Teleradiology


Book Description

Developments in teleradiology are progressing at great speed. As a consequence, there is a need for a broad overview of the field. This first-ever book on teleradiology is presented in such a way that it should make it accessible to anyone, independent of their knowledge of technology. The text is designed to be used by all professionals, including radiologists, surgeons, nurses and allied health professionals, and computer scientists. In a very short time, driven by technical developments, the field of teleradiology has become too extensive to be covered by only a small number of experts. Therefore, Teleradiology has been written with chapter contributions from a host of renowned international authorities in teleradiology (see the Contents and the Contributors). This ensures that the subject matter focusing on recent advances in teleradiology is truly up to date. Our guiding hope during this task was that as editors of multiple chapters we could still write with a single voice and keep the content coherent and simple. We hope that the clarity of this book makes up for any limitations in its comp- hensiveness.




Data Visualization


Book Description

Data visualization is currently a very active and vital area of research, teaching and development. The term unites the established field of scientific visualization and the more recent field of information visualization. The success of data visualization is due to the soundness of the basic idea behind it: the use of computer-generated images to gain insight and knowledge from data and its inherent patterns and relationships. A second premise is the utilization of the broad bandwidth of the human sensory system in steering and interpreting complex processes, and simulations involving data sets from diverse scientific disciplines and large collections of abstract data from many sources. These concepts are extremely important and have a profound and widespread impact on the methodology of computational science and engineering, as well as on management and administration. The interplay between various application areas and their specific problem solving visualization techniques is emphasized in this book. Reflecting the heterogeneous structure of Data Visualization, emphasis was placed on these topics: -Visualization Algorithms and Techniques; -Volume Visualization; -Information Visualization; -Multiresolution Techniques; -Interactive Data Exploration. Data Visualization: The State of the Art presents the state of the art in scientific and information visualization techniques by experts in this field. It can serve as an overview for the inquiring scientist, and as a basic foundation for developers. This edited volume contains chapters dedicated to surveys of specific topics, and a great deal of original work not previously published illustrated by examples from a wealth of applications. The book will also provide basic material for teaching the state of the art techniques in data visualization. Data Visualization: The State of the Art is designed to meet the needs of practitioners and researchers in scientific and information visualization. This book is also suitable as a secondary text for graduate level students in computer science and engineering.




Multi-body Dynamics


Book Description

Multi-body dynamics describes the physics of motion of an assembly of constrained or restrained bodies. As such it encompasses the behaviour of nearly every living or inanimate object in the universe. Multi-body dynamics - Monitoring and Simulation Techniques III includes papers from leading academic researchers, professional code developers, and practising engineers, covering recent fundamental advances in the field, as well as applications to a host of problems in industry.They broadly cover the areas: Multi-body methodology Structural dynamics Engine dynamics Vehicle dynamics - ride and handling Machines and mechanisms Multi-body Dynamics is a unique volume, describing the latest developments in the field, supplemented by the latest enhancements in computer simulations, and experimental measurement techniques. Leading industrialists explain the importance attached to these developments in industrial problem solving.







Hierarchical and Geometrical Methods in Scientific Visualization


Book Description

The nature of the physical Universe has been increasingly better understood in recent years, and cosmological concepts have undergone a rapid evolution (see, e.g., [11], [2],or [5]). Although there are alternate theories, it is generally believed that the large-scale relationships and homogeneities that we see can only be explainedby having the universe expand suddenlyin a very early “in?ationary” period. Subsequent evolution of the Universe is described by the Hubble expansion, the observation that the galaxies are ?ying away from each other. We can attribute di?erent rates of this expansion to domination of di?erent cosmological processes, beginning with radiation, evolving to matter domination, and, relatively recently, to vacuum domination (the Cosmological Constant term)[4]. We assume throughout that we will be relying as much as possible on observational data, with simulations used only for limited purposes, e.g., the appearance of the Milky Wayfrom nearbyintergalactic viewpoints. The visualization of large-scale astronomical data sets using?xed, non-interactive animations has a long history. Several books and ?lms exist, ranging from “Cosmic View: The Universe in Forty Jumps” [3] by Kees Boeke to “Powers of 10” [6,13] by Charles and Ray Eames, and the recent Imax ?lm “Cosmic Voyage” [15]. We have added our own contribution [9], “Cosmic Clock,” which is an animation based entirely on the concepts and implementation described in this paper.




Human Aspects of Visualization


Book Description

This book constitutes the referred proceedings of the First IFIP WG 13.7 International Workshop on Human Aspects of Visualization, HCIV 2009, held in Uppsala, Sweden, in August 2009, as a satellite workshop of INTERACT 2009. The 11 revised full papers presented were carefully reviewed and selected from numerous submissions. These articles in this book give an overview of important issues concerning human-computer interaction and information visualization. They highlight the research required to understand what aspects of analysis match human capabilities most closely and how interactive visual support should be designed and adapted to make optimal use of human capabilities in terms of information perception and processing.




High Performance Visualization


Book Description

Visualization and analysis tools, techniques, and algorithms have undergone a rapid evolution in recent decades to accommodate explosive growth in data size and complexity and to exploit emerging multi- and many-core computational platforms. High Performance Visualization: Enabling Extreme-Scale Scientific Insight focuses on the subset of scientifi




Real-Time Volume Graphics


Book Description

Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagr




Parallel Visualization of Large-Scale Aerodynamics Calculations: A Case Study on the Cray T3E


Book Description

Abstract: "This paper reports the performance of a parallel volume rendering algorithm for visualizing a large-scale unstructured-grid dataset produced by a three-dimensional aerodynamics simulation. This dataset, containing over 18 million tetrahedra, allows us to extend our performance results to a problem which is more than 30 times larger than the one we examined previously. This high resolution dataset also allows us to see fine, three-dimensional features in the flow field. All our tests were performed on the SGI/Cray T3E operated by NASA's Goddard Space Flight Center. Using 511 processors, a rendering rate of almost 9 million tetrahedra/second was achieved with a parallel overhead of 26%."




Visualization Handbook


Book Description

The Visualization Handbook provides an overview of the field of visualization by presenting the basic concepts, providing a snapshot of current visualization software systems, and examining research topics that are advancing the field. This text is intended for a broad audience, including not only the visualization expert seeking advanced methods to solve a particular problem, but also the novice looking for general background information on visualization topics. The largest collection of state-of-the-art visualization research yet gathered in a single volume, this book includes articles by a "who's who of international scientific visualization researchers covering every aspect of the discipline, including:·Virtual environments for visualization·Basic visualization algorithms·Large-scale data visualization·Scalar data isosurface methods·Visualization software and frameworks·Scalar data volume rendering·Perceptual issues in visualization·Various application topics, including information visualization.* Edited by two of the best known people in the world on the subject; chapter authors are authoritative experts in their own fields;* Covers a wide range of topics, in 47 chapters, representing the state-of-the-art of scientific visualization.