a genuine desire to comprehend human behaviour and experience and to – possibly – inform design processes accordingly. At the same time, this opens up questions as to why this desire and curiosity is emerging now, how it relates to recent technological advances and how it converses with the cultural, philosophical and methodological context of the disciplines with which it engages. Questions are also raised as to how the use of data and data-informed methods may serve, support, promote and/or challenge political agendas. Data, Architecture and the Experience of Place provides an overview of new approaches on this significant subject and is ideal for students and researchers in digital architecture, architectural theory, design, digital media, sensory studies and related fields.




Architecture and Computers


Book Description

Computers have revolutionized architecture. This cutting-edge guide examines the pros, cons, and various aspects of using the computer in architectural design, featuring incredible projects by such industry leaders as Frank Gehry, Morphosis, Hamzah and Yeang, and others.




Postphenomenology and Architecture


Book Description

Architecture and urban design are typically considered as a result of artistic creativity performed by gifted individuals. Postphenomenology and Architecture: Human Technology Relations in the Built Environment analyzes buildings and cities instead as technologies. Informed by a postphenomenological perspective, this book argues that buildings and the furniture of cities—like bike lanes, benches, and bus stops—are inscribed in a conceptual framework of multistability, which is to say that they fulfill different purposes over time. Yet, there are qualities in the built environment that are long lasting and immutable and that transcend temporal functionality and ephemeral efficiency. The contributors show how different perceptions, practices, and interpretations are tangible and visible as we engage with these technologies. In addition, several of the chapters critically assess the influence of Martin Heidegger in modern philosophy of architecture. This book reads Heidegger from the perspective of architecture and urban design as technology, shedding light on what it means to build and dwell.