Gaming the Iron Curtain


Book Description

How amateur programmers in 1980s Czechoslovakia discovered games as a medium, using them not only for entertainment but also as a means of self-expression. Aside from the exceptional history of Tetris, very little is known about gaming culture behind the Iron Curtain. But despite the scarcity of home computers and the absence of hardware and software markets, Czechoslovakia hosted a remarkably active DIY microcomputer scene in the 1980s, producing more than two hundred games that were by turns creative, inventive, and politically subversive. In Gaming the Iron Curtain, Jaroslav Švelch offers the first social history of gaming and game design in 1980s Czechoslovakia, and the first book-length treatment of computer gaming in any country of the Soviet bloc. Švelch describes how amateur programmers in 1980s Czechoslovakia discovered games as a medium, using them not only for entertainment but also as a means of self-expression. Sheltered in state-supported computer clubs, local programmers fashioned games into a medium of expression that, unlike television or the press, was neither regulated nor censored. In the final years of Communist rule, Czechoslovak programmers were among the first in the world to make activist games about current political events, anticipating trends observed decades later in independent or experimental titles. Drawing from extensive interviews as well as political, economic, and social history, Gaming the Iron Curtain tells a compelling tale of gaming the system, introducing us to individuals who used their ingenuity to be active, be creative, and be heard.




The Iron Game: A Tale of the War


Book Description

"The Iron Game" is a historical fiction novel that is set during the American Civil War(1861-1865). It is an absorbing story that depicts the challenges and experiences of soldiers and civilians during this tumultuous time in American history, portraying the harsh realities of war and its effects on individuals and society.




Legends of the Iron Game


Book Description




Iron Falcon Rules for Classic Fantasy Role-Playing


Book Description

The earliest fantasy campaigns grew directly out of wargames. There was a point in the development of the first commercial role-playing game when the rules shed most of their wargame roots and assumed a form familiar to generations of players to come. Iron Falcon aims to be that game, reproducing its mechanics and style in all its raw and innovative glory, as it was before the advent of more "advanced" rules.




Destiny Rise of Iron Game Guide, Tips, Hacks, Cheats Exotics, Mods, Download


Book Description

With our Unofficial Game Guide become an expert player and get unlimited coins! This guide is for anyone looking to play the game like the pros do. Are you frustrated with running out of coins? Or perhaps you are just looking to learn how to enjoy the game more? -Getting Started -Newbie Strategies -Hints, Help, Tips, & More -Cheats -Hacks -Advanced Strategies -Coins -Download Free No matter what you are looking to do our guide will help you get a greater level of success. The online app will even show you how to download the game for free. Don't delay, become a pro player today!




The Temple of Perfection


Book Description

These days there is only one right answer when someone asks you what you are doing after work. Hitting the gym! With an explosion of apps, clothing, devices, and countless DVDs, fitness has never felt more modern, and the gym is its holy laboratory, alive with machinery, sweat, and dance music. But we are far from the first to pursue bodily perfection—the gymnasium dates back 2,800 years, to the very beginnings of Western civilization. In The Temple of Perfection, Eric Chaline offers the first proper consideration of the gym’s complex, layered history and the influence it has had on the development of Western individualism, society, education, and politics. As Chaline shows, how we take care of our bodies has long been based on a complex mix of spiritual beliefs, moral discipline, and aesthetic ideals that are all entangled with political, social, and sexual power. Today, training in a gym is seen primarily as part of the pursuit of individual fulfillment. As he shows, however, the gym has always had a secondary role in creating men and women who are “fit for purpose”—a notion that has meant a lot of different things throughout history. Chaline surveys the gym’s many incarnations and the ways the individual, the nation-state, the media, and the corporate world have intersected in its steamy confines, sometimes with unintended consequences. He shows that the gym is far more than a factory for superficiality and self-obsession—it is one of the principle battlefields of humanity’s social, sexual, and cultural wars. Exploring the gym’s history from a multitude of perspectives, Chaline concludes by looking toward its future as it struggles to redefine itself in a world in thrall to quick fixes—such as plastic surgery and pharmaceuticals—meant to attain the gym’s ultimate promises: physical fitness and beauty.




Iron Nation


Book Description

“In IRON NATION, Bob Whelan and Drew Israel have compiled a masterpiece text on some of the most intriguing and compelling personal stories, iron game history, and gut-wrenching training routines ever put to paper. If you truly love “hard training” without all of the frills or “pomp and circumstance” so common today, you will love IRON NATION!” --Ken Mannie, Head Strength/Conditioning Coach, Michigan State University *** "Iron Nation is one of the most educational Iron Game books ever written. Fantastic!" --Dick Conner, Powerlifting Coach, (Multiple National Champion), Strength Expert *** "Iron Nation is a fascinating and unique book that will give anyone interested in no-nonsense strength training and muscle-building many hours of enjoyable reading -- and many years of great workouts." --Brooks D. Kubik, Author of Dinosaur Training *** “IRON NATION is an excellent source of information relating to many of the top people in the fitness industry who have given thousands of hours of time and energy into making the iron game what it is today. The contributors have shared what was required ... to obtain their most positive results. My hat goes off to Bob Whelan and Drew Israel for putting this material in an easy-to-read format that is a MUST to those wanting to improve their mental or physical wellbeing.” --Bill Pearl, Former Mr. America and Mr. Universe *** "The book Iron Nation represents a tremendous singular achievement for the authors. It is an impressive and unprecedented collection of training biographies, autobiographies and anecdotes from the ENTIRE realm of progressive resistance exercise training. Such a work is long overdue." --Jan Dellinger, Author of The Dellinger Files *** "As I get older, my respect grows for the history of the Iron Game and those who were part of it. Iron Nation: Passion for Hard Training reads like a Who's Who of individuals who are an integral part of that history. Their stories are extremely informative and - as the title suggests - passionate as well as motivating and entertaining. I highly recommend this book!" --Matt Brzycki, Assistant Director of Campus Recreation & Fitness, Princeton University *** "Many congratulations to you [Bob] and Drew for getting IRON NATION done. I was thrilled that you carried through on that project--and did it so well! This is an outstanding book of training information, inspiration and motivation. The passion for hard training that oozes from many of the articles is infectious, and the accompanying real-life stories and historical reminiscences are fascinating." --Stuart McRobert, Author of Brawn and Numerous Other Iron Game Books, Publisher/Editor of Hardgainer Magazine *** "As what might be considered a kind of 'elder statesman' of the Iron Game (I have been in it and writing about it since the 1960's) I have been both appalled and delighted by that which I have seen transpire in the muscle and strength-building field over the decades. The size-mania, living in the gym, cosmetic-oriented 'appearance training', and of course the damn steroid drug scourge, has appalled me. The work of men like Bob Whelan and Drew Israel, and the occasional literary gems that evolve as a result of the work of these men — such as this new book, IRON NATION, has delighted me. There are few activities as rewarding — mentally, physically, and spiritually — as sensible progressive resistance (barbell/dumbell and similar types of) exercise. And we who love this activity and who wish to see it continue to enrich those seekers-after-personal-strength-and-excellence always celebrate a quality literary contribution to our beloved field. We recommend it highly.”--Bradley J. Steiner, World Famous Weight Training & Martial Arts Writer *** Visit our website and see our many books at PhysicalCultureBooks.com




The Book of Iron Might


Book Description

Who needs eldritch might? Barbarians, fighters, rangers, paladins, and other warriors meet their foes head on, relying on nothing but their cool nerves and skill at arms. They would say a good sword arm is worth a thousand spells.




Shooting Iron


Book Description

Shooting Iron is an exciting wild west role-playing game for two or more people ages 10 years and up. Easy to learn and easy to play all you need are a set of polyhedral dice and this rulebook to play. Players take on the roles of various inhabitants of the Wild West. Characters travel through the magnificent vistas of the West experiencing adventure, danger, and excitement. Gunfights, wagon trains, cattle drives, and more await you inside these pages.




The Iron Empire


Book Description

They've sailed on the Santa Maria, defended famous cities from Vikings and Mongols, and come face-to-face with some of the greatest figures in history. Now, at long last, Dak, Sera, and Riq travel back in time to the moment it all began. Their missio