Topological Quantum Computation


Book Description

Topological quantum computation is a computational paradigm based on topological phases of matter, which are governed by topological quantum field theories. In this approach, information is stored in the lowest energy states of many-anyon systems and processed by braiding non-abelian anyons. The computational answer is accessed by bringing anyons together and observing the result. Besides its theoretical esthetic appeal, the practical merit of the topological approach lies in its error-minimizing hypothetical hardware: topological phases of matter are fault-avoiding or deaf to most local noises, and unitary gates are implemented with exponential accuracy. Experimental realizations are pursued in systems such as fractional quantum Hall liquids and topological insulators. This book expands on the author's CBMS lectures on knots and topological quantum computing and is intended as a primer for mathematically inclined graduate students. With an emphasis on introducing basic notions and current research, this book gives the first coherent account of the field, covering a wide range of topics: Temperley-Lieb-Jones theory, the quantum circuit model, ribbon fusion category theory, topological quantum field theory, anyon theory, additive approximation of the Jones polynomial, anyonic quantum computing models, and mathematical models of topological phases of matter.




Calculus for a New Century


Book Description

This document, intended as a resource for calculus reform, contains 75 separate contributions, comprising a very diverse set of opinions about the shape of calculus for a new century. The authors agree on the forces that are reshaping calculus, but disagree on how to respond to these forces. They agree that the current course is not satisfactory, yet disagree about new content emphases. They agree that the neglect of teaching must be repaired, but do not agree on the most promising avenues for improvement. The document contains: (1) a record of presentations prepared for a colloquium; (2) a collage of reactions to the colloquium by a variety of individuals representing diverse calculus constituencies; (3) summaries of 16 discussion groups that elaborate on particular themes of importance to reform efforts; (4) a series of background papers providing context for the calculus colloquium; (5) a selection of final examinations from Calculus I, II, and III from universities, colleges, and two-year colleges around the country; (6) a collection of reprints of documents related to calculus; and (7) a list of colloquium participants. (PK)




Complexity


Book Description

“If you liked Chaos, you’ll love Complexity. Waldrop creates the most exciting intellectual adventure story of the year” (The Washington Post). In a rarified world of scientific research, a revolution has been brewing. Its activists are not anarchists, but rather Nobel Laureates in physics and economics and pony-tailed graduates, mathematicians, and computer scientists from all over the world. They have formed an iconoclastic think-tank and their radical idea is to create a new science: complexity. They want to know how a primordial soup of simple molecules managed to turn itself into the first living cell—and what the origin of life some four billion years ago can tell us about the process of technological innovation today. This book is their story—the story of how they have tried to forge what they like to call the science of the twenty-first century. “Lucidly shows physicists, biologists, computer scientists and economists swapping metaphors and reveling in the sense that epochal discoveries are just around the corner . . . [Waldrop] has a special talent for relaying the exhilaration of moments of intellectual insight.” —The New York Times Book Review “Where I enjoyed the book was when it dove into the actual question of complexity, talking about complex systems in economics, biology, genetics, computer modeling, and so on. Snippets of rare beauty here and there almost took your breath away.” —Medium “[Waldrop] provides a good grounding of what may indeed be the first flowering of a new science.” —Publishers Weekly




The Laplacian on a Riemannian Manifold


Book Description

This text on analysis of Riemannian manifolds is aimed at students who have had a first course in differentiable manifolds.




Physical Modeling in MATLAB


Book Description

An introductory textbook for people who have not programmed before. Covers basic MATLAB programming with emphasis on modeling and simulation of physical systems.




Game Engine Architecture


Book Description

Hailed as a "must-have textbook" (CHOICE, January 2010), the first edition of Game Engine Architecture provided readers with a complete guide to the theory and practice of game engine software development. Updating the content to match today’s landscape of game engine architecture, this second edition continues to thoroughly cover the major components that make up a typical commercial game engine. New to the Second Edition Information on new topics, including the latest variant of the C++ programming language, C++11, and the architecture of the eighth generation of gaming consoles, the Xbox One and PlayStation 4 New chapter on audio technology covering the fundamentals of the physics, mathematics, and technology that go into creating an AAA game audio engine Updated sections on multicore programming, pipelined CPU architecture and optimization, localization, pseudovectors and Grassman algebra, dual quaternions, SIMD vector math, memory alignment, and anti-aliasing Insight into the making of Naughty Dog’s latest hit, The Last of Us The book presents the theory underlying various subsystems that comprise a commercial game engine as well as the data structures, algorithms, and software interfaces that are typically used to implement them. It primarily focuses on the engine itself, including a host of low-level foundation systems, the rendering engine, the collision system, the physics simulation, character animation, and audio. An in-depth discussion on the "gameplay foundation layer" delves into the game’s object model, world editor, event system, and scripting system. The text also touches on some aspects of gameplay programming, including player mechanics, cameras, and AI. An awareness-building tool and a jumping-off point for further learning, Game Engine Architecture, Second Edition gives readers a solid understanding of both the theory and common practices employed within each of the engineering disciplines covered. The book will help readers on their journey through this fascinating and multifaceted field.




Handbook of Metric Fixed Point Theory


Book Description

Metric fixed point theory encompasses the branch of fixed point theory which metric conditions on the underlying space and/or on the mappings play a fundamental role. In some sense the theory is a far-reaching outgrowth of Banach's contraction mapping principle. A natural extension of the study of contractions is the limiting case when the Lipschitz constant is allowed to equal one. Such mappings are called nonexpansive. Nonexpansive mappings arise in a variety of natural ways, for example in the study of holomorphic mappings and hyperconvex metric spaces. Because most of the spaces studied in analysis share many algebraic and topological properties as well as metric properties, there is no clear line separating metric fixed point theory from the topological or set-theoretic branch of the theory. Also, because of its metric underpinnings, metric fixed point theory has provided the motivation for the study of many geometric properties of Banach spaces. The contents of this Handbook reflect all of these facts. The purpose of the Handbook is to provide a primary resource for anyone interested in fixed point theory with a metric flavor. The goal is to provide information for those wishing to find results that might apply to their own work and for those wishing to obtain a deeper understanding of the theory. The book should be of interest to a wide range of researchers in mathematical analysis as well as to those whose primary interest is the study of fixed point theory and the underlying spaces. The level of exposition is directed to a wide audience, including students and established researchers.




Discrete Signals and Inverse Problems


Book Description

Discrete Signals and Inverse Problems examines fundamental concepts necessary to engineers and scientists working with discrete signal processing and inverse problem solving, and places emphasis on the clear understanding of algorithms within the context of application needs. Based on the original ‘Introduction to Discrete Signals and Inverse Problems in Civil Engineering’, this expanded and enriched version: combines discrete signal processing and inverse problem solving in one book covers the most versatile tools that are needed to process engineering and scientific data presents step-by-step ‘implementation procedures’ for the most relevant algorithms provides instructive figures, solved examples and insightful exercises Discrete Signals and Inverse Problems is essential reading for experimental researchers and practicing engineers in civil, mechanical and electrical engineering, non-destructive testing and instrumentation. This book is also an excellent reference for advanced undergraduate students and graduate students in engineering and science.




Functions, Statistics and Trigonometry


Book Description

Provides a broad-based, reality-oriented, easy-to-comprehend approach to the topic. Materials are designed to take into account the wide range of backgrounds and knowledge of students. Emphasizes skill in carrying out various algorithms; developing and using mathematical properties, relationships, and proofs; applying mathematics in realistic situations; and representing concepts with graphs or other diagrams. Includes self-test exercises.




Fundamentals of Astrodynamics


Book Description

Teaching text developed by U.S. Air Force Academy and designed as a first course emphasizes the universal variable formulation. Develops the basic two-body and n-body equations of motion; orbit determination; classical orbital elements, coordinate transformations; differential correction; more. Includes specialized applications to lunar and interplanetary flight, example problems, exercises. 1971 edition.