Hands Are Not for Hitting


Book Description

It’s never too soon for children to learn that violence is never okay, hands can do many good things, and everyone is capable of positive, loving actions. In this bright, inviting, durable board book, simple words and full-color illustrations teach these important concepts in ways even very young children can understand. Created in response to requests from parents, preschool teachers, and childcare providers, this book belongs everywhere young children are. Includes tips for parents and caregivers.




WHO Guidelines on Hand Hygiene in Health Care


Book Description

The WHO Guidelines on Hand Hygiene in Health Care provide health-care workers (HCWs), hospital administrators and health authorities with a thorough review of evidence on hand hygiene in health care and specific recommendations to improve practices and reduce transmission of pathogenic microorganisms to patients and HCWs. The present Guidelines are intended to be implemented in any situation in which health care is delivered either to a patient or to a specific group in a population. Therefore, this concept applies to all settings where health care is permanently or occasionally performed, such as home care by birth attendants. Definitions of health-care settings are proposed in Appendix 1. These Guidelines and the associated WHO Multimodal Hand Hygiene Improvement Strategy and an Implementation Toolkit (http://www.who.int/gpsc/en/) are designed to offer health-care facilities in Member States a conceptual framework and practical tools for the application of recommendations in practice at the bedside. While ensuring consistency with the Guidelines recommendations, individual adaptation according to local regulations, settings, needs, and resources is desirable. This extensive review includes in one document sufficient technical information to support training materials and help plan implementation strategies. The document comprises six parts.




The Hand


Book Description

"A startling argument . . . provocative . . . absorbing." --The Boston Globe "Ambitious . . . arresting . . . celebrates the importance of hands to our lives today as well as to the history of our species." --The New York Times Book Review The human hand is a miracle of biomechanics, one of the most remarkable adaptations in the history of evolution. The hands of a concert pianist can elicit glorious sound and stir emotion; those of a surgeon can perform the most delicate operations; those of a rock climber allow him to scale a vertical mountain wall. Neurologist Frank R. Wilson makes the striking claim that it is because of the unique structure of the hand and its evolution in cooperation with the brain that Homo sapiens became the most intelligent, preeminent animal on the earth. In this fascinating book, Wilson moves from a discussion of the hand's evolution--and how its intimate communication with the brain affects such areas as neurology, psychology, and linguistics--to provocative new ideas about human creativity and how best to nurture it. Like Oliver Sacks and Stephen Jay Gould, Wilson handles a daunting range of scientific knowledge with a surprising deftness and a profound curiosity about human possibility. Provocative, illuminating, and delightful to read, The Hand encourages us to think in new ways about one of our most taken-for-granted assets. "A mark of the book's excellence [is that] it makes the reader aware of the wonder in trivial, everyday acts, and reveals the complexity behind the simplest manipulation." --The Washington Post




Lifting Depression


Book Description

Drawing on the latest findings from neuroscience, as well as cultural observation and her own unique laboratory research, psychologist Kelly Lambert puts forth a provocative new theory about the cause and treatment of depression. Today's young adults are up to ten times more likely to experience depression than their grandparents were. Could it be that in our increasingly automated world, the reduced physical effort needed to accomplish anything may somehow interfere with our level of happiness and subsequent responses to stress? Neuroscientist Kelly Lambert finds compelling evidence that having to work hard for rewards significantly improves mood and prevents depression. Beginning with her innovative research on rats - she compared ''trust-fund rats'' (whose rewards came with no effort on their part) to hard-working ''trained-to-succeed'' rodents - Lambert offers hope of treatment for people without debilitating (and often ineffective) drugs. Drawing on a wealth of information from the fields of anthropology, neuroscience, and evolutionary psychology, Lambert develops a unique theory suggesting that physical effort directed toward tangible outcomes activates particular regions of the brain and builds resilience against the emotional emptiness and negative thinking associated with depression. Whereas most therapies emphasize the importance of mental activity, Lambert reminds us of the importance of physical activity in establishing control in a fast-paced culture that is focused more on the prospect of immediate gratification than savoring the fruits of our labor.




Making Hands


Book Description

Making Hands: The Design and Use of Upper Extremity Prosthetics provides a historical account of the development of upper extremity prostheses. It describes different aspects surrounding the development of key elements of mechanisms and control, for prosthetic hands and arms, and includes biographical sketches of some key contributors. The field is broad and uses knowledge from a wide range of disciplines. Sections cover the background to give researchers and professionals what they need to learn about adjacent fields. The author's expertise on the control of prostheses makes this a very comprehensive resource on the topic. - Covers research and technological innovation in the development of upper limb prostheses - Introduces upper limb prosthetics from the different perspectives of biology, engineering, clinical practice and industry - Discusses innovations of the recent decades, rapid manufacture, the 'citizen engineer', and how these things may shape prosthetics in the future




Why Gesture?


Book Description

Co-speech gestures are ubiquitous: when people speak, they almost always produce gestures. Gestures reflect content in the mind of the speaker, often under the radar and frequently using rich mental images that complement speech. What are gestures doing? Why do we use them? This book is the first to systematically explore the functions of gesture in speaking, thinking, and communicating – focusing on the variety of purposes served for the gesturer as well as for the viewer of gestures. Chapters in this edited volume present a range of diverse perspectives (including neural, cognitive, social, developmental and educational), consider gestural behavior in multiple contexts (conversation, narration, persuasion, intervention, and instruction), and utilize an array of methodological approaches (including both naturalistic and experimental). The book demonstrates that gesture influences how humans develop ideas, express and share those ideas to create community, and engineer innovative solutions to problems.




Presentations in Action


Book Description

World-renowned presentation coach Jerry Weissman has spent 20 years helping top executives succeed in the most important business presentations of their lives, and he’s learned the best way to get his message across is to show his techniques in action. Weissman does just that in Presentations in Action: 80 Memorable Presentation Lessons from the Masters. He teaches how to make spectacularly successful presentations by showing exactly how great presenters have done it. Weissman dives into his library of outstanding presentations, sharing examples from current events, politics, science, art, music, literature, cinema, media, sports, and even the military. His compelling examples don’t just demonstrate what’s universal about effective human communication: they also reveal powerful ways to solve the specific challenges presenters encounter most often. This book’s five sections focus on each element of the outstanding contemporary presentation: Content: Mastering the art of telling your story; Graphics: Designing PowerPoint slides that work brilliantly; Delivery skills: How to make actions speak louder than words; Q&A: How to handle tough questions; Integration: How to put it all together. From clarifying “What’s in it for you?” to crafting better elevator pitches, improving flow to using anecdotes, Presentation in Action is packed with solutions–and packed with inspiration, too!




Shop Class as Soulcraft


Book Description

A philosopher/mechanic's wise (and sometimes funny) look at the challenges and pleasures of working with one's hands “This is a deep exploration of craftsmanship by someone with real, hands-on knowledge. The book is also quirky, surprising, and sometimes quite moving.” —Richard Sennett, author of The Craftsman Called “the sleeper hit of the publishing season” by The Boston Globe, Shop Class as Soulcraft became an instant bestseller, attracting readers with its radical (and timely) reappraisal of the merits of skilled manual labor. On both economic and psychological grounds, author Matthew B. Crawford questions the educational imperative of turning everyone into a “knowledge worker,” based on a misguided separation of thinking from doing. Using his own experience as an electrician and mechanic, Crawford presents a wonderfully articulated call for self-reliance and a moving reflection on how we can live concretely in an ever more abstract world.




Hearing Gesture


Book Description

This book explores how we move our hands when we talk, and what it means when we do so. Focusing on what we can discover about speakers—adults and children alike—by watching their hands, Goldin-Meadow discloses the active role that gesture plays in conversation and, more fundamentally, in thinking.




Hands Can


Book Description

Photographs and simple, rhyming text present different things that hands can do, such as hold things, mix things, play peek-a-boo, and wave hello.