The Age of Lovecraft


Book Description

Co-winner, Ray & Pat Browne Award for Best Edited Collection in Popular Culture and American Culture Howard Phillips Lovecraft, the American author of “weird tales” who died in 1937 impoverished and relatively unknown, has become a twenty-first-century star, cropping up in places both anticipated and unexpected. Authors, filmmakers, and shapers of popular culture like Stephen King, Neil Gaiman, and Guillermo del Toro acknowledge his influence; his fiction is key to the work of posthuman philosophers and cultural critics such as Graham Harman and Eugene Thacker; and Lovecraft’s creations have achieved unprecedented cultural ubiquity, even showing up on the animated program South Park. The Age of Lovecraft is the first sustained analysis of Lovecraft in relation to twenty-first-century critical theory and culture, delving into troubling aspects of his thought and writings. With contributions from scholars including Gothic expert David Punter, historian W. Scott Poole, musicologist Isabella van Elferen, and philosopher of the posthuman Patricia MacCormack, this wide-ranging volume brings together thinkers from an array of disciplines to consider Lovecraft’s contemporary cultural presence and its implications. Bookended by a preface from horror fiction luminary Ramsey Campbell and an extended interview with the central author of the New Weird, China Miéville, the collection addresses the question of “why Lovecraft, why now?” through a variety of approaches and angles. A must for scholars, students, and theoretically inclined readers interested in Lovecraft, popular culture, and intellectual trends, The Age of Lovecraft offers the most thorough examination of Lovecraft’s place in contemporary philosophy and critical theory to date as it seeks to shed light on the larger phenomenon of the dominance of weird fiction in the twenty-first century. Contributors: Jessica George; Brian Johnson, Carleton U; James Kneale, U College London; Patricia MacCormack, Anglia Ruskin U, Cambridge; Jed Mayer, SUNY New Paltz; China Miéville, Warwick U; W. Scott Poole, College of Charleston; David Punter, U of Bristol; David Simmons, Northampton U; Isabella van Elferen, Kingston U London.




The Age of Lovecraft


Book Description

Co-winner, Ray & Pat Browne Award for Best Edited Collection in Popular Culture and American Culture Howard Phillips Lovecraft, the American author of "weird tales" who died in 1937 impoverished and relatively unknown, has become a twenty-first-century star, cropping up in places both anticipated and unexpected. Authors, filmmakers, and shapers of popular culture like Stephen King, Neil Gaiman, and Guillermo del Toro acknowledge his influence; his fiction is key to the work of posthuman philosophers and cultural critics such as Graham Harman and Eugene Thacker; and Lovecraft's creations have achieved unprecedented cultural ubiquity, even showing up on the animated program South Park. The Age of Lovecraft is the first sustained analysis of Lovecraft in relation to twenty-first-century critical theory and culture, delving into troubling aspects of his thought and writings. With contributions from scholars including Gothic expert David Punter, historian W. Scott Poole, musicologist Isabella van Elferen, and philosopher of the posthuman Patricia MacCormack, this wide-ranging volume brings together thinkers from an array of disciplines to consider Lovecraft's contemporary cultural presence and its implications. Bookended by a preface from horror fiction luminary Ramsey Campbell and an extended interview with the central author of the New Weird, China Mi ville, the collection addresses the question of "why Lovecraft, why now?" through a variety of approaches and angles. A must for scholars, students, and theoretically inclined readers interested in Lovecraft, popular culture, and intellectual trends, The Age of Lovecraft offers the most thorough examination of Lovecraft's place in contemporary philosophy and critical theory to date as it seeks to shed light on the larger phenomenon of the dominance of weird fiction in the twenty-first century. Contributors: Jessica George; Brian Johnson, Carleton U; James Kneale, U College London; Patricia MacCormack, Anglia Ruskin U, Cambridge; Jed Mayer, SUNY New Paltz; China Mi ville, Warwick U; W. Scott Poole, College of Charleston; David Punter, U of Bristol; David Simmons, Northampton U; Isabella van Elferen, Kingston U London.




The Call of Cthulhu and Other Dark Tales


Book Description

Frequently imitated and widely influential, Howard Phillips Lovecraft reinvented the horror genre in the twentieth century, discarding ghosts and witches and envisioning instead mankind as a tiny outpost of dwindling sanity in a chaotic and malevolent universe.




The New Annotated H.P. Lovecraft: Beyond Arkham


Book Description

A New York Times Book Review Editors' Choice Selection "The most exciting and definitive collection of Lovecraft's work out there." –Danielle Trussoni, New York Times Book Review No lover of gothic literature will want to be without this literary keepsake, the final volume of Leslie Klinger’s tour-de-force chronicle of Lovecraft’s canon. In 2014, The New Annotated H. P. Lovecraft was published to widespread acclaim— vaunted as a “treasure trove” (Joyce Carol Oates) for Lovecraft aficionados and general readers, alike. Hailed by Harlan Ellison as an “Olympian landmark of modern gothic literature,” the volume included twenty-two of Lovecraft’s original stories. Now, in this final volume, best- selling author Leslie S. Klinger reanimates twenty-five additional stories, the balance of Lovecraft’s significant fiction, including “Rats in the Wall,” a post– World War I story about the terrors of the past, and the newly contextualized “The Horror at Red Hook,” which recently has been adapted by best- selling novelist Victor LaValle. In following Lovecraft’s own literary trajectory, readers can witness his evolution from Rhode Island critic to prescient literary genius whose titanic influence would only be appreciated decades after his death. Including hundreds of eye- opening annotations and dozens of rare images, Beyond Arkham finally provides the complete picture of Lovecraft’s unparalleled achievements in fiction.




Lovecraft in the 21st Century


Book Description

Lovecraft in the 21st Century assembles reflections from a wide range of perspectives on the significance of Lovecraft’s influence in contemporary times. Building on a focus centered on the Anthropocene, adaptation, and visual media, the chapters in this collection focus on the following topics: Adaptation of Lovecraft’s legacy in theater, television, film, graphic narratives, video games and game artwork The connection between the writer’s legacy and his life Reading Lovecraft in light of contemporary criticism about capitalism, the posthuman, and the Anthropocene How contemporary authors have worked through the implicit racial and sexual politics in Lovecraft’s fiction Reading Lovecraft’s fiction in light of contemporary approaches to gender and sexuality




The Shadow out of Time (時光幽影)


Book Description

One of the feature stories of the Cthulhu Mythos, "The Shadow Out of Time" is the tale of a professor of political economics that is thrown into a mind-shattering journey through time and space, while his body is held hostage by an alien mind. Horrified and panic-stricken by the implications of his experiences, he hopes against all reason and evidence that he has merely lost his mind.




The Night Ocean


Book Description

"The Night Ocean" is told from the first person narrative and it follows the young painter who arrives in a small village of Ellston where he is supposed to enter a contest with his large mural. At first, he enjoys peace and quiet surroundings, but as he stays longer he start seeing and experiencing some strange things which, along with the loneliness, have strong effect to his psyche.




HP Lovecraft for Young Readers


Book Description

The most merciful thing in the world, I believe is humanity's failure to fully conceive the cosmical horrors we've yet to reveal, and which up until now I have tried to conceal. The iconic H.P. Lovecraft 1928 story, The Call of Cthulhu, is now a children's book. Seamlessly and gracefully told in anapestic tetrameter by "genius poet-artist" RJ Ivankovic. The late Professor Angell's research has been discovered by his grand-nephew, Francis Wayland Thurston. Francis delves into the papers and discovers a bas-relief depicting an odd creature with an octopoid head, spurring him to read on. He learns of the raid led by Inspector Legrasse and the voyage of the Vigilant, captained by Gustaf Johansen. This glorious full color 102-page adaptation of the H.P. Lovecraft story was written and illustrated by R.J. Ivankovic.




Steampunk Cthulhu


Book Description

"We live on a placid island of ignorance in the midst of black seas of infinity, and it was not meant that we should voyage far. The sciences, each straining in its own direction, have hitherto harmed us little; but some day the piecing together of dissociated knowledge will open up such terrifying vistas of reality, and of our frightful position therein, that we shall either go mad from the revelation or flee from the deadly light into the peace and safety of a new dark age." So said H.P. Lovecraft in the first chapter of his most famous story, "The Call of Cthulhu" (1926). This is also the perfect introduction to Steampunk Cthulhu, for within these stories mankind has indeed voyaged too far, and scientific innovations have opened terrifying vistas of reality, with insanity and worse as the only reward. The Steampunk genre has always incorporated elements of science fiction, fantasy, horror and alternative history, and certainly the Cthulhu Mythos has not been a stranger to Steampunk. But until now there has never been a Steampunk Cthulhu collection, so here are 18 tales unbound from the tethers of mere airships, goggles, clockwork, and tightly bound corsets; stories of horror, sci-fi, fantasy and alternative realities tainted with the Lovecraftian and the Cthulhu Mythos. Here you will discover Victorian Britain, the Wild West era United States, and many other varied locations filled with anachronistic and sometimes alien technology, airships, submersibles and Babbage engines. But the Victorian era here is not only one of innovation and exploration, but of destruction and dread.




The H.P. Lovecraft Omnibus 3


Book Description

A collection of some of the most famous stories from the master of tomb-dark fear!