Widgets Go Walking


Book Description

What do I want to be when I grow up? This is an age-old question that young Bridget and Fidget Widget seek to answer as they join their dad for a family stroll through the village. As they walk, they see all sorts of interesting individuals doing fascinating things. They meet Jack Hammer, who is shaking and pounding the pavement. They see the town’s talented plumber, Walter Wrench, who is busy unclogging drains. They see Mrs. Fryer, who is serving up crispy bacon and two eggs sunny-side up. They watch Mr. Vendor making change and then eye Sally Sawit, who is busy building something out of wood. They peer through a window to see Mr. Reboot repairing a broken clock, and they walk by a team of painters giving a brick wall a vibrant splash of color. Before returning home, the family even sees an officer directing traffic, a street sweeper sucking up trash, and heavy equipment operators rolling down the street and digging giant holes. It’s an eye-opening journey for the brother and sister. They are introduced to many different skilled trades while being reminded there are no limitations to what they can do or become! With rich, evocative illustrations and concise dialogue, young readers are introduced to a colorful world of possibilities and opportunities.




Hands-On GUI Application Development in Go


Book Description

Discover Golang's GUI libraries such as Go-GTK (GIMP Toolkit) and Go-Qt and build beautiful, performant, and responsive graphical applications Key FeaturesConceptualize and build state-of-art GUI applications with Golang (Go)Tackle the complexity of varying GUI application sizes with a structured and scalable approachGet hands-on experience of GUI development with Shiny, and labs/ui, Fyne, and WalkBook Description Go is often compared to C++ when it comes to low-level programming and implementations that require faster processing, such as Graphical User Interfaces (GUIs). In fact, many claim that Go is superior to C++ in terms of its concurrency and ease of use. Most graphical application toolkits, though, are still written using C or C++, and so they don't enjoy the benefits of using a modern programming language such as Go. This guide to programming GUIs with Go 1.11 explores the various toolkits available, including UI, Walk, Shiny, and Fyne. The book compares the vision behind each project to help you pick the right approach for your project. Each framework is described in detail, outlining how you can build performant applications that users will love. To aid you further in creating applications using these emerging technologies, you'll be able to easily refer to code samples and screenshots featured in the book. In addition to toolkit-specific discussions, you'll cover more complex topics, such as how to structure growing graphical applications, and how cross-platform applications can integrate with each desktop operating system to create a seamless user experience. By delving into techniques and best practices for organizing and scaling Go-based graphical applications, you'll also glimpse Go's impressive concurrency system. In the concluding chapters, you'll discover how to distribute to the main desktop marketplaces and distribution channels. By the end of this book, you'll be a confident GUI developer who can use the Go language to boost the performance of your applications. What you will learnUnderstand the benefits and complexities of building native graphical applications Gain insights into how Go makes cross-platform graphical application development simple Build platform-native GUI applications using andlabs/ui Develop graphical Windows applications using Walk Create multiplatform GUI applications using Shiny, Nuklear, and Fyne Use Go wrappers for GTK and Qt for GUI application development Streamline your requirements to pick the correct toolkit strategyWho this book is for This book is designed for Go developers who are interested in building native graphical applications for desktop computers and beyond. Some knowledge of building applications using Go is useful, but not essential. Experience in developing GUIs is not required as the book explores the benefits and challenges they pose. This book will also be beneficial for GUI application developers who are interested in trying Go.




Where's Rex


Book Description

Rex loves to explore, go on adventures, and discover surprises. Unfortunately for him, his latest escapade has become one sticky and scary predicament. Rex is literally stuck in the muck. He’s trapped with no way to free himself. Thankfully, he does have a caring group of dino-buddies who look out for one another. When Rex doesn’t return home, Dac (a persistent Pterodactyl) and Steg (a headstrong Stegosaurus) set out to find him. The two ask everyone they meet if they’ve seen Rex. Ig says he saw Rex at the bridge. But he’s not there anymore. Anky claims to have seen him by the waterfall. But nope! He’s not anywhere around there. Rex isn’t at the cave or the canyon either. Where could he be? With simple sentences and richly colored illustrations, young and beginning readers are taken on a quest that involves much more than a rescue. It is a tale filled with life lessons about teamwork, problem solving, friendship, and gratitude.




The Wiggle In Your Walk Must Go


Book Description

It is easy to take for granted the marvel and complexity of those things that we do without thinking. Walking for instance. The modern human gait is a sophisticated choreography of balance and motion that has evolved over millions of years. And we rarely think about it until something changes. If you have begun to notice a small hitch in your step, it could be the precursor to major back problems, especially in women. Dr. Richard Robson wants to help you recognize and isolate the wiggle in your walk and help head off future lower back issues. Learn how to recognize and eliminate your wiggle and take back your natural gait once and for all.







Omnibus Trade Legislation


Book Description




Green Weenies and Due Diligence


Book Description

"Swag" is a style of lamp.




Congressional Record


Book Description




Walk The Talk


Book Description




The Long Walk


Book Description

In the tradition of Michael Herr’s Dispatches and works by such masters of the memoir as Mary Karr and Tobias Wolff, a powerful account of war and homecoming. Brian Castner served three tours of duty in the Middle East, two of them as the commander of an Explosive Ordnance Disposal unit in Iraq. Days and nights he and his team—his brothers—would venture forth in heavily armed convoys from their Forward Operating Base to engage in the nerve-racking yet strangely exhilarating work of either disarming the deadly improvised explosive devices that had been discovered, or picking up the pieces when the alert came too late. They relied on an army of remote-controlled cameras and robots, but if that technology failed, a technician would have to don the eighty-pound Kevlar suit, take the Long Walk up to the bomb, and disarm it by hand. This lethal game of cat and mouse was, and continues to be, the real war within America’s wars in Iraq and Afghanistan. But The Long Walk is not just about battle itself. It is also an unflinching portrayal of the toll war exacts on the men and women who are fighting it. When Castner returned home to his wife and family, he began a struggle with a no less insidious foe, an unshakable feeling of fear and confusion and survivor’s guilt that he terms The Crazy. His thrilling, heartbreaking, stunningly honest book immerses the reader in two harrowing and simultaneous realities: the terror and excitement and camaraderie of combat, and the lonely battle against the enemy within—the haunting memories that will not fade, the survival instincts that will not switch off. After enduring what he has endured, can there ever again be such a thing as “normal”? The Long Walk will hook you from the very first sentence, and it will stay with you long after its final gripping page has been turned.