Acts of Modernity


Book Description

In Acts of Modernity, David Buchanan reads nineteenth-century historical novels from Scotland, America, France, and Canada as instances of modern discourse reflective of community concerns and methods that were transatlantic in scope. Following on revolutionary events at home and abroad, the unique combination of history and romance initiated by Walter Scott’s Waverley (1814) furthered interest in the transition to and depiction of the nation-state. Established and lesser-known novelists reinterpreted the genre to describe the impact of modernization and to propose coping mechanisms, according to interests and circumstances. Besides analysis of the chronotopic representation of modernity within and between national contexts, Buchanan considers how remediation enabled diverse communities to encounter popular historical novels in upmarket and downmarket forms over the course of the century. He pays attention to the way communication practices are embedded within and constitutive of the social lives of readers, and more specifically, to how cultural producers adapted the historical novel to dynamic communication situations. In these ways, Acts of Modernity investigates how the historical novel was repeatedly reinvented to effectively communicate the consequences of modernity as problem-solutions of relevance to people on both sides of the Atlantic.




The Pathfinder, Or, the Inland Sea


Book Description

Reprint of the original, first published in 1840.




Americans on Fiction, 1776-1900 Volume 3


Book Description

A collection of prefaces, reviews and articles by Americans on American and European fiction. Charted in these three volumes, which span 1776 to 1900, is the movement from anxious defences of the novel as a necessary vehicle of truth and morality to fully-fledged theoretical exfoliations.







The Inner Sea World Guide


Book Description

The exciting world of the Pathfinder Roleplaying Game comes alive in this giant 320-page, full-color hardcover campaign setting! Fully revised to match the new Pathfinder RPG rules, this definitive volume contains expanded coverage of the 40+ nations in the world of Golarion's Inner Sea region, from ruin-strewn Varisia in the north to the sweltering jungles of the Mwangi Expanse in the south to crashed sky cities, savage frontier kingdoms, powerful city-states, and everything in-between. A broad overview of Golarion's gods and religions, new character abilities, magic items, and monsters flesh out the world for both players and Game Masters. Plus, a beautiful poster map reveals the lands of the Inner Sea in all their treacherous glory.




Castles of the Inner Sea


Book Description

Pathfinder Campaign Setting: Castles of the Inner Sea provides a detailed overview of six of Golarion's most storied citadels, bastions that might serve as the setting of entire adventures, homes to allies and enemies, or the headquarters of the land's most capable adventurers. Each features elaborate overview maps and detailed descriptions of the most noteworthy floors, structures, or dungeons. Famous and infamous castles explored in this 64-page book include: * Castle Everstand, a magically created bastion of heroic knights that protects Lastwall from endless tides of rampaging orcs. * Castle Kronquist, the haunted keep of a vampirc conqueror and his legion of ancient undead abominations. * The Cloud Castle of the Storm King, an elusive, soaring structure inhabited by a tempestuous clan of cloud giant wanderers. * Citadel Vriad, the infamous fortress of Varisia's Hellknights, a grim edifice from which the lawless never return. * Highhelm, an unbreechable mountain fortress that holds the capital of an entire dwarven nation. * Icerift Castle, ruins chilled by arctic cold and a tragedy that endlessly hungers for mortal life. Pathfinder Campaign Setting: Castles of the Inner Sea is intended for use with the Pathfinder Roleplaying Game and the Pathfinder campaign setting, but can easily be used in any fantasy game setting.







Pathfinder Vol. 3: City of Secrets


Book Description

The Pathfinder heroes head to the city of Magnimar, and danger isn't far behind. As the wizard Ezren seeks an audience with the Pathfinder Society, his adventuring allies explore the city's ancient magic, well-hidden secrets, and deep political divides. The dangers and opportunities of the big city could bring the adventurers closer together - or tear them apart! Ezren ambushed, Kyra targeted, Merisiel tempted by her past... will the group endure? With a captivating story written by Jim Zub (Samurai Jack, Skullkickers) and explosive artwork by Leandro Oliveira, this third volume in the Pathfinder graphic novel series expands upon the mythos of Paizo's award-winning fantasy world, fiction line, and tabletop RPG. Bonus materials include over thirty pages of encounters and world detail for the Pathfinder Roleplaying Game.




Inner Sea Magic


Book Description

Magic has suffused the Inner Sea region for thousands of years. This Pathfinder sourcebook takes a detailed look at the magical traditions of the Inner Sea, including rules for magic variants (from hideous fleshwarping rituals to the wild and unpredictable surges of primal magic), examinations of how magic is taught (be it in schools, temples, guilds, or secret societies), and how the spellcasters of the region have chosen to specialize in various forms of magic. Additionally, this book presents two, new oracle mysteries, 18 new archetypes for spellcasting classes, a pair of prestige classes (the cypher mage and the divine scion), and a wide selection of unique, unusual, and exciting new spells for all who would seek to master the art of magic.




The Lay of the Land


Book Description

An original and highly unusual psycholinguistic study of American literature and culture from 1584 to 1860, this volume focuses on the metaphor of 'land-as-woman.' It is the first systematic documentation of the recurrent responses to the American continent as a feminine entity (as Mother, as Virgin, as Temptress, as the Ravished), and it is also the first systematic inquiry into the metaphor's implications for the current ecological crisis.