Transactions on Pattern Languages of Programming II


Book Description

This book, the second in the Transactions on Pattern Languages of Programming series, presents five papers demonstrating techniques for applying patterns in industrial or research settings. Their content demonstrates the broadening diversity of the field.







Transactions on Pattern Languages of Programming III


Book Description

The Transactions on Pattern Languages of Programming subline aims to publish papers on patterns and pattern languages as applied to software design, development, and use, throughout all phases of the software life cycle, from requirements and design to implementation, maintenance and evolution. The primary focus of this LNCS Transactions subline is on patterns, pattern collections, and pattern languages themselves. The journal also includes reviews, survey articles, criticisms of patterns and pattern languages, as well as other research on patterns and pattern languages. This book, the third volume in the Transactions on Pattern Languages of Programming series, presents five papers that have been through a careful peer review process involving both pattern experts and domain experts. The papers present various pattern languages and a study of applying patterns and represent some of the best work that has been carried out in design patterns and pattern languages of programming over the last few years.




Pattern Languages of Program Design 4


Book Description

Design patterns have moved into the mainstream of commercial software development as a highly effective means of improving the efficiency and quality of software engineering, system design, and development. Patterns capture many of the best practices of software design, making them available to all software engineers. The fourth volume in a series of books documenting patterns for professional software developers, Pattern Languages of Program Design 4 represents the current and state-of-the-art practices in the patterns community. The 29 chapters of this book were each presented at recent PLoP conferences and have been explored and enhanced by leading experts in attendance. Representing the best of the conferences, these patterns provide effective, tested, and versatile software design solutions for solving real-world problems in a variety of domains. This book covers a wide range of topics, with patterns in the areas of object-oriented infrastructure, programming strategies, temporal patterns, security, domain-oriented patterns, human-computer interaction, reviewing, and software management. Among them, you will find: *The Role object *Proactor *C++ idioms *Architectural patterns




Transactions on Pattern Languages of Programming I


Book Description

The Transactions on Pattern Languages of Programming subline aims to publish papers on patterns and pattern languages as applied to software design, development, and use, throughout all phases of the software life cycle, from requirements and design to implementation, maintenance and evolution. The primary focus of this LNCS Transactions subline is on patterns, pattern collections, and pattern languages themselves. The journal also includes reviews, survey articles, criticisms of patterns and pattern languages, as well as other research on patterns and pattern languages. This book, the first volume in the Transactions on Pattern Languages of Programming series, presents eight papers that have been through a careful peer review process involving both pattern experts and domain experts, by researchers and practitioners. The papers cover a wide range of topics, from the architectural design of large-scale systems down to very detailed design for microcontroller-based embedded systems. The first paper presents a substantial pattern language for constructing an important part of an integrated development environment. The following papers present patterns for batching requests in client-server systems; graceful degradation to handle errors and exceptions; and accurate timing delays. Two papers present related patterns that address aspects of service-oriented architectures, considering synchronization and workflow integration. Finally, the last two papers show how patterns can be combined into systems and then used to document those systems’ designs.




A Pattern Language


Book Description

You can use this book to design a house for yourself with your family; you can use it to work with your neighbors to improve your town and neighborhood; you can use it to design an office, or a workshop, or a public building. And you can use it to guide you in the actual process of construction. After a ten-year silence, Christopher Alexander and his colleagues at the Center for Environmental Structure are now publishing a major statement in the form of three books which will, in their words, "lay the basis for an entirely new approach to architecture, building and planning, which will we hope replace existing ideas and practices entirely." The three books are The Timeless Way of Building, The Oregon Experiment, and this book, A Pattern Language. At the core of these books is the idea that people should design for themselves their own houses, streets, and communities. This idea may be radical (it implies a radical transformation of the architectural profession) but it comes simply from the observation that most of the wonderful places of the world were not made by architects but by the people. At the core of the books, too, is the point that in designing their environments people always rely on certain "languages," which, like the languages we speak, allow them to articulate and communicate an infinite variety of designs within a forma system which gives them coherence. This book provides a language of this kind. It will enable a person to make a design for almost any kind of building, or any part of the built environment. "Patterns," the units of this language, are answers to design problems (How high should a window sill be? How many stories should a building have? How much space in a neighborhood should be devoted to grass and trees?). More than 250 of the patterns in this pattern language are given: each consists of a problem statement, a discussion of the problem with an illustration, and a solution. As the authors say in their introduction, many of the patterns are archetypal, so deeply rooted in the nature of things that it seemly likely that they will be a part of human nature, and human action, as much in five hundred years as they are today.




Modular Programming Languages


Book Description

Thecircleisclosed.The European Modula-2 Conference was originally launched with the goal of increasing the popularity of Modula-2, a programming language created by Niklaus Wirth and his team at ETH Zuric ̈ h as a successor of Pascal. For more than a decade, the conference has wandered through Europe, passing Bled,Slovenia,in1987,Loughborough,UK,in1990,Ulm,Germany,in1994,and Linz, Austria, in 1997. Now, at the beginning of the new millennium, it is back at its roots in Zuric ̈ h, Switzerland. While traveling through space and time, the conference has mutated. It has widened its scope and changed its name to Joint Modular Languages Conference (JMLC). With an invariant focus, though, on modularsoftwareconstructioninteaching,research,and“outthere”inindustry. This topic has never been more important than today, ironically not because of insu?cient language support but, quite on the contrary, due to a truly c- fusing variety of modular concepts o?ered by modern languages: modules, pa- ages, classes, and components, the newest and still controversial trend. “The recent notion of component is still very vaguely de?ned, so vaguely, in fact, that it almost seems advisable to ignore it.” (Wirth in his article “Records, Modules, Objects, Classes, Components” in honor of Hoare’s retirement in 1999). Clar- cation is needed.




Pattern Languages of Program Design 3


Book Description

A collection of current best practices and trends in reusable design patterns in software engineering, system design, and development, providing tested software design solutions for developers in all domains and organizations. Patterns are arranged by topic, with sections on general purpose design patterns and variations, and architectural, distribution, persistence, user-interface, programming, domain-specific, and process patterns, with a final chapter on a pattern language for pattern writing. Based on papers from American and European conferences held in 1996. Annotation copyrighted by Book News, Inc., Portland, OR




Hyper-Productive Knowledge Work Performance


Book Description

“Reading Hyper-Productive Knowledge Work Performance has influenced my thinking more than any other recent book I have read about how to transform my company’s culture to achieve higher levels of productivity. It’s like the perfect mix of Fred Brooks, W. Edwards Deming, Donald Reinertsen, David Anderson, and Jeff Sutherland all rolled into one approachable and pragmatic book. I recognized a lot of what I already knew and then was pleasantly surprised with how the authors used hyper-productivity to show how it all interconnected. All in all, it is an eye opening book that provides a concrete path to hyper-productivity.” —Curt Hibbs, Chief Agile Evangelist, Boeing This unique reference shows how to lead knowledge workers, manage knowledge work and build a hyper-productive knowledge work organization, by taming and managing the four flows of organizational performance (psychology, information, work and finance) to produce spectacular operational and financial throughput results. Inspired by his experience and knowledge gained at Borland International, where a hyper-productive level of performance was achieved resulting in the most productive software project ever documented, author Steve Tendon devised TameFlow. TameFlow is an approach that can be superimposed on any preexisting process, method, and practice to enable performance improvement by several orders of magnitude and a state of hyper-productivity. It is adaptable to nearly every industry, and can be applied to any knowledge work domain or organization that generates business value through knowledge. TameFlow blends and merges different ideas from a variety of schools of thought. It is founded in pattern theory and organizational performance patterns which are used to analyze and decompose processes, methodologies, and management practices into constituent parts to observe productivity patterns, and then they are recombined in new configurations to enable hyper-productive levels of performance. In this volume of The TameFlow Hyper-Productivity Series, the TameFlow approach is explained within the context of knowledge work performed in a software development organization. Mr. Tendon teams up with author, Wolfram Müller, a thought-leader and expert in Critical Chain and Advanced Agile Project Management to illustrate its application to Scrum, the most widely used Agile software project management framework, and to Kanban, a method used for knowledge work with an emphasis on just-in-time delivery and change management. The authors demonstrate how constraints management (TOC) can improve Scrum and Kanban in powerful ways, bringing more predictability of behavior of the system as a whole, as well as to the individuals involved. Their combination becomes a breeding ground for the development of Unity of Purpose and Community of Trust. Both Scrum and Kanban can be extended with features of the TOC, and help create a hyper-productive organization.




Product-Focused Software Process Improvement


Book Description

This book constitutes the refereed proceedings of the 24th International Conference on Product-Focused Software Process Improvement, PROFES 2023, which took place in Dornbirn, Austria, in December 2023. The 21 full technical papers, 8 short papers, and 1 poster paper presented in this volume were carefully reviewed and selected from 82 submissions. The book also contains one tutorial paper, 12 and workshop papers and 3 doctoral symposium papers. The contributions were organized in topical sections as follows: Part I: Software development and project management; machine learning and data science; software analysis and tools; software testing and quality assurance; security, vulnerabilities, and human factors; Part II: Posters; Tutorials; 2nd Workshop on Computational Intelligence and Software Engineering (CISE 2023); 2nd Workshop on Engineering Processes and Practices for Quantum Software (PPQS’ 23); doctoral symposium.