Wyrd Sisters - Playtext


Book Description

Terry Pratchett takes Shakespeare's Macbeth and then turns it up 'till the knob comes off. It's all there - a wicked duke and duchess, the ghost of the murdered king, dim soldiers, strolling players, a land in peril. And who stands between the Kingdom and destruction? Three witches. Granny Weatherwax (intolerant, self-opinionated, powerful), Nanny Ogg (down-to-earth, vulgar) and Magrat Garlick (naïve, fond of occult jewellery and bunnies). Stephen Briggs has been involved in amateur dramatics for over 25 years and he assures us that the play can be staged without needing the budget of Industrial Light and Magic. Not only that, but the cast should still be able to be in the pub by 10 o'clock! Oh, and a world of advice omitted from the play text: LEARN THE WORDS Havelock, Lord Vetinari




Wyrd Sisters


Book Description

Terry Pratchett’s fantasy classic Wyrd Sisters, a novel in the Discworld series, is the story of Granny Weatherwax, the most highly regarded non-leader a coven of non-social witches could ever have. Generally, these loners don't get involved in anything, mush less royal intrigue. but then there are those times they can't help it. As Granny Weatherwax is about to discover, though, it's a lot harder to stir up trouble in the castle than some theatrical types would have you think. Even when you've got a few unexpected spells up your sleeve. Granny Weatherwax teams with two other witches — Nanny Ogg and Margat Garlick - as an unlikely alliance to save a prince and restore him to the throne of Lancre, in a tale that borrows — or is it parodies — some of William Shakespeare's best-loved works.




Bystander 27


Book Description

After his pregnant wife is senselessly killed in a clash between the mysterious super-powered 'costumes', ex-Navy SEAL Jon Hayes fights to discover the truth about their identity and origins. For Jon Hayes, the super-powered 'costumes' are just part of ordinary life in New York City, until the day his pregnant wife Melanie is senselessly killed in a clash between Captain Light and The Jade Shade. But as Hayes struggles to come to terms with his loss, and questions for the first time who the costumes are and where they come from, the once sharp lines of his reality begin to blur... If Hayes wants to uncover the shocking truth about the figures behind the costumes, and get justice for his fallen family, he'll have to step out of the background, and stop being a bystander. File Under: Superhero Fantasy [ It’s Clobberin’ Time | Hayes One | Panel Beater | No Capes ]




Mort - Playtext


Book Description

Death comes to us all. When he came to Mort, he offered him a job. But when Mort is left in charge for an evening, he allows his heart to rule his head and soon the whole of causality and the future of the Discworld itself, are at risk. Along the way, Mort encounters not only Death's adopted daughter, Ysabell - who has been 16 for 35 years - and his mysterious manservant Albert - whose cooking can harden an artery at ten paces - but also an incompetent wizard with a talking doorknocker and a beautiful, but rather bad-tempered and dead, princess. He also, of course, meets Death. On Terry Pratchett's Discworld, Death really is a 7 foot skeleton in a black hooded robe and wielding a scythe. He is also fond of cats, enjoys a good curry, and rides around the skies on a magnificent white horse called Binky.




Men At Arms - Playtext


Book Description

Scarcely a year on from the events of Guards! Guards!, the Ankh-Morpork City Night Watch find their services are once more needed to tackle a threat to their city. A threat at least as deadly as a 60-foot dragon, but mechanical and heartless to boot. It kills without compunction. It is the first gun on the Discworld. The original Watch - Captain Vimes, Sergeant Colon, Corporal Carrot and Corporal Nobbs - are joined by some new recruits, selected to reflect the city's ethnic make-up - Lance-Constable Cuddy (a dwarf), Detritus (a troll) and Angua (a w..., well, best to find out for yourself).




The Shakespeare Codex


Book Description

Based loosely on The Science of Discworld II: the Globe, Lords & Ladies, and A Midsummer Night's Dream, The Shakespeare Codex is a new Discworld stage adaptation written to commemorate Terry Pratchett's life and works. Discworld's motley band of characters team up and stop the elves taking over our world, make Shakespeare write A Midsummer Night's Dream ... and ensure the potato is discovered! Featuring Ridcully, Rincewind, Granny Weatherwax, Angua, Vetinari, Shakespeare, Queen Elizabeth I (and the Earl of Oxford), this is an unmissable new adventure for Discworld fans.




Terry Pratchett's Carpe Jugulum


Book Description

Characters: 21 males, 15 females, Plus extras Scenic Requirements: Unit Set The de Magpyrs are the sort of vampires that would have Count Dracula spinning in his grave: modern, forward-looking and no longer afraid of holy water, garlic, religious symbols or, indeed, of anything else. This makes them very, very dangerous. Luckily for the Discworld, the three Lancre witches are on hand - and the battle is on!




Oxford Playscripts: Lady Macbeth


Book Description

An engaging classroom playscript. Daughter of a Pictish king, Gruach is forced to marry her father's enemy by the new ruler, King Malcolm. Desperate, she turns to the Wyrd Sisters for advice. Meanwhile, Macbeth and Duncan join forces against the King, killing him and all his followers. Now a Widow, Gruach is free to become Lady Macbeth. New, innovative activities specifically tailored to support the KS3 Framework for Teaching English and help students to fulfil the Framework objectives. Activities include work on Speaking and Listening, close text analysis, and the structure of playscripts, and act as a springboard for personal writing.




A Tourist Guide To Lancre


Book Description

Not only an artistic and breathtaking view of Lancre but also an interesting and informative guide to one of the Discworld's more, er, picturesque kingdoms. Granny Weatherwax, Nanny Ogg and Magrat Garlick live there. Lancre could hardly be somwhere ordinary, could it? Magic glues the Discworld together and a lot of it ends up in Lancre, principal Kingdom of the Ramtop Mountains. Between Uberwald and Whale Bay, the Octarine Grass Country and the Windersins Ocean lies the most exciting and dangerous terrain in all Discworld. The Ramtops supply Discworld with most of its witches and wizards. The leaves on the trees move even when there is no breeze. Rocks go for a stroll in the evening. Even the land, at times, seems alive. The mapp may be only two-dimensional, but watch it very carefully and you might just see it jostle about a bit.




Going Postal


Book Description

Moist von Lipwig was a con artist, a fraud and a man faced with a life choice: be hanged, or put Ankh-Morpork's ailing postal service back on its feet. It was a tough decision. With the help of a golem who has been at the bottom of hole in the ground for over two hundred years, a pin fanatic and Junior Postman Groat, he's got to see that the mail gets through. In taking on the evil chairman of the Grand Trunk Semaphore Company, and a midnight killer, he's also got to stay alive. Getting a date with Adora Bell Dearheart would be nice, too. In the mad world of the mail, can a criminal succeed where honest men have failed and died? Perhaps there's a shot at redemption for man who's prepared to push the envelope...