Zac Power Special Files #5: The Undercover Files


Book Description

The fifth Zac Power Special Files book, containing two classic Zac stories! In Boot Camp, Zac us pulled out of maths class for extreme spy training! Then in Undercover, it's down to him to find an evil double agent working at GIB. It's the biggest test of Zac's career - and time is running out.




Zac Power The Special Files #5: The Undercover Files


Book Description

The fifth Zac Power Special Files book, containing two classic Zac stories! In Boot Camp, Zac us pulled out of maths class for extreme spy training! Then in Undercover, it's down to him to find an evil double agent working at GIB. It's the biggest test of Zac's career - and time is running out.




Zac Power: Undercover


Book Description

Another thrilling Zac Power adventure! There's a double agent working at GIB! Zac Power must go undercover to stop the theft of all of GIB's most valuable secrets and gadgets! Can Zac find the double agent before GIB is destroyed?




Zac Power Special Files #1: The Fear Files


Book Description

The first Zac Power Special Files book, containing two classic Zac stories! In Horror House, Zac’s SpyPad intercepts a message from BIG! The address in the message leads him to a creepy house that’s full of surprises. Will Zac get to the bottom of BIG’s plans? Then, in Thrill Ride, there’s a sinister invention at Shark Park that’s about to be unleashed! Zac’s spy senses are on high-alert. He must ride the scariest roller-coaster, stop the invention and save the world . . .




And Now I Spill the Family Secrets


Book Description

Named one of Publishers Weekly’s Best of 2021 List in Comics. 2021 Top of the List Graphic Novel Pick In the spirit of Alison Bechdel’s Fun Home and Roz Chast’s Can’t We Talk About Something More Pleasant?, Margaret Kimball’s AND NOW I SPILL THE FAMILY SECRETS begins in the aftermath of a tragedy. In 1988, when Kimball is only four years old, her mother attempts suicide on Mother’s Day—and this becomes one of many things Kimball’s family never speaks about. As she searches for answers nearly thirty years later, Kimball embarks on a thrilling visual journey into the secrets her family has kept for decades. Using old diary entries, hospital records, home videos, and other archives, Margaret pieces together a narrative map of her childhood—her mother’s bipolar disorder, her grandmother’s institutionalization, and her brother’s increasing struggles—in an attempt to understand what no one likes to talk about: the fractures in her family. Both a coming-of-age story about family dysfunction and a reflection on mental health, AND NOW I SPILL THE FAMILY SECRETS is funny, poignant, and deeply inspiring in its portrayal of what drives a family apart and what keeps them together.




The Almanack of Naval Ravikant: A Guide to Wealth and Happiness


Book Description

This isn't a how-to book, or a step-by-step gimmick. Instead, through Naval's own words, you will learn how to walk your own unique path toward a happier, wealthier life.




I Am Error


Book Description

The complex material histories of the Nintendo Entertainment System platform, from code to silicon, focusing on its technical constraints and its expressive affordances. In the 1987 Nintendo Entertainment System videogame Zelda II: The Adventure of Link, a character famously declared: I AM ERROR. Puzzled players assumed that this cryptic mesage was a programming flaw, but it was actually a clumsy Japanese-English translation of “My Name is Error,” a benign programmer's joke. In I AM ERROR Nathan Altice explores the complex material histories of the Nintendo Entertainment System (and its Japanese predecessor, the Family Computer), offering a detailed analysis of its programming and engineering, its expressive affordances, and its cultural significance. Nintendo games were rife with mistranslated texts, but, as Altice explains, Nintendo's translation challenges were not just linguistic but also material, with consequences beyond simple misinterpretation. Emphasizing the technical and material evolution of Nintendo's first cartridge-based platform, Altice describes the development of the Family Computer (or Famicom) and its computational architecture; the “translation” problems faced while adapting the Famicom for the U.S. videogame market as the redesigned Entertainment System; Nintendo's breakthrough console title Super Mario Bros. and its remarkable software innovations; the introduction of Nintendo's short-lived proprietary disk format and the design repercussions on The Legend of Zelda; Nintendo's efforts to extend their console's lifespan through cartridge augmentations; the Famicom's Audio Processing Unit (APU) and its importance for the chiptunes genre; and the emergence of software emulators and the new kinds of play they enabled.




Fairy School Dropout


Book Description

Elly Knottleweed-Eversprightly hates being a fairy and has already been expelled from two prestigious fairy academies. Elly soon meets Jess, a human girl who is not at all interested in fairies. Finally, Elly makes a friend who understands her--even though Jess is only human.




The Almost Moon


Book Description

Helen Knightly has spent a lifetime trying to win the love of a mother who had none to spare. And as this electrifying novel opens, she steps over a boundary she never dreamt she would even approach. But while her act is almost unconscious, it also seems like the fulfilment of a lifetime's buried desire. Over the next twenty-four hours, her life rushes in at her as she confronts the choices that have brought her to this crossroads. 'Exhilarating, unforgettable ... This is a remarkable novel in which every word is vital, each nuance felt ... Candid, gut-wrenching, at times horribly funny and often beautifully touching ... The genius which guides The Almost Moon is its absolute, horrible, multiple truths; its staggering clarity' Eileen Battersby, Irish Times 'As moving as it is unquestionably gripping' Observer 'As gripping as it is strange and wild ... My God, it grips ... I lay awake half the night, feverishly hoping both that it would never end, and that it would all be over soon' Rachel Cooke, Evening Standard




Introduction to Sociology 3e


Book Description