Will Shortz's Mind Games: 100 Alphabet Riddles


Book Description

Will Shortz, NPR's Puzzlemaster, has been challenging and entertaining puzzle fans for years. Now he starts a new series of word games and brainteaser books: Mind Games! The first volume, Alphabet Riddles, contains 100 of his popular initial puzzles where every answer is a familiar two-word phrase having the same pair of initials. For example, using the initials S & B: *What's kicked at the World Cup [SOCCER BALL] *Portable advertising sign [SANDWICH BOARD] *Shade of hair that's reddish yellow [STRAWBERRY BLOND] *God [SUPREME BEING] Features: · 100 all-new Alphabet Riddles · Created by legendary New York Times crossword editor Will Shortz · Convenient portable format







Will Shortz's Best Brain Busters


Book Description

Will Shortz, editor of the popular Games magazine has compiled 150 of his best word puzzles in this one-of-kind collection. Visually attesting and wonderfully diverting, these unique puzzles are pure brain-baffling pleasure.




Will Shortz's Favorite Sudoku Variations


Book Description

The "New York Times" crossword editor and puzzlemaster takes Sudoku to a whole new level with this collection featuring 100 brand-new (and just as addictive) puzzles, including kakuro.




Botticelli and Beyond


Book Description




Games Magazine Presents Brain Twisters from the First World Puzzle Championships


Book Description

Last June in New York City, U.S. and foreign teams dazzled each other with all types of clever language- and culture-neutral puzzles in the first World Puzzle Championships. Now, in this uniquely challenging Games compendium, Will Shortz brings readers 100 of the best of these championship puzzles: Brain Twisters, Hidden Pictures, Memory Tests, and more.




Wacky-Shaped Word Search Puzzles to Keep You Sharp


Book Description

What makes this collection of mind-boggling word search puzzles unlike any other? The shapes of each and every puzzle can be downright wacky at times. Instead of looking for hidden words in a jumble of letters that usually comes in a ho-hum square or rectangle, the words in these grids form distinctive picture outlines that are directly related to the puzzles' themes. You get a grid in the shape of a charging bull, for example, in a puzzle about the stock market. There are 58 word searches in all and each one is fun and challenging as well as a little different. Book jacket.




Would You Rather ... ?


Book Description

Would You Rather...? takes the idea of parlor game questions to a new level of debate and lunacy. It's a chunky book of 400 questions that range from the heinous to the nauseating to the downright disturbing, each a field-tested conversation starter-because no matter how strange or far-fetched, Would You Rather...? knows that choice provokes thinking, and thinking is fun. Some questions, like a Rorschach test, reveal values: Would you rather . . . Age only from the neck up-OR-age only from the neck down? Be stupid and rich-OR-smart and poor? Some delight in their own grossness: Eat three earthworms-OR-wear a necklace made of them on your wedding day? Be trapped in an elevator with wet dogs-OR-three fat men with bad breath? Some churn up prejudices: Lose your mate to the same sex as yourself-OR-the opposite sex? Some create that squirming sensation: Get a bad case of poison ivy way up inside your nose-OR-inside your inner ear? Or ethical dilemmas: Be president of a firm that poaches endangered species-OR-work for a corrupt politician? And some are just deliciously absurd: Catch a porcupine thrown from a second-story window-OR-a skunk thrown from the same window? Each question is followed up with related, often off-the-wall information, from odd trivia to dumb jokes to the occasional practical advice (go for the skunk--the porcupine's got 30,000 quills, while tomato juice will take away the skunk smell).




Crossworld


Book Description

Sixty-four million people do it at least once a week. Nabokov wrote about it. Bill Clinton even did it in the White House. The crossword puzzle has arguably been our national obsession since its birth almost a century ago. Now, in "Crossworld," writer, translator, and lifelong puzzler Marc Romano goes where no Number 2 pencil has gone before, as he delves into the minds of the world's cleverest crossword creators and puzzlers, and sets out on his own quest to join their ranks. While covering the American Crossword Puzzle Tournament for the "Boston Globe," Romano was amazed by the skill of the competitors and astonished by the cast of characters he came across--like Will Shortz, beloved editor of the "New York Times" puzzle and the only academically accredited "enigmatologist" (puzzle scholar); Stanley Newman, "Newsday"'s puzzle editor and the fastest solver in the world; and Brendan Emmett Quigley, the wickedly gifted puzzle constructer and the Virgil to Marc's Dante in his travels through the crossword inferno. Chronicling his own journey into the world of puzzling--even providing tips on how to improve crosswording skills--Romano tells the story of crosswords and word puzzles themselves, and of the colorful people who make them, solve them, and occasionally become consumed by them. But saying this is a book about puzzles is to tell only half the story. It is also an explanation into what crosswords tell us about ourselves--about the world we live in, the cultures that nurture us, and the different ways we think and learn. If you're a puzzler, "Crossworld" will enthrall you. If you have no idea why your spouse send so much time filling letters into little white squares, "Crossworld" will tell you - and with luck, save your marriage. CROSSWORLD - by Marc Romano ACROSS 1. I am hopelessly addicted to the "New York Times" crossword puzzle. 2. Like many addicts, I was reluctant to admit I have a problem. 3. The hints I was heading for trouble came, at first, only occasionally. 4. The moments of panic when I realized that I might not get my fix on a given day. 5. The toll on relationships. 6. The strained friendships. 7. The lost hours I could have used to do something more productive. 8. It gets worse, too. DOWN 1.You're not just playing a game. 2. You're constantly broadening your intellectual horizons. 3. You spend a lot of time looking at and learning about the world around you. 4. You have to if you want to develop the accumulated store of factual information you'll need to get through a crossword puzzle. 5. Puzzle people are nice because they have to be. 6. The more you know about the world, the more you tend to give all things in it the benefit of the doubt before deciding if you like them or not. 7. I'm not saying that all crossword lovers are honest folk dripping with goodness. 8. I would say, though, that if I had to toss my keys and wallet to someone before jumping off a pier to save a drowning girl, I'd look for the fellow in the crowd with the daily crossword in his hand. "From the Hardcover edition."




Bull's-Eye Puzzles


Book Description

These target-shaped puzzles will captivate wordplay fans. Every grid has 20 sections, each containing a word. Use the clues to find and cross off words. Eliminate it, and move on. When everything's solved, the remaining words form an amusing quote.