The Art of Godmachine


Book Description

This lavishly produced art book is the first ever collection of the unique and ground breaking work of one of the UK s leading cult artists, Godmachine. Twisted dark fantasy, modern heavy metal, new school tattoo, horror... Godmachine has blazed the trail and although many artists have followed his path, he is the original and he remains unique. His illustrative style stands alone. He is simply the best at what he does. As well as showcasing many of his best art pieces and sketches, the book includes many quotes taken from interviews and gives an insight into the mind and humour of the man himself. In The Art of Godmachine you will see an artist who is at the peak of his powers.




The God Machine


Book Description

Guy Salvatore can’t get a break. After his girlfriend Sith died, he can’t seem to go through a morning without monsters coming out of the bathroom mirror, or being pressed at school with his friends’ concern over his well-being. All Guy wants is to be left alone. One night after a bad dream, Guy seeks solace in the graveyard by Sith’s tombstone, and is confronted by an odd bunch of characters that will change his life forever with the promise that Sith might be alive! Meanwhile, a beautiful Goddess known as Good God has lost the key to heaven. She needs the help of her fellow compatriot, Evil God, to search for it down on Earth. But what starts off as a minor chore becomes more when Guy catches them in the graveyard, especially since Gods are supposed to be invisible to mortals…




God, Human, Animal, Machine


Book Description

A strikingly original exploration of what it might mean to be authentically human in the age of artificial intelligence, from the author of the critically-acclaimed Interior States. • "At times personal, at times philosophical, with a bracing mixture of openness and skepticism, it speaks thoughtfully and articulately to the most crucial issues awaiting our future." —Phillip Lopate “[A] truly fantastic book.”—Ezra Klein For most of human history the world was a magical and enchanted place ruled by forces beyond our understanding. The rise of science and Descartes's division of mind from world made materialism our ruling paradigm, in the process asking whether our own consciousness—i.e., souls—might be illusions. Now the inexorable rise of technology, with artificial intelligences that surpass our comprehension and control, and the spread of digital metaphors for self-understanding, the core questions of existence—identity, knowledge, the very nature and purpose of life itself—urgently require rethinking. Meghan O'Gieblyn tackles this challenge with philosophical rigor, intellectual reach, essayistic verve, refreshing originality, and an ironic sense of contradiction. She draws deeply and sometimes humorously from her own personal experience as a formerly religious believer still haunted by questions of faith, and she serves as the best possible guide to navigating the territory we are all entering.




Warlord


Book Description

The mighty Warlord Titans of the Adeptus Titanicus go to war against the forces of Chaos. The Battle Titans of the Adeptus Titanicus are towering war engines, striding to war as holy effigies of the Omnissiah, and the mighty Warlord Titans are the most renowned among all the forces of the Imperium of Man. Their weapons bring righteous death to the alien and the heretic alike, and the merest glimpse of them on the march has stalled entire planetary rebellions. But as the galaxy burns before the rampaging hordes of Chaos, it will take more than any one single Titan Legion to hold the line...




God in the Machine


Book Description

What might Heidegger say about Halo, the popular video game franchise, if he were alive today? What would Augustine think about Assassin’s Creed? What could Maimonides teach us about Nintendo’s eponymous hero, Mario? While some critics might dismiss such inquiries outright, protesting that these great thinkers would never concern themselves with a medium so crude and mindless as video games, it is important to recognize that games like these are becoming the defining medium of our time. We spend more time and money on video games than on books, television, or film, and any serious thinker of our age should be concerned with these games, what they are saying about us, and what we are learning from them. Yet video games remain relatively unexplored by both scholars and pundits alike. Few have advanced beyond outmoded and futile attempts to tie gameplay to violent behavior. With this rumor now thoroughly and repeatedly disproven, it is time to delve deeper. Just as the Museum of Modern Art in Manhattan recently acquired fourteen games as part of its permanent collection, so too must we seek to add a serious consideration of virtual worlds to the pantheon of philosophical inquiry. In God in the Machine, author Liel Leibovitz leads a fascinating tour of the emerging virtual landscape and its many dazzling vistas from which we are offered new vantage points on age-old theological and philosophical questions. Free will vs. determinism, the importance of ritual, transcendence through mastery, notions of the self, justice and sin, life, death, and resurrection all come into play in the video games that some critics so quickly write off as mind-numbing wastes of time. When one looks closely at how these games are designed, their inherent logic, and their cognitive effects on players, it becomes clear that playing these games creates a state of awareness vastly different from when we watch television or read a book. Indeed, the gameplay is a far more dynamic process that draws on various faculties of mind and body to evoke sensations that might more commonly be associated with religious experience. Getting swept away in an engaging game can be a profoundly spiritual activity. It is not to think, but rather to be, a logic that sustained our ancestors for millennia as they looked heavenward for answers. As more and more of us look “screenward,” it is crucial to investigate these games for their vast potential as fine instruments of moral training. Anyone seeking a concise and well-reasoned introduction to the subject would do well to start with God in the Machine. By illuminating both where video game storytelling is now and where it currently butts up against certain inherent limitations, Liebovitz intriguingly implies how the field and, in turn, our experiences might continue to evolve and advance in the coming years.




God of the Machine


Book Description

The God of the Machine presents an original theory of history and a bold defense of individualism as the source of moral and political progress. When it was published in 1943, Isabel Paterson's work provided fresh intellectual support for the endangered American belief in individual rights, limited government, and economic freedom. The crisis of today's collectivized nations would not have surprised Paterson; in The God of the Machine, she had explored the reasons for collectivism's failure. Her book placed her in the vanguard of the free-enterprise movement now sweeping the world.Paterson sees the individual creative mind as the dynamo of history, and respect for the individual's God-given rights as the precondition for the enormous release of energy that produced the modern world. She sees capitalist institutions as the machinery through which human energy works, and government as a device properly used merely to cut off power to activities that threaten personal liberty.Paterson applies her general theory to particular issues in contemporary life, such as education, .social welfare, and the causes of economic distress. She severely criticizes all but minimal application of government, including governmental interventions that most people have long taken for granted. The God of the Machine offers a challenging perspective on the continuing, worldwide debate about the nature of freedom, the uses of power, and the prospects of human betterment.Stephen Cox's substantial introduction to The God of the Machine is a comprehensive and enlightening account of Paterson's colorful life and work. He describes The God of the Machine as "not just theory, but rhapsody, satire, diatribe, poetic narrative." Paterson's work continues to be relevant because "it exposes the moral and practical failures of collectivism, failures that are now almost universally acknowledged but are still far from universally understo




Obscure


Book Description

A supernatural street drug. A government betrayal. A desperate task force captain. When a mission to wipe out a supernatural crime syndicate ends in tragedy, Captain Jet Dawson vows to seek justice. Even if it means risking her career, her life, and her heart to do it. Allied with her empath best friend and a man she’d hoped never to see again, Jet’s investigation takes her deeper than she imagined: into the heart of a deadly conspiracy. As the bodies fall around her and the net grows tighter, can Jet turn her back on everything she believes in to save everything she loves? Obscure is the first book of the thrilling Ghostmaker Trilogy. If you love power-wielding heroines, second-chance romances, and supernatural bureaucracy, break through the red tape and grab your copy today. Keywords: urban fantasy, supernatural conspiracy, conspiracy thriller, supernatural thriller, enemies to romance, slow burn, alpha female lead, urban fantasy action, urban fantasy mystery, urban fantasy series, fantasy series, urban fantasy series for adults, supernatural mystery, supernatural suspense, paranormal mystery, contemporary fantasy, paranormal suspense, canadian fantasy, canadian author, canadian fiction, supernatural government, government conspiracy, political thriller




God Machine


Book Description

In a hotel room on Cape Cod, a troubled young prostitute brutally takes her own life, leaving cryptic clues as to why written in blood on the walls. When head of hotel security and former cop Chris Tallo finds her savaged body, he sets out to discover why the woman committed suicide in such a vicious manner. Saddled with a drinking problem, and already emotionally destroyed and grieving the loss of his daughter, killed in Iraq five years earlier, his search lures him into a disturbing underworld populated by those who trade in black magic, pain and death. The closer Chris gets to the truth, and its ties to a secret occult ritual that took place more than 100 years ago that ended in madness and rumors of demonic possession, the more he struggles with his own history and sanity. And as the forces haunting and manipulating not only him, but reality as he knows it, rise in a tempest of blood and fire, a horrific evil awakens... The Machine lives.




The Art of Horror


Book Description

THE ART OF HORROR: AN ILLUSTRATED HISTORY




The Broken God


Book Description

Book One of David Zindell's epic trilogy set in Neverness, legendary City of Light, where inner space and outer space meet ... where the god program is up and running.Into its maze of color-coded streets of ice a wild boy stumbles, starving, frostbitten and grieving, a spear in his hand: Danlo the Wild, a messenger from the deep past of man. Brought up from Neverness by the Alaloi people, Neanderthal cave-dwellers, Danlo alone of his tribe has survived a plague -- because he is not, as he thought, a misshaped Neanderthal, but human with immunity engineered into his genes. He learns that the disease was created by the sinister Architects of the Universal Cybernetic Church. The Architects possess a cure which can save other Alaloi tribes. But the Architects have migrated to the region of space known as the Vild, and there they are killing stars.All of civilization has converged on Neverness through the manifold of space travel. Beyond science, beyond decadence, sects and disciplines multiply there. Danlo, his mind shaped by the primitive man, brings to Neverness a single long-lost memory that will change them all.