Digital Logic Design


Book Description

New, updated and expanded topics in the fourth edition include: EBCDIC, Grey code, practical applications of flip-flops, linear and shaft encoders, memory elements and FPGAs. The section on fault-finding has been expanded. A new chapter is dedicated to the interface between digital components and analog voltages. - A highly accessible, comprehensive and fully up to date digital systems text - A well known and respected text now revamped for current courses - Part of the Newnes suite of texts for HND/1st year modules




Computer Logic Design


Book Description




Digital Logic and Computer Design


Book Description

This book presents the basic concepts used in the design and analysis of digital systems and introduces the principles of digital computer organization and design.




The Black Art of Video Game Console Design


Book Description

Written by Computer Scientist Andre' LaMothe, the world's best selling game programming author, The Black Art of Video Game Console Design breaks new ground in game development by bridging the alien worlds of hardware and software together for the first time! The Black Art of Video Game Console Design is written for the programmer and/or hobbyist interested in software game development, but also wants to understand the hardware games are implemented on. This book assumes no prior knowledge of Electrical Engineering or Computer Architecture, but takes you on a breathtaking journey from atomic semiconductor theory to the design and construction of basic video game consoles that you can build and write your own games for! Included in the book is the entire design of numerous embedded game systems including the XGameStation systems and much more. The Black Art of Video Game Console Design with 800+ pages covers everything you need to know to design your own game console including: * Basic atomic physics and semiconductor theory primer. * Introduction to circuit analysis; current, voltage, and resistance. * Analog design using discrete components. * Digital electronics and Boolean algebra. * Physical hardware construction and prototyping techniques. * Combinational logic and advanced integrated circuit building blocks. * Finite state machine design. * Computer architecture and design. * Understanding and using microprocessors and microcontrollers. * Developing software for embedded systems. * Designing video (NTSC/VGA), audio, and input device systems. * Interfacing and communications. * The complete design and discussion of numerous game systems including the XGameStations! CD-ROM Contains * PCB and circuit simulation tools. * All necessary data sheets. * Demos and source code. * Complete designs to numerous embedded systems including the XGameStations.




NBS Special Publication


Book Description




Design of Digital Computers


Book Description




CMOS Logic Circuit Design


Book Description

This is an up-to-date treatment of the analysis and design of CMOS integrated digital logic circuits. The self-contained book covers all of the important digital circuit design styles found in modern CMOS chips, emphasizing solving design problems using the various logic styles available in CMOS.




Computer Logic


Book Description

This book provides the reader with the key concepts and techniques of modern digital logic design and applications. This concise treatment provides essential development and explanations for both classical and modern topics. The modern topics include unicode, unipolar transistors, copper technology, flash memory, HDL, verilog and logic simulation software tools. Also covered are combinatorial logic circuits and transistor circuits. It will be an essential resource for computer scientists, logic circuit designers and computer engineers.




Digital Principles and Logic Design


Book Description

This text and reference provides students and practicing engineers with an introduction to the classical methods of designing electrical circuits, but incorporates modern logic design techniques used in the latest microprocessors, microcontrollers, microcomputers, and various LSI components. The book provides a review of the classical methods e.g., the basic concepts of Boolean algebra, combinational logic and sequential logic procedures, before engaging in the practical design approach and the use of computer-aided tools. The book is enriched with numerous examples (and their solutions), over 500 illustrations, and includes a CD-ROM with simulations, additional figures, and third party software to illustrate the concepts discussed in the book.