Yu-Gi-Oh!: Millennium World, Vol. 1


Book Description

The final Yu-Gi-Oh! story! After hundreds of battles, Yugi has finally gathered all the Egyptian God Cards... the key to unlocking his memories of his past life as an Egyptian pharaoh. When Ryo Bakura gives him the Millennium Eye, Yugi opens the door to the "world of memory," and his mind travels back in time to ancient Egypt, when the magic and monsters were real! Now Yugi and his friends must explore the world of Yugi's forgotten past...and fight an enemy who has been waiting for them for 3,000 years! -- VIZ Media




Yu-Gi-Oh!: Millennium World, Vol. 6


Book Description

In the pharaoh's empty tomb, Yugi fights Bakura for the most powerful magic of all: Yu-Gi-Oh's forgotten Egyptian name! But can Yugi win a life-or-death match of Duel Monsters without his partner's help? Meanwhile, while massive earthquakes shake the World of Memories, the pharaoh and the forces of Egypt fight a last stand against the undead armies of Zorc Necrophades. It's the final battle between good and evil...as the world itself comes to an end! -- VIZ Media




Yu-Gi-Oh!: Millennium World, Vol. 6


Book Description

The final saga of the Yu-Gi-Oh! epic! After many deadly duels, Yugi has collected the three Egyptian God Cards, the key to remembering his own past life as an Egyptian pharaoh. When the cards take Yugi's soul back in time, can he defeat the villains of the past and achieve his ultimate destiny? In the pharaoh's empty tomb, Yugi fights Bakura for the most powerful magic of all: Yu-Gi-Oh's forgotten Egyptian name! But can Yugi win a life-or-death match of Duel Monsters without his partner's help? Meanwhile, while massive earthquakes shake the World of Memories, the pharaoh and the forces of Egypt fight a last stand against the undead armies of Zorc Necrophades. It's the final battle between good and evil...as the world itself comes to an end!




Yu-Gi-Oh!, Vol. 1


Book Description

Sitting by himself in the back of the class, 10th-grader Yugi always had his head in some game--until he solved the Millennium Puzzle, an Egyptian artifact containing a powerful spirit from the age of the pharoahs! Awakened after three thousand years, the King of Games possesses Yugi, recklessly challenging bullies and evildoers to the Shadow Games, where the stakes are high, and even the most ordinary bet may result in weirdness and danger beyond belief! Let the games...begin! -- VIZ Media




Yu-Gi-Oh!: Millennium World, Vol. 7


Book Description

The Final Volume! In the illusionary Millennium World of three thousand years ago, the forces of good and evil clash for the last time. But now that Yugi has split from Yu-Gi-Oh, the heroes must go on a journey to present-day Egypt, where Yu-Gi-Oh--the pharaoh--must face his final destination. But what awaits them in Egypt? Has the evil of the Millennium Items truly been exorcised? And can the bonds which hold the pharaoh's soul ever be broken? The ultimate battle beckons! -- VIZ Media




Yu-Gi-Oh! R, Vol. 5


Book Description

It's down to the 11th hour as Yugi and Jonouchi fight to save their friend Anzu's soul! Bandit Keith, the ruthless American duelist, challenges Jonouchi to a rematch using his own God Card, the "Wicked Eraser"! Meanwhile, Yugi faces Yako Tenma, Pegasus's favorite pupil, in a battle which pits god against god! -- VIZ Media




Duel Art


Book Description

It's time to DUEL! The original Yu-Gi-Oh! manga ran for 38 volumes, has been adapted into multiple anime television series, and spawned one of the most popular trading card games in the world. Duel Art collects the fantastic color artwork of series creator Kazuki Takahashi, along with rough concept sketches, tutorials, and an exclusive interview with Takahashi-sensei himself.




Yu-Gi-Oh! 5D's, Vol. 9


Book Description

Yusei and Goodwin are locked in their final Duel. Having now harnessed the power of the Ultimate God, Goodwin can turn Yusei’s Duel Dragons against him. The assault may be more than Yusei can bear and he will need his friends’ help to have any chance of winning, but will it be enough? -- VIZ Media




Yu-Gi-Oh!: Millennium World, Vol. 3


Book Description

The spirits of Yugi and his friends have traveled to ancient Egypt, when the monsters were real and Yugi's alter ego was king! But the mad tomb-robber Bakura has sworn to destroy the kingdom and take the Millennium Items...from the pharaoh's dead body! As Bakura's monstrous spirit Diabound rains death upon the city, Yu-Gi-Oh must resort to his trump cards: the Three Egyptian Gods. But is there actually more than one Bakura? And if the heroes have really traveled to the past, can they change the course of history...or are they caught in the hands of time? -- VIZ Media




Yu-Gi-Oh!: Millennium World, Vol. 2


Book Description

Yu-Gi-Oh's mind has traveled 3,000 years back in time, to relive his life as a pharaoh in ancient Egypt! But his life may not last long, because the mad tomb-robber Bakura--vessel of the monstrous spirit Diabound--has invaded the palace to slaughter the pharaoh and his priests! Can the Gods of Egypt stop Bakura's vengeance? Can Yugi and his friends find a way to join Yu-Gi-Oh in the "world of memory"? To protect the kingdom, high priest Seto comes up with a ruthless plan. But will his draconian measures stop evildoers like Bakura...or only create more of them? -- VIZ Media