Weird Heros #1, A New American Pulp!


Book Description

Weird Heroes is a collective effort to do something new: to approach three popular heroic fantasy forms—science fiction, the pulps and the comics—from different and exciting directions. Each story in this book is experimental. There are revitalizations of classic fantasy themes such as time travel and jungle adventure. There is innovative use of some of the most dynamic graphic story talent in the world, from Philippino illustrator Alex Nino to American cartoonist Ralph Reese. There is a strong and conscious effort to encourage storytelling which does not rely on violence as a primary source of drama. Weird Heroes is a collective effort to give back to heroic fiction its thrilling sense of adventure and entertainment—the heartbeat of the old pulps. The pulps used heroes to bring fiction to a grand level of excitement—a level which incorporated the reader into the experience. Weird Heroes refreshes that concept of fiction as an adventure in itself, without relating to the new wave of violence and pornography in the production of exciting stories. Weird Heroes is a collection of memorable firsts. It represents the first major publication of prose stories by both science fiction and graphic story writers. Within volumes 1 and 2 you will find the first published appearances of famous pulp biographer Philip Jose Farmer’s epic pulp character, “Greatheart Silver.” You’ll be witness to the first major book publication of an interview with award-winning science fiction and fantasy writer, Fritz Leiber. You’ll experience the insanity of Superman author Elliot S. Maggin’s “Gonzo Storytelling” and discover the new hero by a literary descendant to Dashiell Hammett on Secret Agent X-9, Archie Goodwin. Weird Heroes contains the first American book illustration work by award-winning Spanish artist Esteban Maroto. Jim Steranko and Neal Adams, two titans of the modern graphic story field, appear for the first time under the same cover in Volume 2. Tom Sutton, an unsung hero of the comics with a comedic style that blends Kurtzman, Elder, and Eisner, also makes his book debut with five plates for “Showdown at Shootout.”




Weird Heroes


Book Description




Black Pulp


Book Description

A collection of stories featuring characters of African origin, or descent, in stories that run the gamut of genre fiction.




Pulp Hero


Book Description

The Twenties and Thirties were a golden age of adventure as two-fisted heroes and daring explorers came to life in the pages of pulp magazines. Now you can create roleplaying games and characters set in this thrilling era!




Tales of the Wold Newton Universe


Book Description

A collection of Wold Newton-inspired short stories by Farmerphiles, experts, and the Grand Master of SF himself.A real meteorite fell near Wold Newton, Yorkshire, England, on December 13, 1795, and was found to be radioactive, causing genetic mutations in the occupants of a passing coach. Many of their descendants were thus endowed with extremely high intelligence and strength, as well as an exceptional capacity and drive to perform good, or, as the case may be, evil deeds.




Greatheart Silver


Book Description

The Forces of Evil are on the March again. All our Heroes of Yesteryear are gone. Only one Man can save us now. GREATHEART SILVER.




Nick Nightmare Investigates


Book Description

Stories of the Strange, Marvelous, and Supernatural Meet Nick Nightmare--hard-boiled private investigator who takes on the tough cases that make the cops, the FBI, and the CIA scatter for cover. In this first volume from his private files, Nick shoots, punches and quips his way through an outrageous world of crawling horrors, spawned by the Old Ones as they seek to rise up from their primordial oceanic depths, "when the stars are right." Whether he is shooting it out with power-crazed acolytes in his native New York, or slipping across into other dimensions to battle the spreading plague of invasion, Nick Nightmare is never far from the long, clammy reach of ultimate night. Encountering bizarre artifacts of power, decrepit villages and citadels, magic and voodoo, life for this private eye is an endless diet of madness and mayhem. Nick is accompanied by a host of weird characters, including the aging but still potent superhero team Vengeance Unlimited, the extraordinary Montifellini and his trans-dimensional Magic Bus, and the dazzling Ariadne Carnadine, a modern-day ninja nonpareil. Told in his own blunt, dry words, as transcribed faithfully by British Fantasy Award-winner Adrian Cole, Nick Nightmare Investigates is a potent blend of HPL, Mickey Spillane, and the roller-coaster adventures of the golden age of the pulps. "Adrian Cole is now at the height of his literary powers, and is currently producing the strongest work of his long career." --British Fantasy Society




Weird Heroes


Book Description

Two famous science fiction authors, three acclaimed graphic story writers, one exciting new talent and five of the most fantastic fantasy artists have combined ttheir skills to bring you five of the most incredible new heroes in the universe.




Pulp Writer


Book Description

A master of driving pace, exotic setting, and complex plotting, Harold Lamb was one of Robert E. Howard's favorite writers. Here at last is every pulse-pounding, action-packed story of Lamb's greatest hero, Khlit the Cossack, the "wolf of the steppes.




The History of the Science-fiction Magazine


Book Description

This third volume in Mike Ashley's four-volume study of the science-fiction magazines focuses on the turbulent years of the 1970s, when the United States emerged from the Vietnam War into an economic crisis. It saw the end of the Apollo moon programme and the start of the ecology movement. This proved to be one of the most complicated periods for the science-fiction magazines. Not only were they struggling to survive within the economic climate, they also had to cope with the death of the father of modern science fiction, John W. Campbell, Jr., while facing new and potentially threatening opposition. The market for science fiction diversified as never before, with the growth in new anthologies, the emergence of semi-professional magazines, the explosion of science fiction in college, the start of role-playing gaming magazines, underground and adult comics and, with the success of Star Wars, media magazines. This volume explores how the traditional science-fiction magazines coped with this, from the