Technology-Supported Learning In and Out of the Japanese Language Classroom


Book Description

This book addresses several pressing concerns of teachers and researchers who are looking for ways to integrate technology use in and out of their classrooms and assess its usefulness in the learning process. It provides an up-to-date examination of technology-supported pedagogy and language acquisition in a variety of Japanese as a foreign or second language contexts. It equips readers with practical pedagogical information, including methods of implementation and learning assessment, and ideas for how technology can be applied to achieve a wide range of learning objectives. The topics examined include cultural learning, identity construction, speaking, reading, writing, pronunciation, collaborative online learning, digital and 3D virtual reality games, online text analysis, and participation in online communities. In addition, different e-learning configurations such as flipped, online, and distance learning classrooms are explored. Studies examine various current technologies (e.g. blogs, synchronous/asynchronous telecollaboration, corpus analysis software, modern pronunciation tools) and will have both direct and indirect consequences for teaching and learning a second/foreign language with technology across all languages.




Technology-Mediated Language Learning and Teaching


Book Description

In today's rapidly evolving educational landscape, language educators face the daunting challenge of effectively integrating advanced digital technologies into their teaching practices. The COVID-19 pandemic has accelerated the adoption of online and blended learning environments, emphasizing the need for innovative approaches to engage students. However, many educators need access to comprehensive resources that detail cutting-edge research and practical strategies for incorporating digital tools into language instruction. Technology-Mediated Language Learning and Teaching is a timely solution to this pressing issue, offering a comprehensive overview of the latest research and theoretical frameworks in using advanced digital technologies in language education. By exploring topics such as gamification, social media, artificial intelligence, and augmented reality, this book provides educators with a roadmap for enhancing student engagement and improving learning outcomes. Through a combination of theoretical insights and practical case studies, this volume equips educators with the knowledge and tools they need to navigate the complex landscape of technology-enhanced language learning.







Teaching and Learning Pragmatics


Book Description

An understanding of sociocultural context is crucial in second language learning–yet developing this awareness often poses a real challenge to the typical language learner. This book is a language teachers’ guide that focuses on how to teach socially and culturally preferred language for effective intercultural communication. Moving beyond a purely theoretical approach to pragmatics, the volume offers practical advice to teachers, with hands-on classroom tasks included in every chapter. Readers will be able to: · Understand the link between language use, linguacultural diversity, and multilingual identity · Identify possible causes of learner errors and choices in intercultural communication · Understand applied linguistics theories that support culturally sensitive classroom practices · Develop a pragmatics-focused instructional component, classroom-based assessments, and curricula · Help learners to become more strategic about their learning and performance of speech acts · Incorporate technology into their approach to teaching pragmatics This book aims to close the gap between what research in pragmatics has found and how language is generally taught today. It will be of interest to all language teachers, graduate students in language teaching and linguistics, teacher educators, and developers of materials for teaching language.




The Routledge Handbook of Second Language Acquisition and Technology


Book Description

Technology- mediated language learning has matured over the past few decades, with various tools and contexts now widely used in language education for all ages and levels. Many of today’s language learners have experienced technology as an ever- present feature both within and beyond the classroom, highlighting how the role of technology has expanded into many daily activities, and underscoring how research in Second Language Acquisition (SLA) can inform and support the use of established and emerging technologies. The role of technology in language learning has continued to grow, with the recent COVID- 19 global pandemic further demonstrating the potential contributions of technology for supporting and facilitating second language development. Answering this increasing interest, this Handbook provides students, teachers, and scholars with a comprehensive collection of chapters on foundational topics and key issues related to technology, SLA, and where relevant, pedagogical applications. Chapter 25 of this book is freely available as a downloadable Open Access PDF under a Creative Commons Attribution-Non Commercial-No Derivatives 4.0 license available at http://www.taylorfrancis.com




Social Justice Pedagogies


Book Description

Social Justice Pedagogies provides a diverse and wide perspective into making education more robust and useful in light of global injustices and new challenges posed by new media and communication practices, media manipulation, right-wing populism, climate crisis, and intersectional discriminations. Meant to inspire readers to see learning and teaching from a wider perspective of justice, inclusion, equity, and creativity, it argues that relational and mindful approaches to teaching and learning in specific contexts, settings, and place-based experiences are essential in how we determine the value of education. The book draws on contributions from scholars and experts who incorporate social justice into their teaching practices in different disciplines in universities across Canada, the US, and Europe. Social Justice Pedagogies uniquely presents a wide interdisciplinary perspective on social justice in education practices in order to speak to the ways in which we all want to make our research, our classrooms, and our institutions more just. It argues that pedagogy, and specifically teaching and learning, constitutes a process of building relationships between people and knowledge by fostering a learning community.




Digital Feedback Methods


Book Description

The crucial role of feedback in the learning process is undisputed. But how can feedback be exchanged in the digital age? This book equips teachers and learners with a research-based overview of digital feedback methods. This includes, for instance, feedback in text editors, cloud documents, chats, forums, wikis, surveys, mails as well as multimodal feedback in video conferences and recorded audio, video and screencast feedback. The book discusses the advantages and limitations of each digital feedback method and offers suggestions for their practical application in the classroom. They can be utilized in online teaching as well as to enrich on-site teaching. The book also provides ideas for combining different feedback methods synergistically and closes with recommendations for developing dynamic digital feedback literacies among teachers and students.




Digital Games and Language Learning


Book Description

Due to the rapid development of gaming technologies in recent years, there has been a surge of interest in the role that digital games can play in foreign and second language learning. Bringing together innovative research from an international team of contributors, this book provides a comprehensive overview of the use of digital games in computer-assisted language learning (CALL). The book firstly lays the theoretical foundations and outlines various rationales for using digital games, incorporating contemporary theories of second language acquisition. It also explores the development and impact of digital games designed specifically for language learning, giving due consideration to design principles, pedagogical requirements and student health. Chapters then draw on case studies from Europe and Japan to analyse in-game interaction, attitudes and participation in both institutional and out-of-classroom settings. Seamlessly combining theory with practical application, this book outlines recent developments in the field and the direction of future research, and is a valuable resource for instructors, researchers and practitioners who are designing games or looking to use them in their classrooms.




Virtual Reality, Artificial Intelligence, and Language Learning


Book Description

It is intriguing and challenging to learn a language by diving into the worlds of Virtual Reality (3-D environments, avatars, games) and Artificial Intelligence (chatbots, agents). What are the issues and benefits of these technological innovations? Taking readers on a journey through the brain, this book explains how VR and AI may foster and sustain connectivity between language faculties, the senses/emotions, working and long-term memory, and attention. With the speed of technological innovation increasing, cognitive demand as well as aspects of intrinsic motivation are analyzed, charted, and discussed, as these may become essential for future development of language learning experiences. This volume should be of interest to instructors, researchers, and students of languages and linguistics, cognitive psychology, and computer science.




Supporting Learning Flow Through Integrative Technologies


Book Description

Contains a range of issues related to using information technology for learning. This book indicates a move from local support of specific learning activities towards supporting learning and teaching processes in a broader context beyond single tools and individuals users, considering user/learner groups on different levels of granularity.