The Star Raiders


Book Description

The Star Raiders is a mystery and adventure in a lost world, involving a trip to Venus.




Return of the Star Raiders


Book Description

fter the collapse of the interstellar Federation, human civilization descended into a new Dark Age as planets, cut off from Earth and each other reverted to a lower tech level. After centuries of struggling to pull themselves back up by their bootstraps, they face a new and terrible threat. Raiders with faster-than-light ships and contra-gravity tanks steal anything they want and kill anyone that gets in their way. This military SF novel is the story of three generations of a family as they fight to protect their planet and loved ones from the forces of chaos. Excerpt: He quickly checked the distance to the mine site and compared that with the missile’s own effective range and the X-12’s speed. There was a slim chance of getting within firing range before the enemy ships got too high. The throttles were already pushed as far forward as they could go, but there was one more thing Strider could try in order to get more speed. He initiated the afterburners, which poured fuel directly into the hot engine exhaust, causing secondary combustion and additional thrust. The sudden surge in speed felt like someone had just kicked him in the back. The enemy ships were starting to gain altitude faster now. The distance between them and the X-12 was dropping faster too, but there was no way to know for sure if it was dropping fast enough. With seconds to go until the enemy ships got within missile range, Strider armed the warhead, opened the weapons bay and lowered the missile’s launch platform. The fuel exhaustion warning light lit up, and he heard the accompanying warning alarm that he was almost out of fuel. Landing without fuel was going to be a bitch, but he couldn’t worry about that now. He had to focus on getting within firing range. Without radar, there was no way to know for sure, but his estimated position relative to the mine site told him that the enemy ships were now within missile range. He activated the Mark 3 warhead’s guidance system, which would begin radar scanning as soon as the missile launched and pressed his thumb down on the red firing button.




The New Media Reader


Book Description

A sourcebook of historical written texts, video documentation, and working programs that form the foundation of new media. This reader collects the texts, videos, and computer programs—many of them now almost impossible to find—that chronicle the history and form the foundation of the still-emerging field of new media. General introductions by Janet Murray and Lev Manovich, along with short introductions to each of the texts, place the works in their historical context and explain their significance. The texts were originally published between World War II—when digital computing, cybernetic feedback, and early notions of hypertext and the Internet first appeared—and the emergence of the World Wide Web—when they entered the mainstream of public life. The texts are by computer scientists, artists, architects, literary writers, interface designers, cultural critics, and individuals working across disciplines. The contributors include (chronologically) Jorge Luis Borges, Vannevar Bush, Alan Turing, Ivan Sutherland, William S. Burroughs, Ted Nelson, Italo Calvino, Marshall McLuhan, Jean Baudrillard, Nicholas Negroponte, Alan Kay, Bill Viola, Sherry Turkle, Richard Stallman, Brenda Laurel, Langdon Winner, Robert Coover, and Tim Berners-Lee. The CD accompanying the book contains examples of early games, digital art, independent literary efforts, software created at universities, and home-computer commercial software. Also on the CD is digitized video, documenting new media programs and artwork for which no operational version exists. One example is a video record of Douglas Engelbart's first presentation of the mouse, word processor, hyperlink, computer-supported cooperative work, video conferencing, and the dividing up of the screen we now call non-overlapping windows; another is documentation of Lynn Hershman's Lorna, the first interactive video art installation.




Sky Raiders


Book Description

Whisked through a portal to The Outskirts, an in-between world, sixth-grader Cole must rescue his friends and find his way back home--before his existence is forgotten.




Raiders!


Book Description

The official companion book to the hit feature-length documentary, Raiders!: The Story of the Greatest Fan Film Ever Made, in theaters and on video on demand June 27th 2016 In 1982, in Ocean Springs, Mississippi, Chris Strompolos, eleven, asked Eric Zala, twelve, a question: "Would you like to help me do a remake Raiders of the Lost Ark? I'm playing Indiana Jones." And they did it. Every shot, every line of dialogue, every stunt. They borrowed and collected costumes, convinced neighborhood kids to wear grass skirts and play natives, cast a fifteen-year-old as Indy's love interest, rounded up seven thousand snakes (sort of), built the Ark, the Idol, the huge boulder, found a desert in Mississippi, and melted the bad guys' faces off. It took seven years. Along the way, Chris had his first kiss (on camera), they nearly burned down the house and incinerated Eric, lived through parents getting divorced and remarried, and watched their friendship disintegrate. Alan Eisenstock's Raiders! is the incredible true story of Eric Zala and Chris Strompolos, how they realized their impossible dream of remaking Raiders of the Lost Ark, and how their friendship survived all challenges, from the building of a six-foot round fiberglass boulder to the devastation of Hurricane Katrina.




True Raiders


Book Description

True Raiders is The Lost City of Z meets The Da Vinci Code, from critically acclaimed author Brad Ricca. This book tells the untold true story of Monty Parker, a British rogue nobleman who, after being dared to do so by Ava Astor, the so-called “most beautiful woman in the world,” headed a secret 1909 expedition to find the fabled Ark of the Covenant. Like a real-life version of Raiders of the Lost Ark, this incredible story of adventure and mystery has almost been completely forgotten today. In 1908, Monty is approached by a strange Finnish scholar named Valter Juvelius who claims to have discovered a secret code in the Bible that reveals the location of the Ark. Monty assembles a ragtag group of blueblood adventurers, a renowned psychic, and a Franciscan father, to engage in a secret excavation just outside the city walls of Jerusalem. Using recently uncovered records from the original expedition and several newly translated sources, True Raiders is the first retelling of this group’s adventures– in the space between fact and faith, science and romance.




Comics and Videogames


Book Description

This book offers the first comprehensive study of the many interfaces shaping the relationship between comics and videogames. It combines in-depth conceptual reflection with a rich selection of paradigmatic case studies from contemporary media culture. The editors have gathered a distinguished group of international scholars working at the interstices of comics studies and game studies to explore two interrelated areas of inquiry: The first part of the book focuses on hybrid medialities and experimental aesthetics "between" comics and videogames; the second part zooms in on how comics and videogames function as transmedia expansions within an increasingly convergent and participatory media culture. The individual chapters address synergies and intersections between comics and videogames via a diverse set of case studies ranging from independent and experimental projects via popular franchises from the corporate worlds of DC and Marvel to the more playful forms of media mix prominent in Japan. Offering an innovative intervention into a number of salient issues in current media culture, Comics and Videogames will be of interest to scholars and students of comics studies, game studies, popular culture studies, transmedia studies, and visual culture studies.




Glint Book One


Book Description

Motorbike-riding warrior grannies must help a small miner boy named Loon withstand a regime that’s been brainwashing its people for generations while being attacked by monsters called Feeders. On tiny Mora—hurtling through space trying to find a star bright enough to sustain its fading life—everyone must do their part to keep the planet alive. Workers work. Leaders lead. Fighters fight. But Loon Ozoa, confined to the life of a pit worker but born with the heart and passion of a warrior, dreams of enlisting in the Temple of Sacred Defense and fighting the monstrous Feeders that threaten his people’s existence. When his friend Val Mol, second in command of the Rightful Blade, promises Loon a place in his ranks, Loon hopes to finally serve a higher purpose. But his hoverhog-riding, glint-slinging, mine-master grandma and her motley crew—the Cloud Raiders—are none too pleased about Loon trading in his drill rig for a shift sword. Determined to serve Mora, Val and Loon’s place in the military soon gets them lurched right into the murky waters of a conspiracy, one that holds dark secrets at the hands of their supreme regent. Will Val and Loon remain loyal to their commander, or will the secrets they uncover change everything they thought they knew about the purpose of their fight and fate of their planet?




The Oakland Raiders Story


Book Description

Known for being tough and relentless, the Oakland Raiders have often fought their way to the top of the NFL. Their first Super Bowl win in 1977 was under the direction of John Madden, one of the NFLÕs most famed icons. The Madden NFL video game series is named after him! Learn how the Oakland Raiders beat out their competition in this engaging title.




Oakland Raiders


Book Description

Discusses the Super Bowl record of the National Football League's Oakland Raiders.