Vtes 3rd Ed Players Kit


Book Description




Education Pack


Book Description

This publication updates the 1995 edition as an educational resource for the European youth campaign against racism, anti-semitism, xenophobia and intolerance. It provides a reference source for those involved in intercultural education and training with young people in Europe and beyond. The pack itself offers a series of different methodologies, including role plays, simulation exercises, case studies and cooperative group work, which can be adapted by trainers, teachers and youth workers in their educational programmes.




Guide to the Sabbat


Book Description

What are we? The Damned childer of caine? The grotesque lords of humanity? The pitiful wretches of eternal hell? We are vampires, and that is enough. I am a vampire, and that is far more than enough. I am that which must be feared, worshipped and adored. The world is mine -- now and forever. No one holds command over me. No man. No god. No prince. What is a claim of age for ones who are immortal? What is a claim of power for ones who defy death? Call your damnable hunt. We shall see whom I drag screaming to hell with me. The Guide to the Sabbat examines the Sabbat exhaustively from the antitribu, or "anti-clans, " that populate its ranks, to the terrifying Disciplines they use, to their methods of waging war on the Camarilla and Antediluvians alike. This book also explores the Sabbat's progress in its war effort, chronicling the Cainites' inexorable spread across the East Coast and back to their usurped territories in the Old World.




Education Pack "all different - all equal"


Book Description

It is easy to say "I have no prejudices", "I'm not racist, so it has nothing to do with me", "I didn't invite those refugees". It is hard to say "I may not be to blame for what happened in the past but I want to take responsibility for making sure it doesn't continue in the future". The Education Pack "all different - all equal" was originally produced in 1995 as an educational resource for the European youth campaign against racism, antisemitism, xenophobia and intolerance. Soon after its publication it became a reference work for those involved in intercultural education and training with young people across Europe and beyond. Translated into many languages, it remains today one of the most successful and most sought after publications of the Council of Europe. The usefulness of the pack stems from the variety and creativity of the methodologies proposed. More than twenty years after the "all different - all equal" campaign, the role plays, simulation exercices, case studies and cooperative group work that it proposes remain an inspiration to many youth workers, trainers, teachers and other people actively involved in intercultural education. European societies continue to suffer from a growth of racist hostility and intolerance towards minorities and foreigners; the necessity for intercultural youth work remains undiminished and the relevance of this pack remains unquestionable. Little bit has been changed in this new edition of the pack, apart from an updating of references. Most changes are visible and usable only in the online version, which offers relevant links with other resources for human rights education which continue the legacy of the campaign: equality in dignity and rights, respect for broader appreciation of diversity.




Education Pack "all different - all equal" 2021


Book Description

It is easy to say "I have no prejudices", "I'm not racist, so it has nothing to do with me", "I didn't invite those refugees". It is hard to say "I may not be to blame for what happened in the past but I want to take responsibility for making sure it doesn't continue in the future". The Education Pack "all different - all equal" was originally produced in 1995 as an educational resource for the European youth campaign against racism, antisemitism, xenophobia and intolerance. Soon after its publication it became a reference work for those involved in intercultural education and training with young people across Europe and beyond. Translated into many languages, it remains today one of the most successful and most sought after publications of the Council of Europe. The usefulness of the pack stems from the variety and creativity of the methodologies proposed. More than twenty years after the "all different - all equal" campaign, the role plays, simulation exercices, case studies and cooperative group work that it proposes remain an inspiration to many youth workers, trainers, teachers and other people actively involved in intercultural education. European societies continue to suffer from a growth of racist hostility and intolerance towards minorities and foreigners; the necessity for intercultural youth work remains undiminished and the relevance of this pack remains unquestionable. Little bit has been changed in this new edition of the pack, apart from an updating of references. Most changes are visible and usable only in the online version, which offers relevant links with other resources for human rights education which continue the legacy of the campaign: equality in dignity and rights, respect for broader appreciation of diversity.




Education Pack


Book Description

It is easy to say "I have no prejudices", "I'm not racist, so it has nothing to do with me", "I didn't invite those refugees". It is hard to say "I may not be to blame for what happened in the past but I want to take responsibility for making sure it doesn't continue in the future". The Education Pack "all different - all equal" was originally produced in 1995 as an educational resource for the European youth campaign against racism, antisemitism, xenophobia and intolerance. Soon after its publication it became a reference work for those involved in intercultural education and training with young people across Europe and beyond. Translated into many languages, it remains today one of the most successful and most sought after publications of the Council of Europe. The usefulness of the pack stems from the variety and creativity of the methodologies proposed. More than twenty years after the "all different - all equal" campaign, the role plays, simulation exercices, case studies and cooperative group work that it proposes remain an inspiration to many youth workers, trainers, teachers and other people actively involved in intercultural education. European societies continue to suffer from a growth of racist hostility and intolerance towards minorities and foreigners; the necessity for intercultural youth work remains undiminished and the relevance of this pack remains unquestionable.Little bit has been changed in this new edition of the pack, apart from an updating of references. Most changes are visible and usable only in the online version, which offers relevant links with other resources for human rights education which continue the legacy of the campaign: equality in dignity and rights, respect for broader appreciation of diversity.




Comdex Computer Course Kit: Windows Vista With Microsoft Office 2007, Professional Ed (With Cd)


Book Description

Comdex Professional Edition is specially designed for software explorers who want to take next higher step towards mastering Windows Vista and MS Office 2007. Simple language, easy to read layout, tooltips and detailed description of minute settings set this book at par. Not this much, the self learning tutorial (world acclaimed) test your skills and correct whenever you made a mistake.




Anima Prime


Book Description

Fight for love and vengeance.Wield megaswords and magic guns.Battle on top of airships.Summon powerful eidolons.Walk between dimensions.And that's just the beginning.Anima Prime is a tabletop roleplaying game that combines narrative freedom in character scenes and combat maneuvers with elemental powers, Soulbound Weapons, and the summoning of eidolons to allow you to create your own stories and action scenes rivaling those usually seen in video game cut scenes and anime. A flexible goal system lets you infuse any fight with meaningful story decision points and unlimited tactical options.This game text is licensed under a Creative Commons-Attribution-Share Alike 3.0 License. A complete copy of the text can be obtained for free from www.AnimaPrimeRPG.com.Winner of the Indie RPG Awards' Best Free Game of 2011 Award!







An Introduction to Linear Programming and Game Theory


Book Description

Praise for the Second Edition: "This is quite a well-done book: very tightly organized, better-than-average exposition, and numerous examples, illustrations, and applications." —Mathematical Reviews of the American Mathematical Society An Introduction to Linear Programming and Game Theory, Third Edition presents a rigorous, yet accessible, introduction to the theoretical concepts and computational techniques of linear programming and game theory. Now with more extensive modeling exercises and detailed integer programming examples, this book uniquely illustrates how mathematics can be used in real-world applications in the social, life, and managerial sciences, providing readers with the opportunity to develop and apply their analytical abilities when solving realistic problems. This Third Edition addresses various new topics and improvements in the field of mathematical programming, and it also presents two software programs, LP Assistant and the Solver add-in for Microsoft Office Excel, for solving linear programming problems. LP Assistant, developed by coauthor Gerard Keough, allows readers to perform the basic steps of the algorithms provided in the book and is freely available via the book's related Web site. The use of the sensitivity analysis report and integer programming algorithm from the Solver add-in for Microsoft Office Excel is introduced so readers can solve the book's linear and integer programming problems. A detailed appendix contains instructions for the use of both applications. Additional features of the Third Edition include: A discussion of sensitivity analysis for the two-variable problem, along with new examples demonstrating integer programming, non-linear programming, and make vs. buy models Revised proofs and a discussion on the relevance and solution of the dual problem A section on developing an example in Data Envelopment Analysis An outline of the proof of John Nash's theorem on the existence of equilibrium strategy pairs for non-cooperative, non-zero-sum games Providing a complete mathematical development of all presented concepts and examples, Introduction to Linear Programming and Game Theory, Third Edition is an ideal text for linear programming and mathematical modeling courses at the upper-undergraduate and graduate levels. It also serves as a valuable reference for professionals who use game theory in business, economics, and management science.