Thomas Travel Games


Book Description

PERSONALIZED TRAVEL GAMES ACTIVITY NOTEBOOK Turn heads at rocking this beautifully designed travel games activity notebook. It's the perfect travel size to fit in a laptop bag or backpack. Great to take on airplanes, cruises, and road trips. Excellent way to avoid boredom. Buy your travel games book today and share one with a friend. They will love it! FEATURES: *Over 100 Fun and Challenging Travel Activities for Kids * Entertain, stimulate, and challenge your kids *Beautiful Colorful Cover Art *Personalized with your child's name or shall we say ninja! *DIMENSIONS: 8.5x11 inches PERFECT FOR: Car rides Improve hand and eye coordination Enhance fine motor skills Promote problem-solving, visual acuity and perceptual skills Perfect travel size and includes mazes, connect the dots, coloring pages, 3D tic tac toe, hangman, alphabet and number sudoku, comic book pages, sea battle, MASH. hexagon game, dots and boxes, and four in a row in a variety of difficulty levels from simple to more advanced. This maze book is sure to get kids thinking! Click on our brand name Master Puzzles to view and purchase other puzzle and activity books.




Adult on Board


Book Description

Fifty challenging games you can play while traveling, whether by car, train, bus, or plane--no equipment necessary! When staring at the back bumper of the car in front of you ceases to be amusing, you need Adult on Board: Travel Games for Grown-Ups, a fabulous collection of entertaining diversions that will beat the monotony of long trips. Included are games that expose the deepest secrets of your traveling companions, singing and rhyming games, memory games, guessing games, license-plate and travel-sign games, and games for wordplay wizards. Now getting there is all the fun.




The Meaning of Travel


Book Description

How can we think more deeply about our travels? This was the question that inspired Emily Thomas' journey into the philosophy of travel. Part philosophical ramble, part travelogue, The Meaning of Travel begins in the Age of Discovery, when philosophers first started taking travel seriously. It meanders forward to consider Montaigne on otherness, John Locke on cannibals, and Henry Thoreau on wilderness. On our travels with Thomas, we discover the dark side of maps, how the philosophy of space fuelled mountain tourism, and why you should wash underwear in woodland cabins... We also confront profound issues, such as the ethics of 'doom tourism' (travel to 'doomed' glaciers and coral reefs), and the effect of space travel on human significance in a leviathan universe. The first ever exploration of the places where history and philosophy meet, this book will reshape your understanding of travel.




Thomas' Magnetic Play Book (Thomas and Friends)


Book Description

This Thomas & Friends Magnetic Play Book features nine magnets that stick right to the pages! Get ready for magnetic adventures with Thomas & Friends! This super-interactive book features nine magnets that stick right to the sturdy pages! Kids will have trainloads of fun creating their own scenes with Thomas, James, Percy, the Troublesome Trucks, and more! Plus the magnets come packaged in a reclosable case, keeping everything handy at home or on the go! In the early 1940s, a loving father crafted a small blue wooden train engine for his son, Christopher. The stories that this father, the Reverend W Awdry, made up to accompany the wonderful toy were first published in 1945 and became the basis for the Railway Series, a collection of books about Thomas the Tank Engine and his friends--and the rest is history. Thomas & Friends(TM) are now a big extended family of engines and others on the Island of Sodor. They appear not only in books but also in television shows and movies, and as a wide variety of beautifully made toys. The adventures of Thomas and his friends, which are always, ultimately, about friendship, have delighted generations of train-loving boys and girls for more than 70 years and will continue to do so for generations to come.




Thomas Gets a Snowplow (Thomas & Friends)


Book Description

Winter is coming and Thomas, being a small engine, needs to put on his snowplow. Thomas hates his snowplow; he thinks it makes him look funny, and when he has it on, the other, bigger engines tease him. But Thomas saves the day when a big storm comes up and Toby is stuck on his branch line. From the Trade Paperback edition.







Travel Your Way


Book Description

Travel is the opposite of prejudice; it is curiosity, openness, and connection. Now, when our world is in flux, travel matters more than ever. How we travel has changed, but why we travel has not. With barriers and restrictions coming and going at a dizzying rate, now is the time to learn how to make the most out of whatever travel opportunities we are able to seize. With the right techniques and attitude, travel can open our eyes to new cultures and dispel stereotypes. It can force us out of our comfort zone. However, the benefits travel can unlock – increased understanding of the world, greater courage, better connection between cultures – don’t come automatically. Truly experiencing foreign cultures is something we need to work at. From advice on how to accurately understand new places to practical tips on meeting with locals, overcoming the language barrier, and asking the right questions, Travel Your Way shows you how to discover the world on your own terms. The result is a more rewarding journey and a greater sense of connection to everywhere you go, whether you’re on a business trip, or backpacking across the globe. Learn how to make the most of every place you go by seeing the world with open, curious eyes, plan with excitement for future journeys, and reflect with greater appreciation on the travels you have experienced so far.




The Complete Book of Travel Games


Book Description

Everyone can enjoy their next trip with The Complete Book of Travel Games! Featuring a variety of games and activities, this 352 page workbook also teaches basic skills necessary for children to be successful in school. Including a complete answer key this workbook features an easy-to-follow format. Over 4 million in print! The best-selling Complete Book series offers a full complement of instruction, activities, and information about a single topic or subject area. Containing over 30 titles and encompassing preschool to grade 8 this series helps children succeed in every subject area!




The Dark Fantastic


Book Description

Reveals the diversity crisis in children's and young adult media as not only a lack of representation, but a lack of imagination Stories provide portals into other worlds, both real and imagined. The promise of escape draws people from all backgrounds to speculative fiction, but when people of color seek passageways into the fantastic, the doors are often barred. This problem lies not only with children’s publishing, but also with the television and film executives tasked with adapting these stories into a visual world. When characters of color do appear, they are often marginalized or subjected to violence, reinforcing for audiences that not all lives matter. The Dark Fantastic is an engaging and provocative exploration of race in popular youth and young adult speculative fiction. Grounded in her experiences as YA novelist, fanfiction writer, and scholar of education, Thomas considers four black girl protagonists from some of the most popular stories of the early 21st century: Bonnie Bennett from the CW’s The Vampire Diaries, Rue from Suzanne Collins’s The Hunger Games, Gwen from the BBC’s Merlin, and Angelina Johnson from J.K. Rowling’s Harry Potter. Analyzing their narratives and audience reactions to them reveals how these characters mirror the violence against black and brown people in our own world. In response, Thomas uncovers and builds upon a tradition of fantasy and radical imagination in Black feminism and Afrofuturism to reveal new possibilities. Through fanfiction and other modes of counter-storytelling, young people of color have reinvisioned fantastic worlds that reflect their own experiences, their own lives. As Thomas powerfully asserts, “we dark girls deserve more, because we are more.”




Travel Games


Book Description