The Final Masquerade


Book Description

The winter solstice. The darkest day, the longest night. Every year the solstice heralds the return of the masquerade ball. Fae and human dance and drink and make merry, so long as they remain masked. But there's a darker side to this night. Should a guest lose their mask, their life is forfeit, cursed to dance forever for the entertainment of the masquerade's cold and cruel fae host. Ever since he was a boy, Brice LeChoix's mother had warned him of the terrible fae. But it wasn't the fae who took his parents from him. Madness did that. Years later, now Lord of the crumbling LeChoix estate and buckled by debt, he has more important things to think about than fairytales. Until the masquerade comes to town. Every year on the solstice it appears, and every year the townsfolk frolic with the fae. Some never return. Brice warned his brother not to go. And when the masquerade vanishes like mist at dawn, it takes Charon with it. Now Brice must return to the masquerade, the very place he vowed never to set foot in again. The fae know his desires, they know his weaknesses. Forbidden lust will lure Brice from his world, into theirs. To save his brother, he must survive the masquerade's beautiful lies and avoid the host's wicked ways. But the fae have other ideas. One in particular has his eye on Brice... The trickster, Raoul, will stop at nothing to seduce Brice because he knows, more than anyone, that the masquerade is a trap from which no soul truly ever escapes. The longest night is upon us. Can you hear their call? Take my hand, come with me, to the masquerade ball...




The Last Masquerade


Book Description

Journeying to Havana during the Roaring 1920s in the hopes of interviewing a legendary actress, two wealthy young men find themselves drawn into Cuba's exotic world of secret police, brothels, violent outbreaks, masquerades, and drum celebrations. By the author of Striptease. Reprint. 20,000 first printing.




Vampire - The Masquerade - The Fall of London


Book Description

London 2012. Mithras, god among vampires, returns from diablerie at the fangs of Montgomery Coven. The Heralds of the Sun awaken from torpor unable to remember who they are, but driven to seek five artifacts to restore their master to his full glory. The Second Inquisition rises to burn London's Kindred to ashes. The characters find themselves embroiled in history as it unfolds. Their actions might see a god return, or cast him down to the darkness from whence he came. London burns under Operation Antigen, one of the earliest and most devastating attacks of the Second Inquisition. All the while they slowly uncover the shards of their own identities. What legacy do they leave? The Fall of London includes: A sprawling chronicle covering 6 large chapters 6 different endings tailored to the coterie's choices 5 pregenerated characters as the Heralds of the Sun 6 new Loresheets, including one for secret diablerists Statistics for 7 venerable elders, including Mithras and Queen Anne A detailed description of London, to facilitate additional chronicles before the Fall An epilogue to use for chronicles set after the Fall Made in the UK.




Vampire


Book Description

A Vampire: the Masquerade novel featuring the official end of the World of Darkness.




Vampire: The Masquerade Vol. 1


Book Description

The global bestseller Vampire: The Masquerade comes to comics in Vampire: The Masquerade Vol. 1: Winter's Teeth. When Camarilla enforcer Cecily Bain takes a fledgling vampire under her wing, she's dragged into a vast conspiracy that will topple princes and threaten the very Masquerade. BORN FROM THE WORLD OF THE INTERNATIONALLY BEST-SELLING ROLE PLAYING GAME, VAMPIRE: THE MASQUERADE'S CRITICALLY ACCLAIMED COMICS DEBUT SPINS A GRIPPING AND TRAGIC TALE ABOUT THE BEAST WITHIN US ALL. When Cecily Bain, an enforcer for the Twin Cities' vampiric elite, takes a mysterious new vampire under her wing, she's dragged into an insidious conspiracy. Meanwhile, on the outskirts of the cities, a rebellious found-family of vampire cast-outs investigates a vicious killing. As the unlives of the Kindred twine together and betrayals are unearthed, will Cecily be able to escape and save what's left of her family, or will she be yet another pawn sacrificed to maintain the age-old secret: that vampires exist among the living? Vampire: The Masquerade Vol. 1: Winter's Teeth collects issues #1 - #5 of the ongoing series. Read more in Vampire: The Masquerade Vol. 2: The Mortician's Army, collecting issues #6 - #10 of the series For fans of VAMPIRE: The Masquerade RPG, WEREWOLF: The Apocalypse RPG, The World of Darkness, American Vampire, Killadelphia, Something is Killing the Children, Interview with the Vampire, The Vampire Lestat/The Vampire Chronicles, Sookie Stackhouse/Southern Vampire Mysteries/True Blood, Certain Dark Things, Underworld, and vampire/werewolf/monster graphic novels, tabletop/RPGs, books, movies, video games, and series! “This is a fresh take on vampires, mixing it with crime, thrillers, and a pinch of romance all with a vein of horror running through it.” -- Horror DNA “… strongly recommend this book to both fans of the franchise and newcomers.” – Grimdark Magazine "I’m absolutely in love with what a badass Cecily is..." - The Wandering Nerd Girl “Vampire: the Masquerade … is an enjoyable read even if you’re not familiar with the RPG… like the real world, but with hotter outfits, blood, and fangs. – Graphic Policy “This is the horror thriller we all need.” – Horror DNA




Vampire - The Masquerade 5th Edition


Book Description

Vampire: The Masquerade is the original and ultimate roleplaying game of personal and political horror. You are a vampire, struggling for survival, supremacy, and your own fading humanityafraid of what you are capable of, and fearful of the inhuman conspiracies that surround you.




Masquerade


Book Description

On his way to deliver a splendid necklace to the Sun from the Moon, Jack Hare is diverted by a series of odd characters and when he finally reaches his destination he realizes that the necklace is missing. The reader is invited to answer several riddles and solve the mystery from clues given in the text.




Art of Vampire


Book Description

What are we? The Damned childer of caine? The grotesque lords of humanity? The pitiful wretches of eternal hell? We are vampires, and that is enough. I am a vampire, and that is far more than enough. I am that which must be feared, worshipped and adored. The world is mine -- now and forever. No one holds command over me. No man. No god. No prince. What is a claim of age for ones who are immortal? What is a claim of power for ones who defy death? Call your damnable hunt. We shall see whom I drag screaming to hell with me. The lavishly illustrated art book that accompanied the Vampire limited edition now available individually.




Vampire


Book Description

This slipcase set includes the Vampire the Masquerade corebook, Camarilla and Anarch supplements. Vampire: The Masquerade is the original and ultimate roleplaying game of personal and political horror. You are a vampire, struggling for survival, supremacy, and your own fading humanityafraid of what you are capable of, and fearful of the inhuman conspiracies that surround you. As a vampire you suffer the pangs of the Hunger, the relentless and terrible thirst for human blood. If you refuse to deal with it, it will overcome your mind and drive you to terrible acts to slake it. You walk this razor's edge every night. Dark designs, bitter enemies, and strange allies await you in this World of Darkness. The classic that changed roleplaying games forever returns! This fifth edition features a streamlined and modern rules design, beautiful new full-color art, and a rich story experience for players. Powered by the innovative Hunger cycle, the game also includes rules for creating system supported character coteries, Loresheets to directly involve players with their favorite parts of the setting and The Memoriam, a new way to bring the character's detailed backgrounds and expand on them in-session. V5 is a return to Vampire's original vision, moving boldly into the 21sth century. While the rules have been redesigned, this new edition honors the deep story of the original, advancing the metaplot from where it left off and detailing exactly what has happened in the world of the Kindred up until tonight. The terror of the Second Inquisition, the conspiracies behind the Gehenna War, and the rekindling of the War of Ages: these are the building blocks of the modern V5 chronicle. V5 has been developed, designed, and written by Kenneth Hite, Mark Rein-Hagen, Matthew Daw




The CRPG Book: A Guide to Computer Role-Playing Games


Book Description

Reviews over 400 seminal games from 1975 to 2015. Each entry shares articles on the genre, mod suggestions and hints on how to run the games on modern hardware.