The Sims 2 University


Book Description

Full-color pages detailing how to: *Crash parties, get initiated into a secret society, hack your grades, and graduate with honors *Keep your Sims' grades on track in all 11 majors *Secure your final degree and open up four new career paths *Details on the all-new young adult age, influence, and lifetime wants *Charts and tables covering objects and socials *Tours of all colleges and their student bodies *Covers the original Sims 2 plus the expansion!







The Sims 2 FreeTime


Book Description

• Five all-new careers exposed, including cool career objects! • Immerse your Sims in ten engrossing hobbies • All new Talent Badges revealed • Dream big. Earn rewards. Learn how inside!




Players Unleashed!


Book Description

A compelling examination of the practice and implications of modding as they apply to the best-selling computer game The Sims.




The Scholar as Human


Book Description

The Scholar as Human brings together faculty from a wide range of disciplines—history; art; Africana, American, and Latinx studies; literature, law, performance and media arts, development sociology, anthropology, and Science and Technology Studies—to focus on how scholarship is informed, enlivened, deepened, and made more meaningful by each scholar's sense of identity, purpose, and place in the world. Designed to help model new paths for publicly-engaged humanities, the contributions to this groundbreaking volume are guided by one overarching question: How can scholars practice a more human scholarship? Recognizing that colleges and universities must be more responsive to the needs of both their students and surrounding communities, the essays in The Scholar as Human carve out new space for public scholars and practitioners whose rigor and passion are equally important forces in their work. Challenging the approach to research and teaching of earlier generations that valorized disinterestedness, each contributor here demonstrates how they have energized their own scholarship and its reception among their students and in the wider world through a deeper engagement with their own life stories and humanity. Contributors: Anna Sims Bartel, Debra A. Castillo, Ella Diaz, Carolina Osorio Gil, Christine Henseler, Caitlin Kane, Shawn McDaniel, A. T. Miller, Scott J. Peters, Bobby J. Smith II, José Ragas, Riché Richardson, Gerald Torres, Matthew Velasco, Sara Warner Thanks to generous funding from Cornell University, the ebook editions of this book are available as Open Access volumes from Cornell Open (cornellpress.cornell.edu/cornell-open) and other repositories.




Living Folklore


Book Description

Living Folklore is a comprehensive, straightforward introduction to folklore as it is lived, shared and practiced in contemporary settings. Drawing on examples from diverse American groups and experiences, this text gives the student a strong foundation—from the field’s history and major terms to theories, interpretive approaches, and fieldwork. Many teachers of undergraduates find the available folklore textbooks too complex or unwieldy for an introductory level course. It is precisely this criticism that Living Folklore addresses; while comprehensive and rigorous, the book is specifically intended to meet the needs of those students who are just beginning their study of the discipline. Its real strength lies in how it combines carefully articulated foundational concepts with relevant examples and a student-oriented teaching philosophy.




Deliberative Pedagogy


Book Description

As the public purposes of higher education are being challenged by the increasing pressures of commodification and market-driven principles, Deliberative Pedagogy argues for colleges and universities to be critical spaces for democratic engagement. The authors build upon contemporary research on participatory approaches to teaching and learning while simultaneously offering a robust introduction to the theory and practice of deliberative pedagogy as a new educational model for civic life. This volume is written for faculty members and academic professionals involved in curricular, co-curricular, and community settings, as well as administrators who seek to support faculty, staff, and students in such efforts. The book begins with a theoretical grounding and historical underpinning of education for democracy, provides a diverse collection of practical case studies with best practices shared by an array of scholars from varying disciplines and institutional contexts worldwide, and concludes with useful methods of assessment and next steps for this work. The contributors seek to catalyze a conversation about the role of deliberation in the next paradigm of teaching and learning in higher education and how it connects with the future of democracy. Ultimately, this book seeks to demonstrate how higher education institutions can cultivate collaborative and engaging learning environments that better address the complex challenges in our global society.




The Book of Games


Book Description

A feast for the eyes with literally thousands of vivid, high-resolution screen shots, this book provides a comprehensive visual tour through the world of PC and video gaming. Sorted by genre, 150 of the most exciting current software titles are reviewed with information of interest to players, parents, and industry professionals. Each game is featured in a two-page spread that includes detailed game summary, analysis, and strategy, nine representative in-game screen shots, games with similar skill and strategy requirements, appropriate age range, ESRB content ratings, complete technological specifications, and more. Feature stories are included throughout the book, covering game-related topics such as multiplayer online gaming, games in movies, and the future of gaming. The book also includes useful reference tools such as an illustrated glossary, an overview of game publishers, and information on current and upcoming hardware platforms such as Sony's new PS3 and Nintendo's Wii.




Bullshit Towers


Book Description

This book explores the impact of neoliberal managerialism, framed by the language of bullshit, on higher education in Australia. The book explores the figured world of management, leadership and followership in seeking to understand the changes that have shaped a sector characterised by unacceptably high rates of bullying, disrespect, lack of trust, micromanagement and poor health and wellbeing. In a world context where post-truth rules, the role of the higher education sector in creating citizens unable (or unwilling) to deconstruct the post-truths to which they are exposed is foregrounded. Quality education, increasingly defined as that which transmits the values and 'truths' of the privileged, has become a tool designed to create a compliant neoliberal citizenship willing to accept their allocated status in life. Critical thinking is discouraged despite bullshit words that parody its importance. University staff are de-professionalised, disrespected and disregarded and managers increasingly define themselves as 'the university.' Democracy is dead. Do we join the chorus shouting "long live the autocracy" or do we fight?




Maximum PC


Book Description

Maximum PC is the magazine that every computer fanatic, PC gamer or content creator must read. Each and every issue is packed with punishing product reviews, insightful and innovative how-to stories and the illuminating technical articles that enthusiasts crave.