The Last Of The Bullet Chasers


Book Description

Cooper flies the Monte Carlo, a ship built to catch munitions that missed their targets in space only to put unsuspecting worlds in danger years, perhaps centuries later. The Monte Carlo is going after a missile group drifting next to the speed of light this time, and if they don't get everything exactly right, the civilization in the Rega Gain Solar System will be destroyed. War has gone interstellar, and the galaxy has become an even more dangerous place. Firing a weapon in the vacuum of space can cause repercussions days, years, or even centuries later when that bullet, missile, torpedo or other instrument of destruction makes an impact. That’s where heroes like Cooper come in. Interplanetary civil war has raged on in his home solar system for decades. Every missed shot could strike an unsuspecting innocent and one side is interested in keeping the devastation of their conflict from spreading to the rest of the universe. That’s why they started the Chaser program, which enlists pilots like Cooper, callsign Breaker, to pursue wayward munitions so they can be destroyed before they end a civilization, wreck a space station, or end all life on worlds that had nothing to do with the fight that inspired the firing of a weapon. With the civil war winding down, the government is changing, and the Chaser program is coming to an end, but not before Cooper, a faithful repair robot named Ratter and the rest of the crew of the Monte Carlo finish one last pursuit. There’s a dangerous group of missiles and torpedoes travelling at nearly the speed of light headed for the civilized Rega Gain system. There is enough antimatter aboard those munitions to crack a planet. For reasons he’s not sharing, Cooper is determined to stop the missile group from destroying the terraformed moon of Tamber and damaging the world it orbits, even if years pass relative to the minutes it takes the Monte Carlo to finish its mission in this all-or-nothing effort. Come and witness the end of a tradition of duty, sacrifice, and glory. Will it be the end of the crew, or lead them to a new beginning in a solar system that is largely unaware that they’re in danger, but the crew of the Monte Carlo are desperate to save?




Chasers


Book Description

In post-apocalyptic New York City, Jessie, Dave, Anna and Mini discover the lengths they will go to survive in a world where horrifying predators roam the streets, searching for human flesh. Original.




Hunters


Book Description

As Jacob Valent leads the Merciless and the rest of his battlegroup across The Cluster to assess threats against the Fleet, Alice Valent starts making good on the promise she made to an alliance of rebel captains to steal at least one recently finished Order of Eden Advanced Destroyer right from the shipyard. All the while the leader of the Justicars, an elite battalion of Order of Eden Knights, searches for her. His primary mission is to capture her for Admiral Scanlon. The Order's grip on planet Rodus will either start to slip or tighten depending on whether or not Alice's ambitious plans work out. All could be lost if she fails to realize that she's being hunted before it's too late.




Rogue: Assembly


Book Description

Rogue the android was never meant to last. Originally intended as a decoy for a Haven Fleet officer, Alice Valent, Rogue surpassed her programming and was given her freedom. Now she’s having trouble balancing the personality she’s been given with a colder, digital version of herself that’s soulless and prone to violence. Looking for help will introduce her to a cyborg blood sport, crooked corporations and an inherited grudge. Will she find balance, and who will she be if she does?




Frontline: Spinward Fringe Broadcast 4


Book Description

Captain Valance and his crew are finally learning to work as a unit. Oblivious to the grander designs of the Order of Eden, they are drawn into a brutal conflict over a planet the Order is depopulating so they can use it for themselves. Who will survive the Frontline?




Clash: Spinward Fringe Broadcast 17


Book Description

Jacob, Alice Valent and their oldest friends come face to face with the Order of Eden in a new way as a world of innocents comes under threat. The Spinward Fringe series is carried forward as a story about reunions, reinvention and rivalries unfold. The war with the Order of Eden heats up as allies begin to rally and a new battlefront opens. The rallying cry that brought so many people to the fight is taken up again: Deploy. Dominate. Disappear.




Awakening: Spinward Fringe Broadcast 2


Book Description

Following the events of Resurrection, Jacob Valance continues his search for his daughter and more clues to his past with the most faithful members of his crew. In the meantime, a war is brewing in the galaxy, and it’s threatening to draw him along with millions of others into it. Little does he know that Alice, the daughter that regrets leaving him behind, is looking for him as well, and she’s about to meet a being that could bring the entire human population in the Milky Way Galaxy to its knees. The epic space opera continues as the past begins to catch up with the present, leading to Jacob Valance’s true awakening.




Shadow Chaser


Book Description

This magically illustrated gamebook plunges you into a story with a difference - one where the hero is YOU. Woken one night by a bang at the door, you creep to the window and see five hooded strangers below. The leader looks up and beckons you down. What do you do? Open the door, play for time, or escape through the window out back? The choice is yours... From this point onwards you are in control of an epic adventure, and your survival depends upon the decisions you make. Who to fight? Who to trust? In a book where nothing is as it seems, even the pictures hold secrets that must be unlocked. But as you race across land, sea and sky, one thing becomes clear: it's not just your fate that hangs in the balance - it's the fate of the entire kingdom. Bringing together a sweeping story, beautifully illustrated picture puzzles and an exciting combat system, this is an adventure that will have you gripped from beginning to end.




Marked by Moonlight


Book Description

She doesn't know what bit her... Seemingly overnight, Claire Morgan has transformed: the normally mousy schoolteacher is now bold, and her behavior is truly wild. Her eyes gleam silver. Suddenly she's a self-confident femme fatale with a libido that just won't quit. After an impulsive makeover, she's even...dare she say it?...sexy. Is Claire going insane? Then brutally handsome stranger Gideon March tells her she was bitten by a werewolf, and Claire figures he's the insane one. Sure, she was attacked by a nasty dog in a back alley, but this guy stalking her says he's a member of an underground society of lycan hunters -- and his mission is to kill her immediately. When Claire finally realizes she really is a lycan, there's no turning back -- because by now Claire and Gideon are bound by a hungry passion. If they can't break the curse by the next full moon, Claire's soul will be lost forever and Gideon will be forced to terminate his prey -- a woman dangerously close to devouring him, heart and soul.




Samurai Squadron III: Spinward Fringe Broadcast 20


Book Description

The Samurai Squadron and the Triton are joined by powerful allies as the war for the Rose System intensifies. As Ronin, Dame and Breaker lead the first strike and fade attack on the blockade around the capital planet of Rodus, they prove one frightening fact: starfighters will lead the war. This is the kind of combat thousands of pilots in the oppressive Order of Eden fleet have been craving, one where drones are made useless thanks to advanced scrambling and security breaches, making flesh-and-blood talent important again. Zealots to the end, the Order and Citadel pilots are spoiling for a fight and will celebrate a bloodbath. This is the war Ronin and the pilots of Samurai Squadron didn't want, but are prepared to fight. The struggles ahead promise to be greater than any they've known but they won’t be alone. Great ships from Haven Fleet, the British Alliance, Nafalli Tribes and several scrappy Privateers are already arriving. While everyone else fights for freedom, glory or supremacy, Remmy Sands is sent on a mission with a small crew aboard the Raven. He hopes that by returning artefacts he found far beneath Rodus' surface he can bring a powerful new ally to Samurai Squadron's side. No one knows much about Planet Grace, but everything suggests that they have strange, promising technology and they may be receptive to the right plea. The fate of an entire solar system hangs in the balance as void warriors clash in the unforgiving, infinite black.