World of Darkness Core Rulebook


Book Description

The world is not what you think. Beneath skyscrapers' leering gargoyles, factories belching smoke and streets packed with the human throng lurk things we are not meant to see. Creatures dwell in the shadows and hidden places. They watch you, stalk you and prey upon your body and soul. The life you lead is a lie. Your darkest fears aren't make-believe. They're real. And now that you have glimpsed this world of darkness, there's no place to hide. The Storytelling System Rulebook is a stand-alone game for the World of Darkness, and is meant for use with Vampire: The Requiem, Werewolf: The Forsaken and Mage: The Awakening.




A World of Darkness


Book Description




Beyond the Barriers


Book Description

Pass through the Gauntlet, wander past the Penumbra, and encounter an infinity of worlds floating just beyond consciousness. Heavens, hells, Paradox Realms, Chantries, Umbral reflections and mysterious Zones spin in the unmappable dance of creation. Push up through the Horizon, and endless space becomes your playground. Just watch your step...




The White Wolf and the Darkness


Book Description

The Covenant Of Earth Nations, Earth's governing body, has lost contact with a deep space research station orbiting a black hole known as the Dark Star. COEN has sent a team of specialist commandos to discover the reason for this communications blackout. Along with these specialists, they sent a young magician, Asala. She and her commandos are prepared for any situation involving entities supernatural or mundane, or so they believe. Little do the COEN Corps commandos and their magician know that what awaits them aboard the Dark Star is far beyond anything ever experienced. A presence waits in the shadows, hungry and curious. Can Asala confront this terror and keep her commandos alive, or will she and all those in her charge fall victim to...The Darkness?




The Book of Madness


Book Description

"The Darkness Has Teeth... And it Hungers. Beyond the Horizon, dark forces claw at the edges of sanity, battering at the fabric of reality, seeking final night: Nephandi, the Corrupters -- Marauders the Foot-Soldiers of Chaos -- Demons, the Renders of Souls-Paradox Spirits, the Mage's Bane -- Umbrood, the Living Mysteries. What are they? Why are they? Can we stand against them at all? And what if we cannot? The Book of Madness is a bestiary for Mage: The Ascension, exploring the darker reaches of magick's touch. It presents the forces of Chaos itself, for players to fight and Storytellers to champion".




Vampire: The Masquerade Vol. 1


Book Description

The global bestseller Vampire: The Masquerade comes to comics in Vampire: The Masquerade Vol. 1: Winter's Teeth. When Camarilla enforcer Cecily Bain takes a fledgling vampire under her wing, she's dragged into a vast conspiracy that will topple princes and threaten the very Masquerade. BORN FROM THE WORLD OF THE INTERNATIONALLY BEST-SELLING ROLE PLAYING GAME, VAMPIRE: THE MASQUERADE'S CRITICALLY ACCLAIMED COMICS DEBUT SPINS A GRIPPING AND TRAGIC TALE ABOUT THE BEAST WITHIN US ALL. When Cecily Bain, an enforcer for the Twin Cities' vampiric elite, takes a mysterious new vampire under her wing, she's dragged into an insidious conspiracy. Meanwhile, on the outskirts of the cities, a rebellious found-family of vampire cast-outs investigates a vicious killing. As the unlives of the Kindred twine together and betrayals are unearthed, will Cecily be able to escape and save what's left of her family, or will she be yet another pawn sacrificed to maintain the age-old secret: that vampires exist among the living? Vampire: The Masquerade Vol. 1: Winter's Teeth collects issues #1 - #5 of the ongoing series. Read more in Vampire: The Masquerade Vol. 2: The Mortician's Army, collecting issues #6 - #10 of the series For fans of VAMPIRE: The Masquerade RPG, WEREWOLF: The Apocalypse RPG, The World of Darkness, American Vampire, Killadelphia, Something is Killing the Children, Interview with the Vampire, The Vampire Lestat/The Vampire Chronicles, Sookie Stackhouse/Southern Vampire Mysteries/True Blood, Certain Dark Things, Underworld, and vampire/werewolf/monster graphic novels, tabletop/RPGs, books, movies, video games, and series! “This is a fresh take on vampires, mixing it with crime, thrillers, and a pinch of romance all with a vein of horror running through it.” -- Horror DNA “… strongly recommend this book to both fans of the franchise and newcomers.” – Grimdark Magazine "I’m absolutely in love with what a badass Cecily is..." - The Wandering Nerd Girl “Vampire: the Masquerade … is an enjoyable read even if you’re not familiar with the RPG… like the real world, but with hotter outfits, blood, and fangs. – Graphic Policy “This is the horror thriller we all need.” – Horror DNA




Ghost Stories


Book Description

"I see you You go about your life like nothing ever happened. You think you're safe now that it's done, like a problem that you've solved once and for all. You're wrong. I remember what you did. You might have killed me, but I'm not gone. I stayed behind and I won't go until you've paid." This book includes: * Your first opportunity to play mortals as characters with the Storytelling System * The mystery of the World of Darkness grows with five ghost stories to play around your gaming table * A great prequel to Vampire, Werewolf and Mage chronicles.




World of Darkness


Book Description

Though vampires have their intrigues, werewolves have their wars, mages have their realities, wraiths have their passions and changelings seek to return to their homeland, there are supernatural powers at work in the world that concern all of these beings. Indeed, there are people and forces in the world of Darkness that endanger all those who exist. Learn the secrets, alliances, enemies and plans of these shadowy beings in a series of world of Darkness books that can be integrated into all of the storyteller games. Learn the secrets the Rom in the World of Darkness.




The Quintessential World of Darkness


Book Description

Last year, "The Essential World of Darkness" introduced readers to Vampire, Werewolf, Mage, Wraith, and Changeling. "The Quintessential World of Darkness" features more stories of the supernatural in a modern world that is a little too much like our own.




World of Darkness


Book Description

Though vampires have their intrigues, werewolves have their wars, mages have their realities, wraiths have their passions and changelings seek to return to their homeland, there are supernatural powers at work in the world that concern all of these beings. Indeed, there are people and forces in the world of Darkness that endanger all those who exist. Learn the secrets, alliances, enemies and plans of these shadowy beings in a series of world of Darkness books that can be integrated into all of the storyteller games. Learn how mortals in the Far East deal with their supernatural menaces. Not a Hunter: The Reckoning supplement.