Beast Academy Guide 2A


Book Description

Beast Academy Guide 2A and its companion Practice 2A (sold separately) are the first part in the planned four-part series for 2nd grade mathematics. Book 2A includes chapters on place value, comparing, and addition.




Beast Academy Practice 3A


Book Description

Beast Academy Practice 3A is aligned to the 2010 Common Core State Standards for 3rd grade mathematics. The book provides over 300 problems ranging from introductory level exercises to very challenging puzzles and word problems on shape classification, skip-counting, and perimeter and area.




Interactive Whiteboards Made Easy, Level 3


Book Description

Integrate interactive whiteboard technology into your instruction and engage your students with fun activities that are designed using Promethean ActivInspire software and perfect for touch-screen technology! Designed to support existing content-area lessons with standards-based, interactive activities, this resource is teacher-friendly, based on research, and easy to use. The 128-page book includes 30 easy-to-follow activities and a Resource CD with templates and examples. This resource is correlated to the Common Core State Standards, is aligned to the interdisciplinary themes from the Partnership for 21st Century Skills, and supports core concepts of STEM instruction. 128pp. + CD




Level Up!


Book Description

Design and build cutting-edge video games with help from video game expert Scott Rogers! If you want to design and build cutting-edge video games but aren’t sure where to start, then this is the book for you. Written by leading video game expert Scott Rogers, who has designed the hits Pac Man World, Maxim vs. Army of Zin, and SpongeBob Squarepants, this book is full of Rogers's wit and imaginative style that demonstrates everything you need to know about designing great video games. Features an approachable writing style that considers game designers from all levels of expertise and experience Covers the entire video game creation process, including developing marketable ideas, understanding what gamers want, working with player actions, and more Offers techniques for creating non-human characters and using the camera as a character Shares helpful insight on the business of design and how to create design documents So, put your game face on and start creating memorable, creative, and unique video games with this book!




The "I Like" Game


Book Description




Interactive Whiteboards Made Easy: 30 Activities to Engage All Learners: Level 3 (ActivIns


Book Description

Integrate interactive whiteboard technology into your instruction and engage your students with fun activities that are designed using Promethean ActivInspire software and perfect for touch-screen technology! Designed to support existing content-area lessons with standards-based, interactive activities, this resource is teacher-friendly, based on research, and easy to use. The 128-page book includes 30 easy-to-follow activities and a ZIP file with templates and examples. This resource is correlated to the Common Core State Standards, is aligned to the interdisciplinary themes from the Partnership for 21st Century Skills, and supports core concepts of STEM instruction. 128pp.




Raccoon on the Moon


Book Description




Level 3 Korean Grammar Workbook


Book Description

Developed by certified teachers to help you review and reinforce what you’ve learned in the Talk To Me In Korean lessons, this workbook contains 3 main categories of review and 16 different types of exercises.




The Fabulous Principal Pie


Book Description

When the food at school gets boring, the children cook up some good dishes.




The Game, Level 3


Book Description

Oxford Read and Imagine graded readers are at eight levels (Starter, Beginner, and Levels 1 to 6) for students from age 4 and older. They offer great stories to read and enjoy.Activities provide Cambridge Young Learner Exams preparation.At Levels 1 to 6, every storybook reader links to an Oxford Read and Discover non-fiction reader.The first six Oxford Read and Imagine readers are publishing in January 2014, with more soon - teacher support materials and more information to follow.Audio in a choice of American and British English is available for every reader.At Levels Starter and Beginner, this audio is free to download from below for Oxford Teachers' Club members, or from the Student's Site at www.oup.com/elt/readandimagine.At Levels 1 to 6, audio is available in CD packs for every reader.