The Lion of Senet


Book Description

This first book of the Second Sons Trilogy establishes Jennifer Fallon as one of the most unique voices in fantasy fiction, as she creates full characters, and takes intelligent plotting to a whole new level in order to establish unparalleled complexity and tension. On the world Ranadon there is no night as both suns shine brightly. The intervention of Belagren, High Priestess of the Shadowdancers, and the sacrifice of a child of royal blood, has banished the Age of Shadows from the skies. Belagren's position is unquestioned . . . until circumstances begin to tip political rivalries into a deadlier game altogether. A volcanic eruption rocks the seas separating the Kingdom of Dhevyn and the mainland Kingdom of Senet, and a mysterious sailor is shipwrecked on the island of Elcast. Badly wounded, his arrival stirs up old hatreds and unravels old secrets. His presence is enough to even bring Antonov, the powerful Lion of Senet, to the island and fear to the Keep of the Duke of Elcast. A strong friendship develops between Dirk, second son of the Duke, and Kirshov Latanya, second son of the Lion of Senet. But will they, and their friendship, survive the chain of events set in motion by the ambitions of the ruthless High Priestess of the Shadowdancers and the domineering Lion of Senet?




Lion of Senet


Book Description




It's All a Game


Book Description

"[A] timely book...It’s All a Game provides a wonderfully entertaining trip around the board, through 4,000 years of game history."—The Wall Street Journal Board games have been with us longer than even the written word. But what is it about this pastime that continues to captivate us well into the age of smartphones and instant gratification? In It’s All a Game, British journalist and renowned games expert Tristan Donovan opens the box on the incredible and often surprising history and psychology of board games. He traces the evolution of the game across cultures, time periods, and continents, from the paranoid Chicago toy genius behind classics like Operation and Mouse Trap, to the role of Monopoly in helping prisoners of war escape the Nazis, and even the scientific use of board games today to teach artificial intelligence how to reason and how to win. With these compelling stories and characters, Donovan ultimately reveals why board games--from chess to Monopoly to Settlers of Catan, and more--have captured hearts and minds all over the world for generations.




The Sea Peoples


Book Description

S. M. Stirling’s Novels of the Change are a “truly original combination of postapocalyptic sci-fi and military-oriented medieval fantasy”* about a future where mysterious Powers removed advanced technology, and humanity rebuilds society. However, this new world is not always a peaceful one.... The spirit of troubadour Prince John, the brother of Crown Princess Órlaith, has fallen captive to the power of the Yellow Raja and his servant, the Pallid Mask. Prince John’s motley band of friends and followers—headed by Captain Pip of Townsville and Deor Godulfson—must lead a quest through realms of shadow and dreams to rescue Prince John from a threat far worse than death. Meanwhile, across the sea, Japanese Empress Reiko and Órlaith, heir to the High Kingdom of Montival, muster their kingdoms for war, making common cause with the reborn Kingdom of Hawaii. But more than weapons or even the dark magic of the sorcerers of Pyongyang threaten them; Órlaith's lover, Alan Thurston, might be more than he appears. From the tropical waters off Hilo and Pearl Harbor, to the jungles and lost cities of the Ceram Sea, a game will be played where the fate of the world is at stake. *Kirkus Reviews




Grimspace


Book Description

As the carrier of a rare gene, Sirantha Jax has the ability to jump ships through grimspace-a talent which makes her a highly prized navigator for the Corp. Then a crash landing kills everyone on board, leaving Jax in a jail cell with no memory of the crash. But her fun's not over. A group of rogue fighters frees her...for a price: her help in overthrowing the established order.




Medalon


Book Description

R'shiel, daughter of the First Sister of the Blade, and her half-brother, Tarja, a Captain of the Defenders, become caught up in a rebellion against the Sisterhood, the rulers of Medalon.




Ancient Board Games


Book Description

Here are four board games -- the Royal Game of Ur; Mehen, the Game of the Snake; Hounds and Jackals; and the Egyptian Game of Senet -- which were popular in the days of the pharaohs in ancient Egypt and in nearby countries from about 5,000 years ago, chosen and recreated by Dr. Irving Finkel of the British Museum. Everything you need to play them is here: the playing boards recreated in sumptuous colors, playing pieces, and full instructions including variations and other possibilities you may like to try.




Empire of Ancient Egypt


Book Description

The great civilization that grew up around the Nile River had sophisticated irrigation systems that held back the desert, writing and record keeping that kept track of every event in the region, and some of the greatest architects and engineers the world




Lord of Snow and Shadows


Book Description

Three kingdoms. One man. A destiny written in blood. An epic fantasy series begins . . .Seemingly always the outsider, Gavril Andar - an impoverished young painter - yearns to join the privileged circles of Muscobar polite society. However, unknownto him, he does have royal blood in his veins: the dark and powerful blood of a father he never knew.




Lord of the Shadows


Book Description

Darkness threatens Ranadon again in the form of an eclipse. The Goddess wants to give the people of Ranadon a sign—and only Dirk Provin can interpret it. To do so, Dirk has systematically betrayed his one-time allies to join his most hated enemies. Now, with neither side trusting him, Dirk sets his own devious plot in motion Senet’s Crippled Prince, Misha, has found unexpected and tenuous sanctuary among the Baenlanders of Mil. To secure their trust, he offers them the one thing they cannot refuse. Meanwhile, Alenor, Queen of Dhevyn, betrayed by her husband, Kirsh, and Tia Veran, deceived by Dirk, set out for revenge and to finally free their people at any cost. As the second sons and the rest of their generation pursue different paths to survival and freedom, they discover that the will of the Goddess—and of men—works in mysterious ways. And as Dirk’s old enemies join with new ones, his attempt to save Ranadon may cost him his friends, his love...and his life.