The Sega Mega Drive & Genesis Encyclopedia


Book Description

“An exhaustive, tremendous look back at one of the most beloved consoles of all time . . . an absolutely barnstorming recollection of a wonderful era.” —Finger Guns The third book in Chris Scullion’s series of video game encyclopedias, The Sega Mega Drive and Genesis Encyclopedia is dedicated to Sega’s legendary 16-bit video game console. The book contains detailed information on every single game released for the Sega Mega Drive and Genesis in the west, as well as similarly thorough bonus sections covering every game released for its add-ons, the Mega CD and 32X. With nearly a thousand screenshots, generous helpings of bonus trivia and charmingly bad jokes, The Sega Mega Drive and Genesis Encyclopedia is the definitive guide to a legendary gaming system. “The Sega Mega Drive and Genesis Encyclopedia is a must-buy for fans of the console and a perfect addition to any retro game fan’s library.” —Goomba Stomp Magazine




The Genesis Game


Book Description

The Black Seraph Rises With One Mission. Save Humanity ★From Billions, Only a Million Must Survive★ The end of the era of humanity was marked by the appearance of the World Dungeon and the system of power it provided. No one gained more power than the tyrant known as the Black Seraph, the Angel of Genocide. Surviving at the expense of the rest of humanity, Seraph was able to complete the World Dungeon upon reaching the Altar of the End. A hollow victory, as he was cursed by the spirit of the dungeon for ruthlessly focusing on his empowerment. His power sealed away within the dungeon; Seraph was cast into the past, reincarnated into the body of his child-liker self. Forbidden from hoarding power for himself and charged with the mission of ensuring the survival of humanity. But people do not change overnight, and Seraph must find a new path forward and learn there's more to power than being a tyrant if humanity is to survive the Genesis Game. Some Reviews ★★★★★ With these rebirth stories, you get a character who uses foreknowledge to become super strong. This story acknowledges bad memory bad choices and simple disinterest. In other words, the character is a normal human being. Love it ★★★★★ I hesitated a bit to pick this up after seeing negative reviews, but ignore them. Seraph is the ultimate anti-hero in the truest sense. He's not evil so much as amoral from his experiences. I'm really interested in seeing how he develops going forward. ★★★★★ The MC was from my point of view believable. He does what needs to be done, I know many people might not agree but I found his choices realistic even though this is syfi/fantasy the choices felt realistic of a grown male. No crying and wishy-washy mistakes that gets everyone killed, you know letting the same shithead go 4000 time's under the mistaken belief that the bad guy's life is as important as the 30 people he killed and it would be wrong to take his life, then at the end he kills 40 more people. I REALLY HATE THAT. Great book I'm excited for book 2




The Genesis Game


Book Description

The Genesis Game: Volume I Also available in Spanish on Amazon El Juego Génesis★ Master link - https://geni.us/GG1Spanish ★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★ From the ashes of apocalypse, one rises. They called him the Black Seraph. The boy who would become known as the Angel of Death within the inner world of the dungeon. Surviving when all others failed, he completed the dungeon and found his victory hollow. Cursed by Amarath, the spirit of the dungeon, for ruthlessly focusing on his empowerment, his power was sealed away and he cast into the past to be reincarnated into the body of his child-like self. He must find a new path forward and learn there's more to power than being a tyrant if humanity is to survive the coming of Wormwood and the Genesis Game. Get your copy today! For Fans of - Dark Fantasy, LitRPG with Antiheroes, and Villainous Main Characters. Warning: Contains violence and depictions of violence. No sexual content. ★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★★ For a complimentary audiobooks, check the links below. ★https://geni.us/FreeAudioEssenseWeaver and https://geni.us/NetherlandFreeAudio★ Author Links Webpage - https://fantasyunlimited.org Facebook Publishing Page - https://www.facebook.com/fantasyunlimited.org Reader Group: https://www.facebook.com/groups/fantasyunlimitedreadergroup/ Instagram: https://instagram.com/wolfe.locke Discord: http://tiny.cc/FantasyUnlimitedDiscord Lastly, join our Amazon Book Club at the link below for notices on new and upcoming releases. Suggestions, ect. ★http://tiny.cc/FantasyUnlimitedBookClub★




Classic Home Video Games, 1989-1990


Book Description

The third in a series about home video games, this detailed reference work features descriptions and reviews of every official U.S.-released game for the Neo Geo, Sega Genesis and TurboGrafx-16, which, in 1989, ushered in the 16-bit era of gaming. Organized alphabetically by console brand, each chapter includes a description of the game system followed by substantive entries for every game released for that console. Video game entries include historical information, gameplay details, the author's critique, and, when appropriate, comparisons to similar games. Appendices list and offer brief descriptions of all the games for the Atari Lynx and Nintendo Game Boy, and catalogue and describe the add-ons to the consoles covered herein--Neo Geo CD, Sega CD, Sega 32X and TurboGrafx-CD.




Sega Genesis Games Secrets Greatest Tips


Book Description

The editors of GamePro have compiled yet another hit volume of tips and tricks including the newest of the new Sega Genesis titles. Expert advice is offered from the people who write about these games each month in the pages of GamePro. Thousands of tips, cheats, and tricks to the most popular games; including Ecco the Dolphin, Sonic the Hedgehog 2, Flashback, and much more.




Sega Genesis Games Secrets


Book Description

Sega Genesis is the current leader in the 16-bit console category, and has a multi-million player following. Volume 2 of this book will include the most popular games, such as Pit Fighter, Mickey Mouse Castle of Illusion, Spiderman, Joe Montana Football, and many others.




Unknown 9: Genesis


Book Description

"Strange hallucinations have plagued PhD student Andie Robertson throughout her life. After years of consulting doctors, she decided the visions were a glitch in her own mind--until her mentor, the famous physicist Dr. James Corwin, is murdered in Italy, and Andie finds a stack of ink drawings in his office that bear a remarkable resemblance to her hallucinations. Shocked, Andie digs deeper and learns that Dr. Corwin developed a device that might shed light on the very nature of reality. She is even more stunned to discover that her mother, an academic who disappeared when Andie was a young girl, might also be involved. Determined to find answers, Andie follows a trail of clues placed by Dr. Corwin, for reasons unknown, in museums and cultural sites around the world, highlighting human achievement as well as a tapestry of secret knowledge woven into the threads of history. Yet Andie is not the only one searching. Powerful forces know of her mentor's invention, including a mysterious elite society that spans borders and will stop at nothing to find the device. Now a target herself, Andie and a disgraced journalist embark on a perilous journey that might hold the key to a new frontier of knowledge--and which also promises to unlock the doors of her past"--




Street Samurai Catalog


Book Description




The Minds Behind Sega Genesis Games


Book Description

Prior to the arrival of the Sega Genesis, video games were still largely considered "kid stuff," but with a far more mature and eclectic range of titles, and an understanding of what gamers wanted, Sega and its Genesis/Mega Drive console began to shift the expectations for what gaming could be. Never scared to innovate, Sega's impact on the industry continues to this day through the games they originally developed and the technology their consoles pushed into the mainstream. Featuring interviews with the creators of over 40 games on the Sega Genesis console including Sonic the Hedgehog 2, Altered Beast, Aladdin, Earthworm Jim and NHL 95, this book gives a behind-the-scenes look at the creation of some of the influential, iconic, and sometimes forgotten games on Sega's most important contribution to the game industry. The interviewees reveal the challenges of working with mega publishers, the uncertainties of public reception, and the creative processes that produced some of the 16-bit era's classic titles.




Video Game Audio


Book Description

From the one-bit beeps of Pong to the 3D audio of PlayStation 5, this book examines historical trends in video game sound and music. A range of game systems sold in North America, Europe and Japan are evaluated by their audio capabilities and industry competition. Technical fine points are explored, including synthesized v. sampled sound, pre-recorded v. dynamic audio, backward compatibility, discrete and multifunctional soundchips, storage media, audio programming documentation, and analog v. digital outputs. A timeline chronicles significant developments in video game sound for PC, NES, Dreamcast, Xbox, Wii, Game Boy, PSP, iOS and Android devices and many others.