The Grown-Ups' Crusade


Book Description

Gwen, Peter Pan, and the lost children must rally mermaids, fairies, and allies from other magical realms to protect Neverland from the Anomalous Activity Department.




From the bottom up


Book Description




Pagan's Crusade


Book Description

In twelth-century Jerusalem, orphaned sixteen-year-old Pagan is assigned to work for Lord Roland, a Templar knight, as Saladin's armies close in on the Holy City.




The Death of the Grown-Up


Book Description

"WHERE HAVE ALL THE GROWN-UPS GONE?" That is the provocative question Washington Times syndicated columnist Diana West asks as she looks at America today. Sadly, here's what she finds: It's difficult to tell the grown-ups from the children in a landscape littered with Baby Britneys, Moms Who Mosh, and Dads too "young" to call themselves "mister." Surveying this sorry scene, West makes a much larger statement about our place in the world: "No wonder we can't stop Islamic terrorism. We haven't put away our toys " As far as West is concerned, grown-ups are extinct. The disease that killed them emerged in the fifties, was incubated in the sixties, and became an epidemic in the seventies, leaving behind a nation of eternal adolescents who can't say "no," a politically correct population that doesn't know right from wrong. The result of such indecisiveness is, ultimately, the end of Western civilization as we know it. This is because the inability to take on the grown-up role of gatekeeper influences more than whether a sixteen-year-old should attend a Marilyn Manson concert. It also fosters the dithering cultural relativism that arose from the "culture wars" in the eighties and which now undermines our efforts in the "real" culture war of the 21st century--the war on terror. With insightful wit, Diana West takes readers on an odyssey through culture and politics, from the rise of rock 'n' roll to the rise of multiculturalism, from the loss of identity to the discovery of "diversity," from the emasculation of the heroic ideal to the "PC"-ing of "Mary Poppins," all the while building a compelling case against the childishness that is subverting the struggle against jihadist Islam in a mixed-up, post-9/11 world. With a new foreword for the paperback edition, "The Death of the Grown-up," is a bracing read from one of the most original voices on the American cultural scene.




The Caped Crusade


Book Description

"Since his debut in Detective Comics #27, Batman has been many things: a two-fisted detective; a planet-hopping gadabout; a campy Pop Art sensation; a pointy-eared master spy; and a grim ninja of the urban night. Yet, despite these endless transformations, he remains one of our most revered cultural icons. [In this book, Weldon provides a] look at the cultural history of Batman and his fandom"--Amazon.com.




Crusade


Book Description

Integrating interviews with individuals ranging from senior policymakers to frontline soldiers, a look at the Persian Gulf War shows how the conflict transformed modern warfare.




Crusade (Eden Book 2)


Book Description

The world is dead, and millions of flesh-hungry zombies roam the land. Refugees from Eden seek a better place. They face adversaries living and dead, and befriend new survivors, whose sole hope lies is the complete annihilation of the undead. The only chance humanity has is a total war against the zombie hordes, and only one side can emerge victorious!




The Athletic Crusade


Book Description

The Athletic Crusade is the first book to systematically analyze the role of sports in the expansion of U.S. empire from the 1890s through World War II. Gerald R. Gems details how white, Anglo-Saxon Protestant males set the standard for inclusion within American society, transferred that standard to foreign territories, and subtly used American sports to instill allegedly desirable racial, moral, and commercial virtues in colonial subjects. In the realm of such expansion, sports provided a less harsh, less militaristic means of instilling belief in a dominant system?s values and principles than more overt methods such as war. The process of change, however, had unexpected consequences as subordinate groups adapted or even rejected American overtures. Sport became a means for nonwhites to challenge whiteness, Social Darwinism, and cultural hegemony by establishing their own physical prowess, claiming a measure of esteem, and creating a greater sense of national identity. Gems shows the direct influence of sports in Hawaii, the Philippines, Puerto Rico, Cuba, and the Dominican Republic and explores their comparatively minimal influence in countries such as China and Japan. Amid increasing globalization, The Athletic Crusade offers a welcome perspective on how the United States has attempted to spread its influence in the past and the implications for the future of indigenous and other societies.




Crusade in Jeans


Book Description

Thinking he is going to a tournament of knights in the Middle Ages, fifteen-year-old Rudloph volunteers to test the time machine--but computer error strands him in the Rhineland at the exact time the Children's Crusade is passing through. Alone and disoriented, Rudolf joins the immense children's army. The dreadful conditions he encounters compel him to use his twentieth-century knowledge to try to create order out of chaos, and in spite of himself he becomes a leader and an organizer through, though he knows that the great undertaking is doomed to failure.




Slaughterhouse-Five


Book Description

Kurt Vonnegut’s masterpiece, Slaughterhouse-Five is “a desperate, painfully honest attempt to confront the monstrous crimes of the twentieth century” (Time). Selected by the Modern Library as one of the 100 best novels of all time Slaughterhouse-Five, an American classic, is one of the world’s great antiwar books. Centering on the infamous World War II firebombing of Dresden, the novel is the result of what Kurt Vonnegut described as a twenty-three-year struggle to write a book about what he had witnessed as an American prisoner of war. It combines historical fiction, science fiction, autobiography, and satire in an account of the life of Billy Pilgrim, a barber’s son turned draftee turned optometrist turned alien abductee. As Vonnegut had, Billy experiences the destruction of Dresden as a POW. Unlike Vonnegut, he experiences time travel, or coming “unstuck in time.” An instant bestseller, Slaughterhouse-Five made Kurt Vonnegut a cult hero in American literature, a reputation that only strengthened over time, despite his being banned and censored by some libraries and schools for content and language. But it was precisely those elements of Vonnegut’s writing—the political edginess, the genre-bending inventiveness, the frank violence, the transgressive wit—that have inspired generations of readers not just to look differently at the world around them but to find the confidence to say something about it. Authors as wide-ranging as Norman Mailer, John Irving, Michael Crichton, Tim O’Brien, Margaret Atwood, Elizabeth Strout, David Sedaris, Jennifer Egan, and J. K. Rowling have all found inspiration in Vonnegut’s words. Jonathan Safran Foer has described Vonnegut as “the kind of writer who made people—young people especially—want to write.” George Saunders has declared Vonnegut to be “the great, urgent, passionate American writer of our century, who offers us . . . a model of the kind of compassionate thinking that might yet save us from ourselves.” More than fifty years after its initial publication at the height of the Vietnam War, Vonnegut’s portrayal of political disillusionment, PTSD, and postwar anxiety feels as relevant, darkly humorous, and profoundly affecting as ever, an enduring beacon through our own era’s uncertainties.