Handbook of Human Factors and Ergonomics


Book Description

The fourth edition of the Handbook of Human Factors and Ergonomics has been completely revised and updated. This includes all existing third edition chapters plus new chapters written to cover new areas. These include the following subjects: Managing low-back disorder risk in the workplace Online interactivity Neuroergonomics Office ergonomics Social networking HF&E in motor vehicle transportation User requirements Human factors and ergonomics in aviation Human factors in ambient intelligent environments As with the earlier editions, the main purpose of this handbook is to serve the needs of the human factors and ergonomics researchers, practitioners, and graduate students. Each chapter has a strong theory and scientific base, but is heavily focused on real world applications. As such, a significant number of case studies, examples, figures, and tables are included to aid in the understanding and application of the material covered.




Ergonomics and Human Factors


Book Description

And Applications To The Human-Computer Interface Michael E. Fotta AT&T Communications 16th FIr. Atrium II, Cincinnati, OH 45202 Artificial intelligence (AI) programs represent knowledge in a fashion similar to human knowledge and the activities of an AI system are closer to human behavior than that of traditional systems. Thus, AI enables the computer to act more like a human instead of making the human think and act more like a computer. This capability combined with applying human factors concepts to the interface can greatly improve the human-computer interface. This paper provides an intro duction to artificial intelligence and then proposes a number of methods for using AI to improve the human-machine inter action. AN INTRODUCTION TO ARTIFICIAL INTELLIGENCE Definition There are many definitions of artificial intelligence (AI) running from the very general to the very detailed. Perhaps the most well accepted general definition is that by Elaine Rich: "Artificial intelligence is the study of how to make computers do things at which, at the moment, people are better", (Rich, 1983). A good example of a detailed definition is provided by the Brattle Research Corporation; "In simplified terms, artificial intelligence works with pattern matching methods which attempt to describe objects, events or pro cesses in terms of their qualitative features and logical and compu tational relationships," (Mishkoff, 1985).




Human Factors in Product Design


Book Description

Manufacturers are becoming more aware of human factors in product design as a major competitive issue. In many product areas, manufacturers have reached a technology ceiling, which simply means that it is increasingly difficult to get ahead of the competition in terms of, for example, functionality, technical reliability or manufacturing costs. As a consequence, design has become a major battleground for manufacturers, and usability is recognized as being a central tenet of good design. This book provides a unique snapshot of current practice in human factors, identifying methods and techniques that work well under tight constraints and providing case study evidence of their effectiveness. The commercial implications of usability are discussed, and special attention is paid to two key trends: inclusive design and smart products. Inclusive design is about meeting the needs of all users with one design, which includes the elderly and the disabled. Smart products are multi-functional products with electronic interfaces containing a vast array of "helpful" functions. Industrial designers and manufacturing executives will find this text enlightening.




Current Catalog


Book Description

First multi-year cumulation covers six years: 1965-70.




Emotions and Affect in Human Factors and Human-Computer Interaction


Book Description

Emotions and Affect in Human Factors and Human–Computer Interaction is a complete guide for conducting affect-related research and design projects in H/F and HCI domains. Introducing necessary concepts, methods, approaches, and applications, the book highlights how critical emotions and affect are to everyday life and interaction with cognitive artifacts. The text covers the basis of neural mechanisms of affective phenomena, as well as representative approaches to Affective Computing, Kansei Engineering, Hedonomics, and Emotional Design. The methodologies section includes affect induction techniques, measurement techniques, detection and recognition techniques, and regulation models and strategies. The application chapters discuss various H/F and HCI domains: product design, human–robot interaction, behavioral health and game design, and transportation. Engineers and designers can learn and apply psychological theories and mechanisms to account for their affect-related research and can develop their own domain-specific theory. The approach outlined in this handbook works to close the existing gap between the traditional affect research and the emerging field of affective design and affective computing. - Provides a theoretical background of affective sciences - Demonstrates diverse affect induction methods in actual research settings - Describes sensing technologies, such as brain–computer interfaces, facial expression detection, and more - Covers emotion modeling and its application to regulation processes - Includes case studies and applied examples in a variety of H/F and HCI application areas - Addresses emerging interdisciplinary areas including Positive Technology, Subliminal Perception, Physiological Computing, and Aesthetic Computing




Trends in Ergonomics/human Factors II


Book Description

Good,No Highlights,No Markup,all pages are intact, Slight Shelfwear,may have the corners slightly dented, may have slight color changes/slightly damaged spine.




Handbook of Human Factors in Litigation


Book Description

Using ergonomics in forensics can help prevent the recurrence of system failures through engineering or administrative controls. It can also raise the level of concern among professionals and the public regarding product, workplace, and service safety due to perceived exposure to liability. Even with such a potentially important and broad impact, f




International Encyclopedia of Ergonomics and Human Factors - 3 Volume Set


Book Description

The previous edition of the International Encyclopedia of Ergonomics and Human Factors made history as the first unified source of reliable information drawn from many realms of science and technology and created specifically with ergonomics professionals in mind. It was also a winner of the Best Reference Award 2002 from the Engineering Libraries




A Guide to Human Factors and Ergonomics, Second Edition


Book Description

Completely revised and updated, A Guide to Human Factors and Ergonomics, Second Edition presents a comprehensive introduction to the field. Building on the foundation of the first edition, titled Guide to Ergonomics of Manufacturing, the new title reflects the expanded range of coverage and applicability of the techniques you will find in the second edition. Each and every chapter contains new material and some have been entirely rewritten. Drawing on the author’s experience in both teaching and industry, the book lays to rest the common myths and misconceptions that surround ergonomics. Unlike most ergonomics and human factors books that emphasize the physical, this one gives a broad overview of cognitive as well as physical ergonomics. Written in an accessible style, it presents a systems approach to human factors and ergonomics that leads to complete understanding. The author demonstrates how to collect data on users and operators and how to convert the data to good design, and offers a practical guide to the design and analysis of systems. Design oriented, systems oriented, and results oriented, this text provides the tools needed to solve systems problems and develop adequate design solutions.