Yu-Gi-Oh! Arc-V, Vol. 7


Book Description

Genesis Omega Dragon finally awakens during the Duel against Eve. Yuya and his friends learn that G.O.D. has been fulfilling people’s desires and leading them astray to destroy humankind! Is this a Duel that Yuya can win? The story of G.O.D. ends here! -- VIZ Media




Yu-Gi-Oh!, Vol. 7


Book Description

10th grader Yugi spent most of his time alone playing games...until he solved the Millennium Puzzle, a mysterious Egyptian artifact! Possessed by the puzzle, Yugi becomes Yu-Gi-Oh, the King of Games, and challenges evildoers to the Shadow Games...weird games with high stakes and high risks! These graphic novels contain new stories not seen in the anime, including the origin of Yugi and his friends! When Yugi and his friends joined a "Monster World" role-playing game campaign, they didn't realize just how much time the game would take--like maybe the rest of their lives! Ryo Bakura, their game master, wants to use the power of his Millennium Ring to seal the souls of Yugi, Jonouchi, Anzu and Honda inside his "Monster World" miniatures forever. Now, with 10-sided dice in hand, Yugi and Dark Yugi must hack and slash their way through Bakura's adventure and defeat the Dark Master Zorc...or die trying!




Yu-Gi-Oh!: Millennium World, Vol. 1


Book Description

The final Yu-Gi-Oh! story! After hundreds of battles, Yugi has finally gathered all the Egyptian God Cards... the key to unlocking his memories of his past life as an Egyptian pharaoh. When Ryo Bakura gives him the Millennium Eye, Yugi opens the door to the "world of memory," and his mind travels back in time to ancient Egypt, when the magic and monsters were real! Now Yugi and his friends must explore the world of Yugi's forgotten past...and fight an enemy who has been waiting for them for 3,000 years! -- VIZ Media




Yu-Gi-Oh!, Vol. 7


Book Description

When Yugi and his friends joined a "Monster World" role-playing game campaign, they didn't realize just how much time the game would take--like maybe the rest of their lives! Ryo Bakura, their game master, wants to use the power of his Millennium Ring to seal the souls of Yugi, Jonouchi, Anzu and Honda inside his "Monster World" miniatures forever. Now, with 10-sided dice in hand, Yugi and Dark Yugi must hack and slash their way through Bakura's adventure and defeat the Dark Master Zorc...or die trying! -- VIZ Media




Yu-Gi-Oh!: Duelist, Vol. 11


Book Description

Mai Kujaku! Dinosaur Ryuzaki! Esper Roba! The world's greatest duelists are in town for the Battle City tournament...but a mysterious group is stalking the tournament to steal the most valuable cards! The Rare Hunters are more than thieves...they're pawns of the mysterious Marik, a deadly duelist from Egypt who already possesses two of three most powerful cards in the world. And to defeat them, Yugi must find a way to beat Exodia, the world's most unbeatable combo! -- VIZ Media




Yu-Gi-Oh! Zexal, Vol. 4


Book Description

The mysterious Luna suddenly appears and challenges Shark to a duel. At stake is a new card and a new power! Elsewhere, Yuma and his friends form the Numbers Club, dedicated to finding the powerful Numbers Cards and stopping the plans of the evil Dr. Faker! -- VIZ Media




Yu-Gi-Oh! the Art of the Cards


Book Description

The Yu-Gi-Oh! TRADING CARD GAME allows kids, teenagers, and adults to relive the exciting duels that take place in the animated Yu-Gi-Oh! series. Yu-Gi-Oh! THE ART OF THE CARDS collects the classic artwork of every real life playable card featured in the original Yu-Gi-Oh! DUEL MONSTERS animated series. Featuring over 800 cards, this prestigious hardcover tome is the ultimate archive of the cards used by Yugi Muto, Joey Wheeler, Seto Kaiba, Mai Valentine and more in their battles to prove who truly has "the Heart of the Cards".




Yu-Gi-Oh!: Millennium World, Vol. 7


Book Description

The Final Volume! In the illusionary Millennium World of three thousand years ago, the forces of good and evil clash for the last time. But now that Yugi has split from Yu-Gi-Oh, the heroes must go on a journey to present-day Egypt, where Yu-Gi-Oh--the pharaoh--must face his final destination. But what awaits them in Egypt? Has the evil of the Millennium Items truly been exorcised? And can the bonds which hold the pharaoh's soul ever be broken? The ultimate battle beckons! -- VIZ Media




Yu-Gi-Oh! 5D's, Vol. 7


Book Description

Rex Goodwin and Jack Atlas reach the end of their epic duel, and Goodwin demonstrates his ancient power. Elsewhere, Crow Hogan has released the other Duelists sealed by Lazar, but it’s too late for them to go to Yusei’s aid now. High in Aerial Fortress Seibal, Yusei battles the Skeleton Knight to reach Sect...! -- VIZ Media




Yu-Gi-Oh!: Duelist, Vol. 7


Book Description

In the second saga of the Yu-Gi-Oh! epic, Duel Monsters is the world's most popular collectible card game-but to Yugi, it's the most dangerous game of all! Entering the Duel Monsters world championship, Yugi fights ruthless opponents like game designer Maximillion Pegasus and teenage multimillionaire Kaiba Seto, hoping to discover the origin of the game...and his own powers! Contains the original storyline of the first season of Yu-Gi-Oh!, including scenes too startling for TV! It's the final rounds before the fight with Pegasus, and only one of four will survive! Mai Shiranui has always wanted to fight Yugi, and now she's got her chance! Can Yugi beat her harpies' pet dragon? Then, Jonouchi fights "Bandit" Keith Howard, America's most unscrupulous gamer. Jonouchi's deck is loaded with warrior monsters, but Keith's machine deck deals death with six-guns and slot machines...American style!