Enjoy Beginning Bridge


Book Description

This book is unique in three ways: First, it recognizes that bridge is a social game, requiring two sets of partners. Since partners need to signal what they hold in their hand, it is necessary for them to establish an agreement as to what they will do in certain situations. This agreement is achieved by holding a conversation with your partner. Most bridge books only go that far on this subject. This book presents a virtual conversation between two people who have never met and they are telling each other what they know and what they do not know. This conversation is the "glue" that keeps them together. Secondly, the book recognizes that there are 4 players involved and that each player has a different role depending on which seat they occupy. For, example the First Seat always opens the bidding. Each seat has a chapter dedicated to that role. Finally, everything up to the play of the tricks is foreplay. This book shows 13 full deals that include the play of 13 tricks in each full deal including a strategy analysis section and a lessons learned.




Bridge - The Beginner's Guide


Book Description

Dan's eBook "Bridge - The beginner's Guide" is addressed to anyone who wants to learn bridge, from children to retirees. Thus, it is written in a simple, straight-to-the-point, easy-to-learn style. Some official reviewers consider it as "...the best of all these (bridge-learning eBooks)...". The book contains 14 lessons and pertaining examples, quizes and appendices with useful information for social and competitive playing. After learning (well!) these lessons you will be able to play bridge confidently and enjoy for your entire life "the most mind stimulating card game ever conceived", "the king of all card games (Bill Gates)"




Beginning Bridge


Book Description

Written for complete beginners, this book is based on material that Barbara Seagram uses in her own classes to introduce hundreds of new players to the game every year. The book will take readers to the point where they can enjoy a social game with friends or begin to explore their local bridge club.







Best Books ...


Book Description




Seven Games: A Human History


Book Description

A group biography of seven enduring and beloved games, and the story of why—and how—we play them. Checkers, backgammon, chess, and Go. Poker, Scrabble, and bridge. These seven games, ancient and modern, fascinate millions of people worldwide. In Seven Games, Oliver Roeder charts their origins and historical importance, the delightful arcana of their rules, and the ways their design makes them pleasurable. Roeder introduces thrilling competitors, such as evangelical minister Marion Tinsley, who across forty years lost only three games of checkers; Shusai, the Master, the last Go champion of imperial Japan, defending tradition against “modern rationalism”; and an IBM engineer who created a backgammon program so capable at self-learning that NASA used it on the space shuttle. He delves into the history and lore of each game: backgammon boards in ancient Egypt, the Indian origins of chess, how certain shells from a particular beach in Japan make the finest white Go stones. Beyond the cultural and personal stories, Roeder explores why games, seemingly trivial pastimes, speak so deeply to the human soul. He introduces an early philosopher of games, the aptly named Bernard Suits, and visits an Oxford cosmologist who has perfected a computer that can effectively play bridge, a game as complicated as human language itself. Throughout, Roeder tells the compelling story of how humans, pursuing scientific glory and competitive advantage, have invented AI programs better than any human player, and what that means for the games—and for us. Funny, fascinating, and profound, Seven Games is a story of obsession, psychology, history, and how play makes us human.







25 More Bridge Conventions You Should Know


Book Description

The squel to ... 25 bridge conventions you should know--Cover.




Bridge For Dummies


Book Description

Bridge, as any player will tell you, is simply the best card game ever. It’s challenging—each hand presents a different set of conditions you must figure out and solve. It's very social—you play with a partner and two opponents. And best of all—it's fun. Bridge For Dummies, 2E gives you a step-by-step explanation of the fundamentals of the game in terms you can understand. It walks you through the different aspects of bridge, featuring real-life examples, so that you can feel comfortable with the basics before you ever start to play. And if you're already experienced at the game, you'll discover a wealth of tips and hints that can make you a better player. You'll learn all about: The basics of nontrump play How to play the hand in a trump contract Bidding for fun and profit Taking advantage of advanced bidding techniques Playing a strong defense and keeping score Playing bridge on your computer Playing in bridge clubs and tournaments Where to find other great bridge resources This newly revised edition features an expanded section on playing bridge online, with updated web addresses and other resources, along with new information on the latest bidding techniques. For anyone from novice to pro wanting to learn bridge or learn techniques to improve their game, Bridge For Dummies, 2E makes an ideal partner!




2 Over 1 Game Force


Book Description

This book covers a popular variation of Standard American bidding methods called Two-Over-One Game Force.