The Young Adventurer's Guide to (Almost) Everything


Book Description

45 step-by-step, illustrated activities that teach kids everything from how to see like an owl to build the world's coolest fort from sticks. (ages 8-12) Calling all adventurers! Want to know how to build a fort from nothing but sticks? Or find your way through the forest? This survival guide is your ticket to getting down and dirty in nature and learning to make the coolest things with your own two hands. Look inside to learn how to: • Use a knife without bleeding • Sleep in the woods without freezing • Escape a bear without getting eaten • Poop in the woods without falling down • Find your way home without a GPS • Eat bugs without throwing up • And so much more!




The Adventurer's Guide to Successful Escapes


Book Description

A thrilling debut novel where fantasy and science fiction meet, dragons aren't as innocent as they look, and nothing is quite what it seems. Anne has spent most of her thirteen years dreaming of the day she and her best friend Penelope will finally leave Saint Lupin's Institute for Perpetually Wicked and Hideously Unattractive Children. When the big day arrives, a series of very curious happenings lead to Anne being charged with an epic quest. Anne, Penelope, and new questing partner Hiro have only days to travel to strange new locales, solve myriad riddles, and triumph over monstrous foes--or face the horrible consequences. Packed with action, humor, and endless heart, this debut novel marks the first volume in an irresistible and original fantasy series.




An Adventurer's Guide to the Jungles of Time and Space


Book Description

A story about the origins of space, time, miracles and more. "Lost in Space" offers a totally unique way for each of its readers to assess their own place in reality. This book is for all those who are in search of life's truths.




Complete Adventurer


Book Description

This essential sourcebook serves primarily as a player resource focused on adventuring skills for characters of any class. It also provides new information on several organizations and guilds.




The Ultimate RPG Guide Boxed Set


Book Description

Level up your campaign with these interactive activities and instructions for maximizing your storytelling skills so you can enjoy the ultimate RPG experience. Get your next campaign rolling right with The Ultimate RPG Guide Boxed Set. This collection has advice and activities for every step of your adventure so you can make the most of your gaming sessions. This collection includes: The Ultimate Character Backstory Guide: This collection of interactive entries guides you through creating a backstory for your characters, whether you’re building out the story for a character you’re currently playing, creating a new character, or dreaming up someone new for a future campaign. You will find activities to discover exactly how good, neutral, or evil your character is, how they got their mysterious scars, and what other secrets they’re hiding. The Ultimate RPG Gameplay Guide: This guide is a must-have for any beginner player or group, or anyone looking to take their gameplay to the next level! With story-focused advice for pacing, setting, themes, and mood, and tips like how to hold a Session Zero to plan your adventure, how to use improv skills during gameplay, and how to set the scene with music and lighting for interactive gameplay, this book is jam-packed with helpful content to make your game a hit! The Ultimate RPG Game Master’s Worldbuilding Guide: This collection of interactive prompts and activities is perfect for any game master—or aspiring game master—to help build and round out game worlds for your next RPG adventure. With activities to help create worlds for games in the fantasy, horror, and x-punk genres, and a robust intro section with advice, tips, and tricks from expert game master James D’Amato, this book will help you create the best game ever.




Warriors & Weapons (Dungeons & Dragons)


Book Description

This introductory guide to DUNGEONS & DRAGONS is an illustrated primer to many of the characters you can play in D&D, along with their essential weapons and adventuring tools. In this illustrated guide, you're transported to the legendary and magical worlds of Dungeons & Dragons, where you are presented with one-of-a-kind entries for different types of warriors, as well as the weaponry these fighters need for D&D adventuring. This guide includes detailed illustrations of the weapons, armor, clothing, and other equipment that fighters use, and offers the tools young, aspiring adventurers need for learning how to build their own characters, including sample profiles, a flowchart to help you decide what type of warrior to be, and brainstorming challenges to start you thinking like an adventurer whether on your own or in the midst of an exciting quest with friends and fellow players.




Wizards & Spells (Dungeons & Dragons)


Book Description

An immersive illustrated primer to the enchanted beings, magic users, and spells of Dungeons & Dragons, the leading fantasy role-playing game. This illustrated guide transports new players to the magical world of Dungeons & Dragons and presents a one-of-a-kind course on the wizards, sorcerers, and other magic-makers for which the game is known. Featuring easy-to-follow and entertaining explanations of how spells are created and used in the game, along with original illustrations of the game's essential magical characters, this book shines a spotlight on the mystical side of D&D. The perfect jumping-on point for young fans of fantasy looking to give D&D a try, Wizards and Spells also features prompts to encourage creative problem-solving skills in the dangerous situations that may be encountered in a Dungeons & Dragons adventure.




The Indiana Jones Handbook


Book Description

Raiders of the Lost Ark! Indiana Jones and the Temple of Doom! Indiana Jones and the Last Crusade! These are three of the biggest blockbusters of all time. Now George Lucas, Steven Spielberg and Harrison Ford are teaming up for Indiana Jones 4-due in theatres May 22, 2008.What's the movie about? Who cares! Fans will be packing the theatres no matter what.The Indiana Jones Handbook follows in the grand tradition of The Batman Handbook, The Superman Handbook and The Spider-Man Handbook-but with an all-new four-colour format that highlights some of the greatest moments in the films. Readers will learn everything a modern archaeologist needs to know, including: *How to ride an elephant*How to identify booby traps*How to fend off a gang of swordsmen*How to blend into foreign cultures*How to avoid the wrath of God*And much, much more!




The Space Adventurer’s Guide


Book Description

The most out-of-this-world vacations ever! It’s not just astronauts who get to travel into space anymore. Forward-thinking entrepreneurs have made space flight a reality for adventure-seekers of all kinds. This travel guide for kids helps them plan their own journeys, covering pre-trip preparations (such as training to withstand extreme g-forces), accommodations (a thick radiation shield is a must on Mars), dining (hot dogs in zero gravity, anyone?), awesome activities (how about a real moon walk?) and much more. From orbiting Earth (available now) to voyaging through Saturn’s rings (maybe possible within decades), these space vacations are not to be missed! Kids will want to start packing their spacesuits, ’cause it’s nearly time for liftoff!




The Adventurer's Guide to Dragons (and Why They Keep Biting Me)


Book Description

Get ready for dragons, robots, and an even more dangerous quest in this hilarious, unputdownable sequel to The Adventurer's Guide to Successful Escapes. Anne, Penelope, and Hiro are nominated for Best Illegal Quest That Nearly Destroyed the Entire World at the annual Quest Academy Awards, but they barely get to enjoy it before a strange boy tricks Anne into activating a new quest. Her charge: kill the dragon queen. The problem is, Anne doesn't want to kill any dragons. But the mysterious boy does, even if it means igniting a devastating war between people and dragons. The only chance Anne and the others have to stop it is to get to the queen first. Along the way, they'll have to navigate ancient mines, avoid erupting volcanoes, outsmart robots, and survive the dragon trials. And, of course, get a passing grade on their quest. Packed with action, humor, and endless heart, this is a truly irresistible middle grade fantasy tale.