British Chess Literature to 1914


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A huge amount was published about chess in the United Kingdom before the First World War. The growing popularity of chess in Victorian Britain was reflected in an increasingly competitive market of books and periodicals aimed at players from beginner to expert. The author combines new information about the early history of the game with advice for researchers into chess history and traces the further development of chess literature well into the 20th century. Topics include today's leading chess libraries and the use of digitized chess texts and research on the Web. Special attention is given to the columns that appeared in newspapers (national and provincial) and magazines from 1813 onwards. These articles, usually weekly, provide a wealth of information on early chess, much of which is not to be found elsewhere. The lengthy first appendix, an A to Z of almost 600 chess columns, constitutes a detailed research aid. Other appendices include corrections and supplements to standard works of reference on chess.




A History of Chess


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Gaming the Stage


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Rich connections between gaming and theater stretch back to the 16th and 17th centuries, when England's first commercial theaters appeared right next door to gaming houses and blood-sport arenas. In the first book-length exploration of gaming in the early modern period, Gina Bloom shows that theaters succeeded in London's new entertainment marketplace largely because watching a play and playing a game were similar experiences. Audiences did not just see a play; they were encouraged to play the play, and knowledge of gaming helped them become better theatergoers. Examining dramas written for these theaters alongside evidence of analog games popular then and today, Bloom argues for games as theatrical media and theater as an interactive gaming technology. Gaming the Stage also introduces a new archive for game studies: scenes of onstage gaming, which appear at climactic moments in dramatic literature. Bloom reveals plays to be systems of information for theater spectators: games of withholding, divulging, speculating, and wagering on knowledge. Her book breaks new ground through examinations of plays such as The Tempest, Arden of Faversham, A Woman Killed with Kindness, and A Game at Chess; the histories of familiar games such as cards, backgammon, and chess; less familiar ones, like Game of the Goose; and even a mixed-reality theater videogame.







Catalogue


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A Catalogue of Books


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Women Beware Women


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