The Legends of the Big Game


Book Description

Legends III and IV pick up where Legends I and II left off. They reveal the second half of a game already in progress between two spirits (Spirit and Fighter). They are playing the game for the right to dictate the fate of the world for good or evil. Early humans are entirely evil with no sense of right and wrong. Fighter is winning the game. To fix this problem, Spirit has placed a tiny Scrap baby with a human King and Queen. Scraps were made at the beginning of time with the knowledge of right and wrong, but they are tiny (three inches—full grown!). The humans accept the Scrap baby as their own and expect him to grow. He doesn’t. Spirit expects the adopted child to learn how to be a Conscience and help humans. Unfortunately, nobody tells the Scrap child about this. He feels that he is a useless runt. Fighter is close to winning the game. The fate of the world hangs in the balance. Will the Scrap child become a man in time to learn about his destiny and save his adopted father and the world? A final battle will determine the fate of the world forever.




Consciences—And the Legends of the Big Game


Book Description

“The Complete Legends of The Big Game” is an amazing journey into an ancient universe and the attempt of two spirits to effect its future for Good or Evil...through a game. An inhabited world is created as a game piece. Fighter for Chaos (Fighter) strives to destroy it ...and destroy it... and destroy it again...until he wins the game. New creatures are formed by the Spirit of Good (Spirit) to combat lethal treachery, but Fighter finds repeated methods to ruin a developing earth. Fighter exploits all the violent tendencies of early humans to wreck it while Spirit’s supporters bemoan Spirit’s apparently inept play calling and sad results. Some supporters of Team Good will not live to tell the tale, but Spirit is counting on a secret weapon if it can get into the game before the 4th Quarter ...Legend IV. Animals and humans unite for a world-changing event on the field of play that cannot be anticipated. The Big Game must be won to save the universe! (Note: This book is a compilation and rewrite of two books with nearly the same name. This book is better!)




Big Game Bigger Impact


Book Description

In 2014, a small team of San Francisco Bay Area residents was assembled to work on what would be the biggest Super Bowl the NFL had ever staged - the milestone Super Bowl 50. The first Super Bowl in the Bay Area in more than 30 years, there was no municipal purse to tap, nor any roadmap to follow: this group had to develop its own playbook.In Big Game Bigger Impact authors Pat Gallagher and Stephanie Martin chronicle how the members of the San Francisco Bay Area Super Bowl 50 Host Committee came together with the region to not only host a Super Bowl, but also redefine the experience in the process. After the final whistle was blown, Super Bowl 50 was the most giving, most shared and most participatory Big Game to date. Former Host Committee colleagues, Gallagher and Martin provide an insider's look into lessons learned during the Host Committee's two-year run-up - lessons that could benefit any business - and how their culture helped to achieve a record-setting Super Bowl, both on and off the field.




Legends: The Best Players, Games, and Teams in Basketball


Book Description

From Magic Johnson to Michael Jordan to LeBron James to Steph Curry, ESPN's Howard Bryant presents the best from the hardwood--a collection of NBA champions and superstars for young sports fans! Fast-paced, adrenaline-filled, and brimming with out-of-this-world athleticism, basketball has won the hearts of fans all across America—yet it is particularly popular among kids and teens. Giants of the game like Steph Curry, LeBron, and Michael Jordan have transcended the sport to become cultural icons and role models to young fans. From the cornfields of Indiana and the hills of North Carolina, to the urban sprawl of New York City, Chicago and L.A., love of the game stretches from coast to coast. Featuring Top Ten Lists to chew on and debate, and a Top 40-style Timeline of Key Moments in Basektball History, this comprehensive collection includes the greatest dynasties, from the Bill Russell-era Celtics, to the Magic Jonson-led Lakers, to the Jordan-led Bulls, right up to the Tim Duncan-led Spurs. All the greats take flight toward the hoop in this perfect book for young fans who dream about stepping on an NBA court. "A trove of awesome athletic feats, game-changing stars of the past and present, and rich fodder for heated arguments."--Booklist "Hoops fans will find a goldmine of information guaranteed to deepen their basketball knowledge and their understanding of the game."--VOYA "An easy hook for serious sports fans."--School Library Journal




Big Game Shooting


Book Description







Big-game Resources of the United States, 1937-1942 ...


Book Description

An inventory tabulated by States of 15 groups and races of big-game animals in the United States has been compiled annually by the Fish and Wildlife Service since 1937. These were the first attempts at a complete estimate of all big-game animals in the United States or, so far as known, in any country. Compilations for 1937, 1938, and 1940 have been issued as mimeographed wildlife leaflets.







Golf


Book Description

Profiles 275 of the greatest golfers of all time, in alphabetical name order, and gives major golf championship and Ryder Cup results.




The Greatest Game Ever Played


Book Description

Bildner tells a heartwarming father-and-son story against the backdrop of the"Greatest Game Ever Played," the 1958 NFL championship. Full color. 11x 8 1/2.