Whimsical Witches of Wonderwood Forest


Book Description

Embark on a whimsical journey with "The Enchanted Adventures of Willow, Wren, and Wendy!" In this delightful collection of 20 charming chapters, young readers aged 6-8 are invited to join the mischievous witches and their forest companions in Wonderwood Forest. From the hilarious mishaps of "The Mischief Begins" to the magical mayhem of "Mirror Mayhem," each chapter is a new enchanting escapade that will leave kids giggling and eagerly turning the pages. Join Willow, Wren, and Wendy as they navigate through comical broomstick ballets, ticklish tickle tournaments, and even a spellbinding Giggle-Off competition! With vivid imagery and imaginative storytelling, this enchanting book captures the magic of friendship, the joy of laughter, and the wonder of adventure. Young readers will be captivated by the forest's quirky characters – from Squeaky the squirrel to Whiskers the cat – and their heartwarming interactions with the spirited witches. "The Enchanted Adventures of Willow, Wren, and Wendy" is a delightful read-aloud or independent read that will engage young imaginations and spark endless giggles. Perfect for bedtime stories or cozy afternoons, this book is a must-have addition to any young reader's collection. Join the whimsy today and get ready to be spellbound by laughter and fun!




Landon Snow and the Island of Arcanum


Book Description

Landon Snow and his two sisters join a quest to find the Island of Arcanum, where the animals of Wonderwood are imprisoned and the the evil shadows of Malus Quidam lurk.




Best Friends Forever


Book Description

Meet the Enchantimals of Wonderwood and their animal besties! Keepers of their forest home, they maintain balance, peace and harmony amongst all living things. When Patter Peacock and her bestie, Flap, get washed away from their home, they end up in Wonderwood. They meet four new friends who show them the sights and make Patter feel right at home. Flap feels homesick and doesn't want to stay, but Patter doesn't seem to notice. When Flap tries to make his way home alone, Patter and her new friends race to find him, and realise that home is where your friends are. Based on the Enchantimals animated special, Finding Home.




Comics Will Break Your Heart


Book Description

A sweet, funny contemporary teen romance for the inner geek in all of us from graphic novelist Faith Erin Hicks. Miriam's family should be rich. After all, her grandfather was the co-creator of smash-hit comics series The TomorrowMen. But he sold his rights to the series to his co-creator in the 1960s for practically nothing, and now that's what Miriam has: practically nothing. And practically nothing to look forward to either-how can she afford college when her family can barely keep a roof above their heads? As if she didn't have enough to worry about, Miriam's life gets much more complicated when a cute boy shows up in town . . . and turns out to be the grandson of the man who defrauded Miriam's grandfather, and heir to the TomorrowMen fortune. In her endearing debut novel, cartoonist Faith Erin Hicks pens a sensitive and funny Romeo and Juliet tale about modern romance, geek royalty, and what it takes to heal the long-festering scars of the past (Spoiler Alert: love).




History of Jacksonville, Florida and Vicinity, 1513 to 1924


Book Description

Two times there was a wholesale destruction of Jacksonville's official records – in the War Between the States and by the fire of May 3, 1901. The author's effort in this work was to collect all of the available authentic matter for permanent preservation in book form. The record closes as of December 31, 1924. The record is derived from many sources – long forgotten books and pamphlets; old letters and diaries that have been stored away as family memorials of the past; newspapers beginning with the St. Augustine Herald in 1822 (on file at the Congressional Library at Washington) fragmentary for the early years, but extremely valuable for historical research; almost a complete file of local newspapers from 1875 to date; from the unpublished statements of old residents of conditions and outstanding events within the period of their clear recollection; and from a multitude of other sources of reliability. The search through the highways and the byways for local history was in the spare moments of the author stretching over a period of a score of years, a pastime "hobby" with no idea of making money out of it. No attempt has been made to discuss the merits of any incident, but only to present the facts, just as they were and just as they are, from the records and sources indicated.




The Magic World


Book Description

The Magic World (1909) is a collection of twelve children’s fantasy stories by English writer Edith Nesbit. Using elements of magic and mystery familiar to readers of her beloved Bastable and Psammead Trilogies, Nesbit crafts tales of wonder and adventure for children and adults alike. In “The Cat-hood of Maurice,” a young boy learns firsthand the consequences of mistreating the family cat. One day, Maurice attaches an empty sardine can to Lord Hugh’s tail, terrifying and traumatizing the poor cat. When his father gets home, Maurice is told that he will be spending the next week at Dr. Strongitharm’s school for wayward boys. At the last moment, Maurice discovers Lord Hugh in his room, who reveals to the boy a magic word that will turn him into a cat. In “Accidental Magic,” a boy named Quentin is sent to school in Salisbury. Immensely interested in archaeology and history, Quentin is excited to learn that he will be able to visit Stonehenge while at school. After getting in a fight with a bully, Quentin runs away in fear of expulsion and escapes through the fields toward Stonehenge. There, he searches for the fabled altar stone, where, exhausted and scared, he falls asleep. When he wakes up, he finds he has been transported to the lost world of Atlantis, where the people call him the “Chosen of the Gods,” but fail to reveal what it is he is chosen for. With a beautifully designed cover and professionally typeset manuscript, this edition of Edith Nesbit’s The Magic World is a classic of English children’s literature reimagined for modern readers.




Norms of Word Association


Book Description

Norms of Word Association contains a heterogeneous collection of word association norms. This book brings together nine sets of association norms that were collected independently at different times during a 15-year period. Each chapter is a self-contained unit. The order in which the norms are presented is arbitrary, although an attempt is made to group together norms that seem to belong together. The 1952 Minnesota norms are presented first, due to "age" and in recognition of the fact that a number of the norms that follow are direct outgrowths of this work. The next three norms in this collection are responses to the Russell-Jenkins stimuli obtained from subjects representing different linguistic communities. A summary of association norms collected from British and Australian subjects are reported along with association norms from German and French college students and French workmen. Four sets of norms that are not directly related to the 1952 Minnesota collection are included. The text will be of interest to historians and researchers in the field of verbal learning and verbal behavior.




Remembering the Kanji 2


Book Description

Following the first volume of Remembering the Kanji, the present work provides students with helpful tools for learning the pronunciation of the kanji. Behind the notorious inconsistencies in the way the Japanese language has come to pronounce the characters it received from China lie several coherent patterns. Identifying these patterns and arranging them in logical order can reduce dramatically the amount of time spent in the brute memorization of sounds unrelated to written forms. Many of the “primitive elements,” or building blocks, used in the drawing of the characters also serve to indicate the “Chinese reading” that particular kanji use, chiefly in compound terms. By learning one of the kanji that uses such a “signal primitive,” one can learn the entire group at the same time. In this way, Remembering the Kanji 2 lays out the varieties of phonetic pattern and offers helpful hints for learning readings, that might otherwise appear completely random, in an efficient and rational way. Individual frames cross-reference the kanji to alternate readings and to the frame in volume 1 in which the meaning and writing of the kanji was first introduced. A parallel system of pronouncing the kanji, their “Japanese readings,” uses native Japanese words assigned to particular Chinese characters. Although these are more easily learned because of the association of the meaning to a single word, the author creates a kind of phonetic alphabet of single syllable words, each connected to a simple Japanese word, and shows how they can be combined to help memorize particularly troublesome vocabulary. The 4th edition has been updated to include the 196 new kanji approved by the government in 2010 as “general-use” kanji.




Daybreak, 2250 A.D.


Book Description




Dragonvine


Book Description

Hiccup, Toothless, and the rest of the dragon riders encounter two deadly yet mysteriously linked threats: One is an island consumed by Dragonvine, an uncontrollable force of nature that's poisonous to humans and deadly to dragons. The other is an al




Recent Books