X Window System Programming


Book Description

This book is a comprehensive tutorial as well as a reference guide for programming in X--the system known for its workstation versatility and advanced graphics-handling ability. The most up-to-date book of its kind, it covers the new X11R6 version and shows readers how to build interactive applications. The disk contains all the text examples, which work on a variety of systems.




OpenGL Programming for the X Window System


Book Description

SGI's X Windows graphics expert explains how to construct real and useful 3D applications using OpenGL and X, and how to tightly integrate OpenGL applications with the X Window System. Using the OpenGL Utility Toolkit (GLUT) to show how OpenGL programs can be quickly constructed, the book explores OpenGL features using examples written in GLUT.




X Window Systems


Book Description

An application programmer/developer's guide to X/Window and its toolkit, Xt. Young focuses on two key parts of X/Window's Xt: "widgets", prebuilt user interfaces, and "intrinsics", which allow application programmers to create new widgets using existing ones.




X Window System


Book Description

X window sistem, imenovan tudi X, je omrežno transparentni sistem računalniških zaslonskih oken.




X Window System User's Guide


Book Description




The X Window System in a Nutshell


Book Description

Priročnik za hitro referenco o X windows sistemu za X verzijo 11, release 3, release 4.







The X Window System


Book Description




X Window Programming from Scratch


Book Description

An application developer's guide to the Linux operating system introduces programming concepts, windowing environments, and the X Window System while demonstrating the authoring of a graphics editor application.




X Window System Programming


Book Description

This combined tutorial-reference for C programmers teaches how to develop X Window-based applications. The first part offers in-depth tutorials that ease programmers into the X Window system and show how to build interactive applications using X. Also includes reference entries on the X library routines and practical sample programs that reinforce this superb introductory guide.