The Amazing Game Board Book


Book Description

More than 50 games and activities, including mazes, tangrams, superstar hangman, reusable fortune-teller, cosmic science games, optical illusions, brain teasers, write-on/wipe-off drawing board, and much more!




The Board Game Book


Book Description




The Amazing Family Game Board Book


Book Description

Turn off the TV! Pull up a chair! It's time to have some fun! The Amazing Family Game Board Book provides all that you need to spend quality time with family and friends. There is something for everyone with all the best-loved classic games in one gift-quality package. Includes everything you need to play more than 35 classic games: Checkers, Chess, Reversi, The Captain's Wife, Backgammon, Chinese Checkers, Fox & Geese, Nine Men's Morris, Mancala, Pachisi, Go Fish, Crazy 8's, Old Maid, War, Slapjack, Gin Rummy, Black jack, Hearts, Casino Spades, Dominoes, Sniff, Cribbage, Categories, Hangman, Ghost, Bingo, Trick Track, A-to-Z Eye Spy, Scavenger Hunt, Tic-Tac-Toe, Multi Tic-Tac-Toe, 1-2-3!, Thumper, Camping Trip, and Alien Dance. Great for home and travel, The Amazing Family Game Board Book is sure to create memories that will last a lifetime.




It's All a Game


Book Description

"[A] timely book...It’s All a Game provides a wonderfully entertaining trip around the board, through 4,000 years of game history."—The Wall Street Journal Board games have been with us longer than even the written word. But what is it about this pastime that continues to captivate us well into the age of smartphones and instant gratification? In It’s All a Game, British journalist and renowned games expert Tristan Donovan opens the box on the incredible and often surprising history and psychology of board games. He traces the evolution of the game across cultures, time periods, and continents, from the paranoid Chicago toy genius behind classics like Operation and Mouse Trap, to the role of Monopoly in helping prisoners of war escape the Nazis, and even the scientific use of board games today to teach artificial intelligence how to reason and how to win. With these compelling stories and characters, Donovan ultimately reveals why board games--from chess to Monopoly to Settlers of Catan, and more--have captured hearts and minds all over the world for generations.







Journey to Gameland


Book Description

Describes how a children's book can be used as a basis to create a board game.




Beat the Awesome Squad


Book Description

Test your skills against the Awesome Squad in this exciting game. Collect the hoops, win the prizes, and see if you can unlock every level. Are you ready to play? This book comes with a built in module and works like a basic computer game! Press the buttons to move the hoops around and get them on the holders. On each page you'll be introduced to a character who will challenge you to get a certain amount of hoops around the holders. Can you make it all the way to the boss on the final page?




Gameboard of the Gods


Book Description

The truth is, when you banish the gods from the world, they eventually come back—with a vengeance. In the near future, Justin March lives in exile from the Republic of United North America. After failing in his job as an investigator of religious groups and supernatural claims, Justin is surprised when he is sent back with a peculiar assignment—to solve a string of ritualistic murders steeped in seemingly unexplainable phenomena. Justin’s return comes with an even bigger shock: His new partner and bodyguard, Mae Koskinen, is a prætorian, one of the Republic’s technologically enhanced supersoldiers. Mae’s inexplicable beauty and aristocratic upbringing attract Justin’s curiosity and desire, but her true nature holds more danger than anyone realizes. As their investigation unfolds, Justin and Mae find themselves in the crosshairs of mysterious enemies. Powers greater than they can imagine have started to assemble in the shadows, preparing to reclaim a world that has renounced religion and where humans are merely gamepieces on their board.




The Board Game Designer's Guide


Book Description

Do you have a board game idea, but can't get it out of your head? Use my 4 I's Framework, and you'll get your game to the table and quickly discover if it will be the next Cards Against Humanity (hint: good!) or the next Trump: The Game (hint: not so good!). Have you made a game, but it's just sitting in a closet somewhere? Dust off that box and let The Board Game Designer's Guide get you unstuck and finish your game for good! Is your game done but you don't know what to do next? In section 6, I'll walk you through all the options available, so that you can finally figure out which one is right for you, and grow a huge legion of fans all proclaiming "Whoever invented this game is a friggin' genius!" Don't let your board game idea sit on a shelf or in your head. There are thousands of people out there who want to play it. You need to share your amazing game with the world! And now you finally can ...