Windows 95 Game SDK Strategy Guide


Book Description

Focusing on learning the techniques of game programming using Windows 95 Game SDK, this clear guide explains how the Game SDK libraries are implemented under Windows 95 and Windows NT. Readers will discover that the Game SDK enables them to write hot Windows games with many of the advantages of working in a device-independent environment. The CD contains source code, project files, and more.




Computer Games


Book Description

Lists the most significant writings on computer games, including works that cover recent advances in gaming and the substantial academic research that goes into devising and improving computer games.




Game Developer's Marketplace


Book Description

Provides basic background on different aspects of making games. Seventeen chapters discuss the ins and outs of the industry and aspects of designing games, financing, getting a job, console development, creating game content, dealing with software publishers, marketing, legal issues, and resources for developer tools and programs. The CD-ROM contains tools such as the source code to Abuse, demos from Animatek, Goldwave, IForce2.0 SDK, Miles Sound System, demos from RTime and RAD, Open GL, Sound Forge, and a searchable database of industry resources. Annotation copyrighted by Book News, Inc., Portland, OR




Using Visual J++


Book Description

Assuming that the reader has a basic understanding of C/C++ or Java, this book describes the importance and origins of the Web as well as the existing browsers available for the Web today. The book explains HTML to provide some basis for the explanations of Jakarta. The focus then turns to Jakarta and the Java language to expand the readers knowledge of C with the functionality of Jakarta. All source code for the Jakarta applets and applications is included on the CD.




Using MFC and ATL


Book Description

Focusing on using the Microsoft Foundation Classes (MFC) effectively in Windows programs, this book contains extensive coverage of Database programming and the new Windows 95 controls. It provides valuable techniques for customizing MFC programs. Readers gain a better understanding of MFC by learning how to build their own classes.




Forthcoming Books


Book Description




Windows 95 Game Developer's Guide Using the Game SDK


Book Description

Written by professional Windows game developers, this book offers comprehensive coverge of how to create distributable Windows 95 games. It explains all of the components of Microsoft's Windows 95 Game SDK extensively. The CD includes all the source code from the book as well as sample applications and demo software from the leading game development tools manufacturing companies.




Using Java Workshop


Book Description

Java Workshop is SunSoft's recently announced Java visual development environment with a web browser interface, debugger, project manager, and other tools to make Java development easier for Windows 95 and NT and Solaris. This book covers essential Java programming tasks as well as advanced topics such as additional Java classes included with Java Workshop and C++ integration in Java.







Windows 98 Programming Secrets


Book Description

"Windows 98 Programming Secrets" presents the information that software engineers need to develop full-featured, commercial-quality, mission-critical applications for the Windows 98 platform. The CD-ROM includes all source code and examples from the book including executable files and project files of the sample programs.