The Art of the Engineer


Book Description

Examines the techniques of engineering drawing, discusses the origin and evolution of the art, and features illustrations of ships, railroad engines, automobiles and airplanes




The Art of the Engineer


Book Description

Engineering drawing, though it had its roots in scientific and technical illustration at the time of the Renaissance and in architectural and naval draughtsmanship in the sixteenth and seventeenth centuries, was essentially a product of the Industrial Revolution.




The Art of Doing Science and Engineering


Book Description

A groundbreaking treatise by one of the great mathematicians of our time, who argues that highly effective thinking can be learned. What spurs on and inspires a great idea? Can we train ourselves to think in a way that will enable world-changing understandings and insights to emerge? Richard Hamming said we can, and first inspired a generation of engineers, scientists, and researchers in 1986 with "You and Your Research," an electrifying sermon on why some scientists do great work, why most don't, why he did, and why you should, too. The Art of Doing Science and Engineering is the full expression of what "You and Your Research" outlined. It's a book about thinking; more specifically, a style of thinking by which great ideas are conceived. The book is filled with stories of great people performing mighty deeds––but they are not meant to simply be admired. Instead, they are to be aspired to, learned from, and surpassed. Hamming consistently returns to Shannon’s information theory, Einstein’s relativity, Grace Hopper’s work on high-level programming, Kaiser’s work on digital fillers, and his own error-correcting codes. He also recounts a number of his spectacular failures as clear examples of what to avoid. Originally published in 1996 and adapted from a course that Hamming taught at the U.S. Naval Postgraduate School, this edition includes an all-new foreword by designer, engineer, and founder of Dynamicland Bret Victor, and more than 70 redrawn graphs and charts. The Art of Doing Science and Engineering is a reminder that a childlike capacity for learning and creativity are accessible to everyone. Hamming was as much a teacher as a scientist, and having spent a lifetime forming and confirming a theory of great people, he prepares the next generation for even greater greatness.




John Wolberg


Book Description




Making Art Work


Book Description

The creative collaborations of engineers, artists, scientists, and curators over the past fifty years. Artwork as opposed to experiment? Engineer versus artist? We often see two different cultural realms separated by impervious walls. But some fifty years ago, the borders between technology and art began to be breached. In this book, W. Patrick McCray shows how in this era, artists eagerly collaborated with engineers and scientists to explore new technologies and create visually and sonically compelling multimedia works. This art emerged from corporate laboratories, artists' studios, publishing houses, art galleries, and university campuses. Many of the biggest stars of the art world--Robert Rauschenberg, Yvonne Rainer, Andy Warhol, Carolee Schneemann, and John Cage--participated, but the technologists who contributed essential expertise and aesthetic input often went unrecognized.




The Existential Pleasures of Engineering


Book Description

Humans have always sought to change their environment--building houses, monuments, temples, and roads. In the process, they have remade the fabric of the world into newly functional objects that are also works of art to be admired. In this second edition of his popular Existential Pleasures of Engineering, Samuel Florman explores how engineers think and feel about their profession. A deeply insightful and refreshingly unique text, this book corrects the myth that engineering is cold and passionless. Indeed, Florman celebrates engineering not only crucial and fundamental but also vital and alive; he views it as a response to some of our deepest impulses, an endeavor rich in spiritual and sensual rewards. Opposing the "anti-technology" stance, Florman gives readers a practical, creative, and even amusing philosophy of engineering that boasts of pride in his craft.




The Art of Feature Engineering


Book Description

A practical guide for data scientists who want to improve the performance of any machine learning solution with feature engineering.




Karl Terzaghi


Book Description

Richard Goodman illuminates the professional and personal life of Karl Terzaghi, a leading civil engineer of the 20th century and widely known as the father of soil mechanics.




Rosie Revere, Engineer


Book Description

In this beloved New York Times bestselling picture book, meet Rosie Revere, a seemingly quiet girl by day but a brilliant inventor of gizmos and gadgets by night. Rosie dreams of becoming a great engineer, and her room becomes a secret workshop where she constructs ingenious inventions from odds and ends. From hot dog dispensers to helium pants and python-repelling cheese hats, Rosie's creations would astound anyone—if only she'd let them see. But Rosie is afraid of failure, so she hides her inventions under her bed. That is, until her great-great-aunt Rose (also known as Rosie the Riveter) pays her a visit. Aunt Rose teaches Rosie that the first flop isn't something to fear; it's something to celebrate. Failure only truly happens if you quit. And so, Rosie learns to embrace her passion, celebrate her missteps, and pursue her dreams with persistence. This empowering picture book encourages young readers to explore their creativity, persevere through challenges, and celebrate the journey toward achieving their goals. Whether you're a budding engineer or simply love stories of resilience, Rosie Revere, Engineer is a delightful read for all ages. Add this inspiring tale to your family library and discover the magic of celebrating each failure on the road to success. Don’t miss the book that the Duchess of York recently chose to read aloud at a Literally Healing visit to a children’s hospital. For more STEM-themed adventures, check out other titles by Andrea Beaty and David Roberts, including Ada Twist, Scientist, Iggy Peck, Architect, and Rosie Revere and the Raucous Riveters. “Will no doubt inspire conversations with children about the benefits of failure and the pursuit of dreams.” —School Library Journal Check out all the books in the Questioneers Series: The Questioneers Picture Book Series: Iggy Peck, Architect | Rosie Revere, Engineer | Ada Twist, Scientist | Sofia Valdez, Future Prez | Aaron Slater, Illustrator | Lila Greer, Teacher of the Year The Questioneers Chapter Book Series: Rosie Revere and the Raucous Riveters | Ada Twist and the Perilous Pants | Iggy Peck and the Mysterious Mansion | Sofia Valdez and the Vanishing Vote | Ada Twist and the Disappearing Dogs | Aaron Slater and the Sneaky Snake Questioneers: The Why Files Series: Exploring Flight! | All About Plants! | The Science of Baking | Bug Bonanza! | Rockin’ Robots! Questioneers: Ada Twist, Scientist Series: Ghost Busted | Show Me the Bunny | Ada Twist, Scientist: Brainstorm Book | 5-Minute Ada Twist, Scientist Stories The Questioneers Big Project Book Series: Iggy Peck’s Big Project Book for Amazing Architects | Rosie Revere’s Big Project Book for Bold Engineers | Ada Twist’s Big Project Book for Stellar Scientists | Sofia Valdez’s Big Project Book for Awesome Activists | Aaron Slater’s Big Project Book for Astonishing Artists




Engineer's Guide to Improv and Art Games


Book Description

This hybrid engineering reference and improv manual gives practical tips on how to boost design skills and design thinking with improv exercises. It pushes designers to trust their teams, take initiative, focus on the customer, and better transform abstract ideas into reality. Engineers, artists, makers, software developers, and entrepreneurs will find the most benefit from this guide, especially if they work in teams and strive to innovate. Teachers and trainers can also use this guide to supplement their lessons in design. First the guide details a number of selected engineering methods and skills that are both key to the design process and related to improv principles. These methods and skills all relate to the themes of teamwork, creativity and ideation, handling failure, empathy, and design representation. Then the guide details how to play over twenty-five fun and challenging games from the improv and art worlds that have direct applications to design skills. The connection between each game and a design skill is explicitly explained. Questions are also provided to give readers a chance to self-reflect on how a game might apply to them. The author draws on his own experience in engineering education and improv to compile this handy design reference.