The Paths of Zatoichi


Book Description

The Paths of Zatoichi charts the history and influence of the Japanese film and television franchise about Zatoichi the blind swordsman. The franchise is comprised of 29 films and 100 TV episodes (starring the famous Shintaro Katsu, who starred in 26 of the 29 feature films). They all follow the adventures of a blind masseur in medieval Japan, who wanders from village to village and often has to defend himself with his deadly sword skills. The first film was released in 1962 and the most recent in 2010. These dates demonstrate how the franchise can be used as a means of charting Japanese cinema history, via the shifts in production practices and audience preferences which affected the Zatoichi series and numerous other film and TV texts. Zatoichi signifies a huge area of Japanese film history which has largely been ignored in much existing scholarly research, and yet it can reveal much about the appeal of long-running characters, franchises, and their constant adaptation and influence within global popular culture.




A Critical Handbook of Japanese Film Directors


Book Description

This important work fills the need for a reasonably priced yet comprehensive volume on major directors in the history of Japanese film. With clear insight and without academic jargon, Jacoby examines the works of over 150 filmmakers to uncover what makes their films worth watching. Included are artistic profiles of everyone from Yutaka Abe to Isao Yukisada, including masters like Kinji Fukasaku, Juzo Itami, Akira Kurosawa, Takashi Miike, Kenji Mizoguchi, Yasujiro Ozu, and Yoji Yamada. Each entry includes a critical summary and filmography, making this book an essential reference and guide. UK-based Alexander Jacoby is a writer and researcher on Japanese film.




Adaptations of Mental and Cognitive Disability in Popular Media


Book Description

Examining representations of mental difference, this collection focuses on the ways that adaptations (including remakes, reboots, and other examples of remixed narratives) can shape and shift the social contexts and narratives we use to define mental disability. The movement of narratives across media via adaptation, or within media but across time and space in the case of remakes and reboots, is a common tactic for revitalization, allowing storytellers to breathe new life into tired narratives, remedying past inaccuracies and making them accessible and relevant for contemporary audiences. Thus, this collection argues that adaptation provides a useful tool for examining the constraints or opportunities different media impose on or afford narratives, or for measuring shifts in ideology as narratives move across cultures or through time. Further, narrative functions within this collection as a framework for examining the ways that popular media exerts rhetorical power, allowing for deeper understandings of the ways that mental disability is experienced by differently situated individuals, and revealing relationships with broader social narratives that attempt to push definitions of disability onto them.




Cinema of Swords


Book Description

Cinema of Swords is a history, guide, and love letter to over four hundred movies and television shows featuring swashbucklers: knights, pirates, samurai, Vikings, gladiators, outlaw heroes like Zorro and Robin Hood, and anyone else who lives by the blade and solves their problems with the point of a sword. Though swordplay thrives as a mainstay of current pop culture—whether Game of Thrones or Lord of the Rings or Star Wars—swashbuckling was if anything even more ubiquitous during Hollywood’s classic period, from its foundations in the Silent Era up through the savage bursts of fantasy films in the ‘80s. With this huge cinematic backlist of classics now available online and on-demand, Cinema of Swords traces the roots and branches of this unruly genre, highlighting classics of the form and pointing fans toward thrilling new gems they never knew existed. With wry summaries and criticism from swordplay expert Lawrence Ellsworth, this comprehensive guidebook is perfect as a reference work or as a dazzling Hollywood history to be read end-to-end.




Archetypes in Japanese Film


Book Description

This study examines the significance of the archetypal heroes and heroines of Japanese cinema and traces both their prior development in literature, drama, and folklore, and their subsequent variations in popular culture.




Great Martial Arts Movies


Book Description

Meyers offers an "up-to-date, authoritative kick-butt book" detailing the best movies and where to find them. Color photos.







Directory of World Cinema: Japan 3


Book Description

Like its predecessors, Directory of World Cinema: Japan 3 endeavours to move scholarly criticism of Japanese film out of the academy and into the hands of cinephiles the world over. This volume will be warmly welcomed by those with an interest in Japanese cinema that extends beyond its established names to equally remarkable filmmakers who have yet to receive such rigorous attention.




The Path of Dreams


Book Description

Although they have never met before, a seemingly chance encounter leaves Elaine Chieko Packard and Connor McKenzie haunted by passionate dreams they cannot control. They determine to resolve the growing tension between the moral strictures of their religion and their own overpowering emotions by eloping, a decision that triggers an entirely unexpected series of events.




Information Modelling and Knowledge Bases XVI


Book Description

Modelling of information is necessary in developing information systems. Information is acquired from many sources, by using various methods and tools. It must be recognized, conceptualized, and conceptually organized efficiently so that users can easily understand and use it. Modelling is needed to understand, explain, organize, predict, and reason on information. It also helps to master the role and functions of components of information systems. Modelling can be performed with many different purposes in mind, at different levels, and by using different notions and different background theories. It can be made by emphasizing users' conceptual understanding of information on a domain level, on an algorithmic level, or on representation levels. On each level, the objects and structures used on them are different, and different rules govern the behavior on them. Therefore the notions, rules, theories, languages, and methods for modelling on different levels are also different. It will be useful if we can develop theories and methodologies for modelling, to be used in different situations, because databases, knowledge bases, and repositories in knowledge management systems, developed on the basis of models and used to technically store information, are growing day by day. In this publication, the interest is focused on modelling of information, and one of the central topics is modelling of time. Scientific and technical papers of high quality are brought together in this book.