The Dom Games


Book Description

Ten submissive women. One billionaire Dominant. Three months competing for his "affections." One winner takes all. Dominic Reed, heir to an oil fortune, has spent his entire adult life perfecting his dark hobby. With little control in every other area of his manicured life, he finds his release as a dominant. With more money than he knows what to do with, he creates a TV show: The Dom Games. This year is different than the past seasons, this year Dominic will be the star. He wants a forever submissive. Before last month Kayla Parchet thought the word submissive only referred to dogs. Fresh out of college with a business degree that is scrap paper, she needs to get an Ivy League masters degree to pursue her dreams. When Kayla is accepted to be one of the ten, her world takes a dark turn as she competes against women who live the submissive lifestyle for enjoyment. Can she hold on to her dreams long enough to win the competition and ten million dollars? Or will she get sucked into Dominic's twisted world? Only a few whips and canes stand between Kayla and the future she's always desired. Lights, camera, sex...




Dangerous Games


Book Description

"Leigh's pages explode with a mixture of erotic pleasures." -RT Book Reviews #1 New York Times bestselling author, Lora Leigh's sexy Navy SEALs series, the Tempting SEALs, is red-hot, sexy romantic suspense at its best, featuring men who will stop at nothing to proect their country and all they love no matter how dark the danger, no matter what demons they must face. And when these men love, their passion runs deep and hard. Navy SEAL Clint" Iceman" McIntire earned his name by being the ultimate warrior. He's untouchable, unstoppable and he takes no prisoners. Having crushed an infamous drug cartel in Columbia, Clint was nothing short of an American hero. Now he's home on a much-needed leave, but instead of some R & R, he finds himself neck-deep in the hottest kind of trouble with his best friend's seemingly innocent little sister, Morgana Chavez, the only woman who has the power to bring him to his knees...Morgana has been secretly working with the DEA to uncover a thriving date-rape drug, which leads her to a shadowy faction that is more deadly than anything her team has ever encountered. Now, it's up to Clint to keep this beautiful, determined agent out of harm's way, even while the explosive passion between them threatens to consume them both. But these Dangerous Games will bring Morgana and Clint to the very edge of high stakes danger and perilous desire.




HTML5 Games


Book Description

HTML5 Gamesshows you how to combine HTML5, CSS3 and JavaScript to make games for the web and mobiles - games that were previously only possible with plugin technologies like Flash. Using the latest open web technologies, you are guided through the process of creating a game from scratch using Canvas, HTML5 Audio, WebGL and WebSockets. Inside, Jacob Seidelin shows you how features available in HTML5 can be used to create games. First, you will build a framework on which you will create your HTML5 game. Then each chapter covers a new aspect of the game including user input, sound, multiplayer functionality, 2D and 3D graphics and more. By the end of the book, you will have created a fully functional game that can be played in any compatible browser, or on any mobile device that supports HTML5. Topics include: Dealing with backwards compatibility Generating level data Making iOS and Android web apps Taking your game offline Using Web Workers Persistent Game Data Drawing with Canvas Capturing player input Creating 3D graphics with WebGL Textures and lighting Sound with HTML5 Audio And more…




Games Primates Play


Book Description

A primatologist examines unspoken social customs, from jilting a lover to being competitive on the job, to explain how behavioral complexities are linked to humans' primate heritage.




jQuery Game Development Essentials


Book Description

Written as a concise yet practical guide with an explicit focus on utilizing jQuery for game development, you'll learn how to create stunning games that look great without the hassle of learning about a complex game engine in the process.Knowledge of JavaScript and jQuery as well as basic experience with frontend development is all you need to start making games in a matter of hours with this essential guide. Whilst also suitable for those who simply want to start making games with jQuery, it's specifically targeted at web developers that want to experiment with and utilize their existing skills.




HTML5 Games: Novice to Ninja


Book Description

This book will teach you how to create awesome video games. Games from scratch. Games that run cross-platform, in web browsers, and on phones. Games filled with dynamic sound and music. Games overflowing with impressive visual effects. Fun games. More importantly, this book will teach you how to think about making games. You'll learn to analyze and dissect games; to understand what it is that makes great games great. By the end of the journey you'll have all the knowledge and tools needed to produce engaging, polished products that people will love to play. What's inside? Learn the basics: game loops and input Draw graphics on the screen using Canvas Add amazing sound effects and music using the Web Audio API Develop several fun games: a platformer, a shoot ‘em up, a dungeon crawler, and a physics-based game Create your own JavaScript game library Jazz up your game up with "juice": screen shakes, particle effects, and more




Domination Games Played on Graphs


Book Description

This concise monograph present the complete history of the domination game and its variants up to the most recent developments and will stimulate research on closely related topics, establishing a key reference for future developments. The crux of the discussion surrounds new methods and ideas that were developed within the theory, led by the imagination strategy, the Continuation Principle, and the discharging method of Bujtás, to prove results about domination game invariants. A toolbox of proof techniques is provided for the reader to obtain results on the domination game and its variants. Powerful proof methods such as the imagination strategy are presented. The Continuation Principle is developed, which provides a much-used monotonicity property of the game domination number. In addition, the reader is exposed to the discharging method of Bujtás. The power of this method was shown by improving the known upper bound, in terms of a graph's order, on the (ordinary) domination number of graphs with minimum degree between 5 and 50. The book is intended primarily for students in graph theory as well as established graph theorists and it can be enjoyed by anyone with a modicum of mathematical maturity. The authors include exact results for several families of graphs, present what is known about the domination game played on subgraphs and trees, and provide the reader with the computational complexity aspects of domination games. Versions of the games which involve only the “slow” player yield the Grundy domination numbers, which connect the topic of the book with some concepts from linear algebra such as zero-forcing sets and minimum rank. More than a dozen other related games on graphs and hypergraphs are presented in the book. In all these games there are problems waiting to be solved, so the area is rich for further research. The domination game belongs to the growing family of competitive optimization graph games. The game is played by two competitors who take turns adding a vertex to a set of chosen vertices. They collaboratively produce a special structure in the underlying host graph, namely a dominating set. The two players have complementary goals: one seeks to minimize the size of the chosen set while the other player tries to make it as large as possible. The game is not one that is either won or lost. Instead, if both players employ an optimal strategy that is consistent with their goals, the cardinality of the chosen set is a graphical invariant, called the game domination number of the graph. To demonstrate that this is indeed a graphical invariant, the game tree of a domination game played on a graph is presented for the first time in the literature.




Top Priority


Book Description

In a perfect world, Lucas West would meet someone in one of the BDSM communities he was active in, someone who ached for a Daddy Dom as much as Lucas longed for a Little to care for. They would date, play, build something that was just for them, and share a future together. In a perfect world, Colt Carter would get through his next deployment and then move closer to DC where he could create at least a semblance of a personal life. He wanted something outside of the Air Force, something kinky, something worth leaving everything behind for eventually. For years, he'd kept his inner Sadist and Daddy Dom locked up, only letting him out to play on rare occasions. In a perfect world...In reality, Lucas and Colt met each other.Top Priority is the first novella in The Game Series, a BDSM series where romance meets the reality of kink. Sometimes we fall for someone we don't match with, sometimes vanilla business gets in the way of kinky pleasure, and sometimes we have to compromise and push ourselves to overcome trauma and insecurities. No matter what, two things are certain. This is not a perfect world, and life never turns out the way you planned.




The Killing Game


Book Description

A merciless killer on the hunt...an innocent child in his sights...a woman driven to the edge to stop him... The killer knows Eve Duncan all too well. He knows the pain she feels for her murdered daughter, Bonnie, whose body has never been found. He knows that as one of the nation's top forensic sculptors she'll insist on identifying the nine skeletons unearthed on a bluff near Georgia's Talladega Falls. He knows she won't be able to resist the temptation of believing that one of those skeletons might be her daughter's. But that is only the beginning of the killer's sadistic game. He wants Eve one on one, and he'll use his ace in the hole to make sure she complies. And he won't stop playing until he claims the prize he wants most: Eve's life.




Beginning HTML5 Games with CreateJS


Book Description

Beginning HTML5 Games with CreateJS provides a hands-on approach to get you up and running with the most comprehensive tools available for HTML5 Canvas game development. Whether you are brand new to making games or an experienced game developer, you’ll learn to fully utilize the CreateJS suite to bring your new or existing game techniques to desktop and mobile devices. This book covers everything from creating graphics in HTML5 Canvas to capturing user input (whether from keyboard, mouse, or touch) to using a state machine for efficient game control. There are practical (and fun) examples throughout the book, with four full game projects, including a mobile RPG. The book also covers optimizing your games for mobile and publishing them to app stores. HTML5 games are growing more and more popular, and the demand for HTML5 Canvas skills is on the rise. The CreateJS suite is a powerful toolset that will help you manage Canvas drawing and animations, asset loading, sound management, complex tweening, and much more. Using these robust libraries, you can build powerful and engaging games that reach a wide range of audiences and devices.