White Mythic Space


Book Description

The fall of 2016 saw the release of the widely popular First World War video game Battlefield 1. Upon the game's initial announcement and following its subsequent release, Battlefield 1 became the target of an online racist backlash that targeted the game's inclusion of soldiers of color. Across social media and online communities, players loudly proclaimed the historical inaccuracy of black soldiers in the game and called for changes to be made that correct what they considered to be a mistake that was influenced by a supposed political agenda. Through the introduction of the theoretical framework of the ‘White Mythic Space’, this book seeks to investigate the reasons behind the racist rejection of soldiers of color by Battlefield 1 players in order to answer the question: Why do individuals reject the presence of people of African descent in popular representations of history?




Gunfighter Nation


Book Description

Examines the ways in which the frontier myth influences American culture and politics, drawing on fiction, western films, and political writing




White Mythic Space


Book Description

The fall of 2016 saw the release of the widely popular First World War video game Battlefield 1. Upon the game's initial announcement and following its subsequent release, Battlefield 1 became the target of an online racist backlash that targeted the game's inclusion of soldiers of color. Across social media and online communities, players loudly proclaimed the historical inaccuracy of black soldiers in the game and called for changes to be made that correct what they considered to be a mistake that was influenced by a supposed political agenda. Through the introduction of the theoretical framework of the ‘White Mythic Space’, this book seeks to investigate the reasons behind the racist rejection of soldiers of color by Battlefield 1 players in order to answer the question: Why do individuals reject the presence of people of African descent in popular representations of history?




Mapping Fairy-Tale Space


Book Description

Examines how popular fairy tales collapse narrative borders and reimagine the genre for the twenty-first century. Mapping Fairy-Tale Space: Pastiche and Metafiction in Borderless Tales by Christy Williams uses the metaphor of mapping to examine the narrative strategies employed in popular twenty-first-century fairy tales. It analyzes the television shows Once Upon a Time and Secret Garden (a Korean drama), the young-adult novel series The Lunar Chronicles, the Indexing serial novels, and three experimental short works of fiction by Kelly Link. Some of these texts reconfigure well-known fairy tales by combining individual tales into a single storyworld; others self-referentially turn to fairy tales for guidance. These contemporary tales have at their center a crisis about the relevance and sustainability of fairy tales, and Williams argues that they both engage the fairy tale as a relevant genre and remake it to create a new kind of fairy tale. Mapping Fairy-Tale Space is divided into two parts. Part 1 analyzes fairy-tale texts that collapse multiple distinct fairy tales so they inhabit the same storyworld, transforming the fairy-tale genre into a fictional geography of borderless tales. Williams examines the complex narrative restructuring enabled by this form of mash-up and expands postmodern arguments to suggest that fairy-tale pastiche is a critical mode of retelling that celebrates the fairy-tale genre while it critiques outdated ideological constructs. Part 2 analyzes the metaphoric use of fairy tales as maps, or guides, for lived experience. In these texts, characters use fairy tales both to navigate and to circumvent their own situations, but the tales are ineffectual maps until the characters chart different paths and endings for themselves or reject the tales as maps altogether. Williams focuses on how inventive narrative and visual storytelling techniques enable metafictional commentary on fairy tales in the texts themselves. Mapping Fairy-Tale Space argues that in remaking the fairy-tale genre, these texts do not so much chart unexplored territory as they approach existing fairy-tale space from new directions, remapping the genre as our collective use of fairy tales changes. Students and scholars of fairy-tale and media studies will welcome this fresh approach.




(Not) In the Game


Book Description

How do games represent history, and how do we make sense of the history of games? The industry regularly uses history to sell products, while processes of creation and of promotion leave behind markers of a game’s history. The access to this history is often granted by so-called paratexts, which are accompanying elements orbiting texts. Exploring this fully, case studies in this work move the focus of debate from the games themselves to wider, ancillary materials and ask how history is used in, and how we can use history to study games.




Race and Urban Space in American Culture


Book Description

This innovative study looks at the formation of ethnic and racial identities in relation to the development of urban culture. The concept of urban space provides the means of organization for comprehensive illustrations of a series of themes, including white paranoia and urban decline; imagined urban communities; urban crime and justice; the racialized underclass; globalization; and new ethnicities. Race and Urban Space in American Culture focuses on a wide range of contemporary film and literature (including works by African-American, Irish-American, Hispanic, Puerto Rican, and Iranian-American authors), and examines the ways in which representations of urban space define issues of rights, community and citizenship.




Race and Urban Space in Contemporary American Culture


Book Description

This innovative book looks at representations of ethnic and racial identities in relation to the development of urban culture in postindustrialised American cities. The concept of 'urban space' organises the detailed illustration of a series of themes which structure chapters on white paranoia and urban decline; memories of urban passage; the racialised underclass; urban crime and justice; and globalisation and citizenship.The book focuses on a range of literary and visual forms including novels, journalism, films (narrative and documentary) and photography to examine the relationship between race and representation in the production of urban space. Texts analysed include writings by Tom Wolfe (The Bonfire of the Vanities), Toni Morrison (Jazz), John Edgar Wildeman (Philadelphia Fire) and Walter Mosley (Devil in a Blue Dress). Films covered include Falling Down, Strange Days, Hoop Dreams and Clockers.Provocative and absorbing, this interdisciplinary treatment of urban representations engages contemporary theoretical and sociological debates about race and the city. Issues of space and spatiality in representations of the city are explored and the author shows how expressive forms of literary and visual representation interact with broader productions of urban space.




Cultural Psychology of Immigrants


Book Description

This new volume provides an interdisciplinary perspective on how intersections of race, class, gender, sexuality, and culture shape the cultural psychology of immigrants. It demonstrates the influence transnational ties and cultural practices and beliefs play on creating the immigrant self. Distinguished scholars from a variety of fields examine the cultural psychological consequences of displacement among different immigrant communities. Cultural Psychology of Immigrants opens with a variety of theoretical perspectives on immigration and a historical overview of sociological research on immigrants. It then examines the racial discrimination of immigrants and the multifaceted influences on the creation of immigrant identities. The final section documents the pivotal role of family contexts in shaping identity. Each chapter illustrates the commonalities and differences among immigrants in the ways in which they make sense of their newfound selves in a displaced context. Intended for advanced students and researchers in the fields of psychology, social work, marriage and family therapy, public health, anthropology, sociology, education, and ethnic studies, the book also serves as a resource in courses on cultural psychology, immigrant studies, minority groups, race and ethnic relations, self and identity, culture and human development, and immigrants and mental health.




White Mythic Space


Book Description

The fall of 2016 saw the release of the widely popular First World War video game Battlefield 1. Upon the game's initial announcement and following its subsequent release, Battlefield 1 became the target of an online racist backlash that targeted the game's inclusion of soldiers of color. Across social media and online communities, players loudly proclaimed the historical inaccuracy of black soldiers in the game and called for changes to be made that correct what they considered to be a mistake that was influenced by a supposed political agenda. Through the introduction of the theoretical framework of the 'White Mythic Space', this book seeks to investigate the reasons behind the racist rejection of soldiers of color by Battlefield 1 players in order to answer the question: Why do individuals reject the presence of people of African descent in popular representations of history?




The History and Politics of Star Wars


Book Description

This book provides the first detailed and comprehensive examination of all the materials making up the Star Wars franchise relating to the portrayal and representation of real-world history and politics. Drawing on a variety of sources, including films, published interviews with directors and actors, novels, comics, and computer games, this volume explores the ways in which historical and contemporary events have been repurposed within Star Wars. It focuses on key themes such as fascism and the Galactic Empire, the failures of democracy, the portrayal of warfare, the morality of the Jedi, and the representations of sex, gender, and race. Through these themes, this study highlights the impacts of the fall of the Soviet Union, the War on Terror, and the failures of the United Nations upon the ‘galaxy far, far away’. By analysing and understanding these events and their portrayal within Star Wars, it shows how the most popular media franchise in existence aims to speak about wider contemporary events and issues. The History and Politics of Star Wars is useful for upper-level undergraduates, postgraduates, and scholars of a variety of disciplines such as transmedia studies, science fiction, cultural studies, and world history and politics in the twentieth and twenty-first centuries.