The Creature Crafter


Book Description

An endless supply of monsters ... just what you've always wanted! The Creature Crafter is a supplement designed to help Game Masters build monsters for any role-playing game. Creatures can be created before you begin, or on the spot during play. Come up with a simple, baseline template to use as a foundation for your monsters, then follow the tables in The Creature Crafter to fashion something new and horrific! The Creature Crafter works with any rpg by using everyday language to modify your baseline statistics. By combining and interpreting results generated by The Creature Crafter, you can come up with an endless supply of monsters that take only moments to build! Features include: * Usable with any rpg. * Tables for monster descriptions, classifications, size, abilities and more. * Create creatures in minutes, or even during play, by determining statistics when you need them.




The Adventure Crafter


Book Description

Create Adventure outlines, seeds, and events for any RPG, in advance or on the spot! The Adventure Crafter adds to the Crafter series of Game Master tools a system for randomly generating an unfolding story that you can use as the framework for a custom built adventure or for solo role-play. Using a system of randomly generated story tropes, combined with Character and Storyline management and creative interpretation, the Adventure Crafter can create the structure for an entire adventure, the idea for an adventure that you can develop, an opening scene to an adventure to get you started, or it can be used as a tool to generate inspiration and ideas for your own adventures. Unlimited worlds of adventure await!




Mythic Game Master Emulator


Book Description

Mythic Game Master Emulator Create dynamic role-playing adventures without preparationFor use as a supplement with other systems NOTE: This product provides the Game Master Emulation rules found in Mythic, a product that contains emulation rules and a full, universal role playing game. Mythic Game Master Emulator is for those who do not want the universal role-playing rules, but just the game master emulator at a reduced price. Mythic Game Master Emulator is a supplement meant to be played with your favorite role-playing games. Most Role-Playing Games operate under the principle that there are players and there is a Game Master. The GM prepares all the details of an adventure, and then "runs" the players through that adventure. This usually requires a great deal of preparation on the part of the GM. Mythic is different in that it requires no preparation from the GM. Mythic adventures are meant to be played off the cuff, with perhaps a few minutes of brainstorming to come up with the initial setup. Mythic can also be played entirely without a GM. The same mechanics in Mythic that allow a GM to run an adventure without preparation also allows a group of players to do without the GM. In a Mythic adventure, the GM (or players without a GM) can start an evening's entertainment with about five minutes of preparation. As the adventure unfolds, the GM is just as surprised by the twists and turns as the players are. There are various ways in which Mythic can be used: No GM, multiple players Players decide on an opening scenario, and perhaps a few details or two, and Mythic takes it from there. All action is decided through the asking of yes/no questions and the application of logical principles. By answering questions, the adventure moves along, with the occasional random event throwing players a curve ball. The action is broken into scenes, just like in a movie, to keep everything straight. No GM, one player Mythic can be used to go solo. Solo play in Mythic works the same as group play. You're just alone. One GM, any number of players For those who like to be a GM, we have something for you, too. The same tools that allow Mythic to automatically generate adventures on the fly without a GM also work with a GM. This means very little to zero preparation, if you don't want to prepare. Simply create an opening scenario (hey, you can come up with that on the drive over!) and follow Mythic as it guides you along. Mythic will throw in its own twists and turns, so the GM will be just as shocked as the players.




The Lady from the Black Lagoon


Book Description

This acclaimed biography shines a light on a trailblazing woman who created a classic movie monster—and the author’s quest to rescue her from obscurity. As a teenager, Mallory O’Meara was thrilled to discover that one of her favorite movies, Creature from the Black Lagoon, featured a monster designed by a woman, Milicent Patrick. But while Patrick should have been hailed as a pioneer in the genre, there was little information available about her. As O’Meara discovered, Patrick’s contribution had been claimed by a jealous male colleague and her career had been cut short. No one even knew if she was still alive. As a young woman working in the horror film industry, O’Meara set out to right the wrong, and in the process discovered the full, fascinating story of an ambitious, artistic woman ahead of her time. Patrick’s contribution to special effects proved to be just the latest chapter in a remarkable, unconventional life, from her youth growing up in the shadow of Hearst Castle, to her career as one of Disney’s first female animators. And at last, O’Meara discovered what really had happened to Patrick after The Creature’s success, and where she went. A true-life detective story and a celebration of a forgotten feminist trailblazer, Mallory O’Meara’s The Lady from the Black Lagoon establishes Patrick in her rightful place in film history while calling out a Hollywood culture where little has changed since. A Hugo and Locus Award Finalist A Thrillist Best Book of the Year One of Booklist’s 10 Best Art Books of the Year




Writing Monsters


Book Description

Monsters are more than things that go bump in the night... Monsters are lurking in the woods, beneath the waves, and within our favorite books, films, and games--and there are good reasons why they appear so often. Monsters are manifestations of our fears and symbols of our society--not to mention they're a lot of fun--but each should serve a purpose and enhance the themes and tension in your fiction. In Writing Monsters, best-selling author Philip Athans uses classic examples from books, films, and the world around us to explore what makes monsters memorable--and terrifying. You'll learn what monsters can (and should) represent in your story and how to create monsters from the ground up. Writing Monsters includes: • In-depth discussions of where monsters come from, what they symbolize, and how to best portray them in fiction • Informative overviews of famous monsters, archetypes, and legendary creatures • A Monster Creation Form to help you create your monster from scratch • An annotated version of H.P. Lovecraft's chilling story "The Unnamable" Whether you write fantasy, science fiction, or horror, your vampires, ghouls, aliens, and trolls need to be both compelling and meaningful. With Writing Monsters, you can craft creatures that will wreak havoc in your stories and haunt your readers' imaginations--and nightmares.




Mythic


Book Description

A stand alone role playing game. Offers an innovative approach to creating adventures on-the-fly. With or without a Dungeon Master, it is a uniquely dynamic game system that requires no preparation to play, satisfied virtually any word genre, and takes only a few minutes to read and understand the rules system.




Paleomythic


Book Description

Paleomythic is a roleplaying game of grim survival and mythical adventures in the land of Ancient Mu, a harsh prehistoric world full of mysterious ruins and temples to explore, huge and terrible creatures that roam and spread fear across the land, and nefarious mystics and sorcerers who plot dark schemes from the shadows. It is a world of biting cold winters, of people hunting and foraging to survive, and tribes that wage relentless war. Taking on the roles of hunters, healers, warriors, soothsayers, and more, players will navigate a world of hostile tribes, otherworldly spirits, prehistoric beasts, and monstrous creatures lurking in the dark places of the world. Players have huge scope in sculpting the game experience that best suits them, whether it's a gritty survival story without a trace of the mystical or a tale of grand adventure and exploration in a mythic setting.




Creating Life-Like Animals in Polymer Clay


Book Description

Enchanting, exquisitely detailed and full of personality, Katherine Dewey's animal sculptures delight all who see them. With the friendly medium of polymer clay and the step-by-step instructions in this book, you can achieve the same magical results! Inside, Katherine leads you through then utterly charming projects, such as a sweet little bluebird, a basset hound and a white-tailed fawn. And that's just the start! The "Making Changes" chapter will help you create your own original animal creations by changing poses, making realistic bases, and even modeling your animals to look like bronze, fade and other materials.




Saving Crafter: a Gameknight999 Adventure


Book Description

Herobrine, the artificially intelligent virus intent on escaping Minecraft and infecting the Internet with his evil, was captured after an epic showdown on the shores of Minecraft. Gameknight999, having trapped the virus in an unlikely prison, saved the lives of his friends in the game and was finally able to return to the physical world. Everyone thought the Last Battle was over and Minecraft was safe . . . but they were wrong. The powerful evil held within Herobrine's prison is leaking out into the fabric of Minecraft and attacking Crafter, the most sensitive NPC on the server and Gameknight999's best friend. With Crafter's life in jeopardy, Gameknight999 and his father, a Minecraft noob, have no choice but to return to the game again. As they journey to The End to destroy Herobrine, Gameknight and his friends will face two of Herobrine's most hated creations: the zombie-king, Xa-Tul, and the king of the endermen, Feyd. With Crafter's life hanging by a thread, Gameknight999 must find a way to thwart Herobrine's plans before the virus's poison kills his best friend.




Crafty Creatures


Book Description

30 craft projects to sew, knit, and create the cutest critters 30 Crafty Creature Projects is packed with ideas to create lots of cute, cuddly and adorable creatures. Award-winning author, Jane Bull, puts a modern spin on traditional handicrafts such as sewing, knitting, and model making in this exciting craft ebook. Inside you'll find over 30 inspiring projects ranging from delightful felt cats and teeny tiny animals, ideal for necklaces and key fobs, to cute phone pouches and coin purses. The step-by-step photo sequences of projects ensure you'll be able to pick any activity and sew, knit or assemble the adorable animals with ease. Each easy to make project tells you what materials you'll need and techniques for knitting or stitching the projects are embedded in the relevant section for immediate reference. 30 Crafty Creature Projects is perfect for budding crafters, providing creative projects that are great to keep or make as gifts for friends and family.