Video Editor Powered By Coffee 2020 Planner


Book Description

Funny Gift idea for Video Editor - 2020 Planner Amazing cover color, nice design saying 'Video Editor Powered By Coffee' and simple planner interior - that's what perfect 2020 calendar for every video editor looks like. 120 white pages in size of 8.5x11 inches with space for all important notes, thoughts and plans every person needs to write down in their 2020 planner at univeristy, school, work and not only. It's perfect for youngsters and older ones - just for everyone who loves job as video editor. This planner notebook from our funny hobby series is perfect for: Writing about your great ideas and thoughts at work, at school, at home - you may use it as your beautiful diary, journal remembering you about what you like to do the most, Writing down your plans, to-do lists or describing your dreams, Using it as your planner to make your plans and dreams come true - use it at work, school and not only. This 2020 planner is a good present idea: give it to your children, family member (no matter their age) who work or soon will start working as video editor - the best occasion is definitely Christmas so put it under the Christmas tree, give it to your friend on Christmas or on their Birthday if they work as video editor, it's perfect just for you if you are video editor, you love it and it's big and important part of your life. Planner specification nice and funny design saying video editor Powered By Coffee, 120 pages, soft cover, black and white interior, planner pages, 8.5x11 inches




Popular Science


Book Description

Popular Science gives our readers the information and tools to improve their technology and their world. The core belief that Popular Science and our readers share: The future is going to be better, and science and technology are the driving forces that will help make it better.




You Had Better Make Some Noise: Words to Change the World


Book Description

Magnífica recopilación de citas de los visionarios que han sido motor de cambio en el mundo. Más te vale hacer ruido compila el mundo de los activistas sociales, los revolucionarios, artistas, filósofos, escritores, músicos, o políticos. Individuos que han luchado y luchan por la justicia incitándonos a hacer lo mismo; Octavio Paz, Ai Weiwei, Margaret Mead, Harvey Milk, Pablo Neruda, Susan Sontag, Bertold Bretch, Diego Rivera, o Bertrand Rusell son algunas de las voces inspiradoras recopiladas. "Cuando la historia de nuestro tiempo sea escrita, ?seremos recordados como la generación que dio la espalda en un momento de crisis global o ser´ escrito que hicimos lo correcto?" Nelson Mandela hizo la pregunta y este libro nos impulsa a responderla.




The Routledge Companion to Video Game Studies


Book Description

A definitive guide to contemporary video game studies, this second edition has been fully revised and updated to address the ongoing theoretical and methodological development of game studies. Expertly compiled by well-known video game scholars Mark J. P. Wolf and Bernard Perron, the Companion includes comprehensive and interdisciplinary models and approaches for analyzing video games, new perspectives on video games both as an art form and cultural phenomenon, explorations of the technical and creative dimensions of video games, and accounts of the political, social, and cultural dynamics of video games. Brand new to this second edition are chapters examining topics such as preservation; augmented, mixed, and virtual reality; eSports; disability; diversity; and identity, as well as a new section that specifically examines the industrial aspects of video games including digital distribution, game labor, triple-A games, indie games, and globalization. Each essay provides a lively and succinct summary of its target area, quickly bringing the reader up-to-date on the pertinent issues surrounding each aspect of the field, including references for further reading. A comprehensive overview of the present state of video game studies that will undoubtedly prove invaluable to students, scholars, and game designers alike.




Backpacker


Book Description

Backpacker brings the outdoors straight to the reader's doorstep, inspiring and enabling them to go more places and enjoy nature more often. The authority on active adventure, Backpacker is the world's first GPS-enabled magazine, and the only magazine whose editors personally test the hiking trails, camping gear, and survival tips they publish. Backpacker's Editors' Choice Awards, an industry honor recognizing design, feature and product innovation, has become the gold standard against which all other outdoor-industry awards are measured.




The Artist's Way Morning Pages Journal


Book Description

Elegantly repackaged, The Morning Pages Journal is one of The Artist's Way's most effective tools for cultivating creativity, personal growth, and change. Now more compact and featuring spiral binding to make for easier use, these Morning Pages invite you to do three pages daily of longhand writing, strictly stream-of-consciousness, which provoke, clarify, comfort, cajole, prioritize, and synchronize the day at hand. This daily writing, coupled with the twelve-week program outlined in The Artist's Way, will help you discover and recover your personal creativity, artistic confidence, and productivity. The Artist's Way Morning Pages Journal includes an introduction by Julia Cameron, complete instructions on how to use the Morning Pages and benefit fully from their daily use, and inspiring quotations that will guide you through the process.




Disability Visibility


Book Description

“Disability rights activist Alice Wong brings tough conversations to the forefront of society with this anthology. It sheds light on the experience of life as an individual with disabilities, as told by none other than authors with these life experiences. It's an eye-opening collection that readers will revisit time and time again.” —Chicago Tribune One in five people in the United States lives with a disability. Some disabilities are visible, others less apparent—but all are underrepresented in media and popular culture. Activist Alice Wong brings together this urgent, galvanizing collection of contemporary essays by disabled people, just in time for the thirtieth anniversary of the Americans with Disabilities Act, From Harriet McBryde Johnson’s account of her debate with Peter Singer over her own personhood to original pieces by authors like Keah Brown and Haben Girma; from blog posts, manifestos, and eulogies to Congressional testimonies, and beyond: this anthology gives a glimpse into the rich complexity of the disabled experience, highlighting the passions, talents, and everyday lives of this community. It invites readers to question their own understandings. It celebrates and documents disability culture in the now. It looks to the future and the past with hope and love.




Grief Becomes You


Book Description




What Video Games Have to Teach Us About Learning and Literacy. Second Edition


Book Description

Cognitive Development in a Digital Age James Paul Gee begins his classic book with "I want to talk about video games–yes, even violent video games–and say some positive things about them." With this simple but explosive statement, one of America's most well-respected educators looks seriously at the good that can come from playing video games. This revised edition expands beyond mere gaming, introducing readers to fresh perspectives based on games like World of Warcraft and Half-Life 2. It delves deeper into cognitive development, discussing how video games can shape our understanding of the world. An undisputed must-read for those interested in the intersection of education, technology, and pop culture, What Video Games Have to Teach Us About Learning and Literacy challenges traditional norms, examines the educational potential of video games, and opens up a discussion on the far-reaching impacts of this ubiquitous aspect of modern life.




The Four Steps to the Epiphany


Book Description

The bestselling classic that launched 10,000 startups and new corporate ventures - The Four Steps to the Epiphany is one of the most influential and practical business books of all time. The Four Steps to the Epiphany launched the Lean Startup approach to new ventures. It was the first book to offer that startups are not smaller versions of large companies and that new ventures are different than existing ones. Startups search for business models while existing companies execute them. The book offers the practical and proven four-step Customer Development process for search and offers insight into what makes some startups successful and leaves others selling off their furniture. Rather than blindly execute a plan, The Four Steps helps uncover flaws in product and business plans and correct them before they become costly. Rapid iteration, customer feedback, testing your assumptions are all explained in this book. Packed with concrete examples of what to do, how to do it and when to do it, the book will leave you with new skills to organize sales, marketing and your business for success. If your organization is starting a new venture, and you're thinking how to successfully organize sales, marketing and business development you need The Four Steps to the Epiphany. Essential reading for anyone starting something new. The Four Steps to the Epiphany was originally published by K&S Ranch Publishing Inc. and is now available from Wiley. The cover, design, and content are the same as the prior release and should not be considered a new or updated product.