From Warfare to Welfare


Book Description

During the early decades of the Cold War, large-scale investments in American defense and aerospace research and development spawned a variety of problem-solving techniques, technologies, and institutions. From systems analysis to reconnaissance satellites to think tanks, these innovations did not remain exclusive accessories of the defense establishment. Instead, they readily found civilian applications in both the private and public sector. City planning and management were no exception. Jennifer Light argues that the technologies and values of the Cold War fundamentally shaped the history of postwar urban America. From Warfare to Welfare documents how American intellectuals, city leaders, and the federal government chose to attack problems in the nation's cities by borrowing techniques and technologies first designed for military engagement with foreign enemies. Experiments in urban problem solving adapted the expertise of defense professionals to face new threats: urban chaos, blight, and social unrest. Tracing the transfer of innovations from military to city planning and management, Light reveals how a continuing source of inspiration for American city administrators lay in the nation's preparations for war.







Land Information Systems


Book Description




Catalogue


Book Description







Design, User Experience, and Usability: Interactive Experience Design


Book Description

The three-volume set LNCS 9186, 9187, and 9188 constitutes the proceedings of the 4th International Conference on Design, User Experience, and Usability, DUXU 2015, held as part of the 17th International Conference on Human-Computer Interaction, HCII 2015, in Los Angeles, CA, USA, in August 2015, jointly with 13 other thematically similar conferences. The total of 1462 papers and 246 posters presented at the HCII 2015 conferences were carefully reviewed and selected from 4843 submissions. These papers address the latest research and development efforts and highlight the human aspects of design and use of computing systems. The papers accepted for presentation thoroughly cover the entire field of Human-Computer Interaction, addressing major advances in knowledge and effective use of computers in a variety of application areas. The total of 132 contributions included in the DUXU proceedings were carefully reviewed and selected for inclusion in this three-volume set. The 64 papers included in this volume are organized in topical sections on designing the social media experience, designing the learning experience, designing the playing experience, designing the urban experience, designing the driving experience, designing the healthcare patient's experience, and designing for the healthcare professional's experience.




Hearings


Book Description