100 Ideas for Secondary Teachers: Outstanding Computing Lessons


Book Description

No matter what you teach, there is a 100 Ideas title for you! The 100 Ideas series offers teachers practical, easy-to-implement strategies and activities for the classroom. Each author is an expert in their field and is passionate about sharing best practice with their peers. Each title includes at least ten additional extra-creative Bonus Ideas that won't fail to inspire and engage all learners. _______________ An essential collection of 100 practical, tried-and-tested ideas for teaching computing in secondary schools. This is the perfect resource for computing teachers at all levels, whether specialist or non-specialist, newly qualified or experienced. From rubber duck debugging to teaching algorithm design through magic tricks and even setting up an escape room to raise awareness about cyber security, this is the ultimate toolkit for any teacher looking to diversify their lesson plans or revamp their teaching of computing. The activities are research-informed and ready to use in Key Stages 3 and 4 classrooms of all abilities, requiring minimum preparation and resources. 100 Ideas for Secondary Teachers: Outstanding Computing Lessons will ignite students' passion for coding, programming and computational thinking. Additional online resources for the book can be found at www.bloomsbury.com/100-ideas-secondary-computing




100 Ideas for Secondary Teachers: Outstanding Computing Lessons


Book Description

An essential collection of 100 practical, tried-and-tested ideas for teaching computing in secondary schools. This is the perfect resource for computing teachers at all levels, whether specialist or non-specialist, newly qualified or experienced. From rubber duck debugging to teaching algorithm design through magic tricks and even setting up an escape room to raise awareness about cyber security, this is the ultimate toolkit for any teacher looking to diversify their lesson plans or revamp their teaching of computing. The activities are research-informed and ready to use in Key Stages 3 and 4 classrooms of all abilities, requiring minimum preparation and resources. 100 Ideas for Secondary Teachers: Outstanding Computing Lessons will ignite students' passion for coding, programming and computational thinking.Additional online resources for the book can be found at www.bloomsbury.com/100-ideas-secondary-computing. Written by experts in their field, 100 Ideas books offer practical ideas for busy teachers. They include step-by-step instructions, teaching tips and taking it further ideas. Follow the conversation on Twitter using #100Ideas.




How to Learn Computer Science


Book Description

How To Learn Computer Science is for all ambitious students of computer science. Reading this book will illuminate the subject, explaining where each topic comes from, looking at its history and exploring links to wider culture. The book tackles some key stumbling blocks in each topic such as common misconceptions: mistaken ideas about the topic that slow you down and cause frustration. Plenty of 'fertile questions' prompt you to think hard about the topic, and each chapter encourages you to 'Stretch It' by trying some ambitious activities, 'Link It' to other topics and 'Build It' in the form of a practical project. You will also find links to helpful resources and further reading for greater depth, and some super study skills that will help you achieve a top grade. Read this book for a top grade in Computer Science! Alan Harrison is head of computing at a school in Manchester. He is a Computing at School master teacher and community leader, a National Centre for Computing Education training facilitator and a Raspberry Pi Foundation content author. @mraharrisoncs




How to Teach Computer Science: Parable, practice and pedagogy


Book Description

This book is for new or aspiring computer science teachers wishing to improve their subject knowledge and gain confidence in the classroom. And it's for experienced computer science teachers who wish to hone their practice, in particular in the areas of explicit instruction, tackling misconceptions and exploring pedagogical content knowledge. You will read some of the backstory to our subject – the "hinterland" – those fascinating journeys into history that make the subject come alive and place it in historical context. These stories will help you to enrich your lessons, cement core knowledge, develop cultural capital and help you excite a life-long love for the subject. We will go beyond the mark scheme to explore the subject knowledge behind the answers, giving you the confidence to discuss the field in greater depth, enabling you to use explicit instruction methods: presenting skills and concepts clearly and directly enabling student mastery. We will explore misconceptions that arise when teaching our subject, so you can "head them off at the pass". And we will look at teaching ideas – the pedagogical content knowledge (PCK) – exploring the helpful analogies, questions and activities that work for each topic: practices that can be lifted and dropped straight into the classroom to immediately enhance your teaching. Trainee or pre-service teachers, NQTs and early-career teachers will find this book invaluable, experienced teachers will find it inspiring, and all will benefit from a fresh look at the hinterland and subject pedagogy that makes computer science a fascinating subject to teach.




100 Ideas for Secondary Teachers: Outstanding Lessons


Book Description

ERA Award 2014 Finalist: Best Secondary Resource Non-ICT _______________ No matter what you teach, there is a 100 Ideas title for you! The 100 Ideas series offers teachers practical, easy-to-implement strategies and activities for the classroom. Each author is an expert in their field and is passionate about sharing best practice with their peers. Each title includes at least ten additional extra-creative Bonus Ideas that won't fail to inspire and engage all learners. _______________ Conflicting government diktat and changeable Ofsted frameworks means that navigating the path to outstanding can be challenging. However, the integrity of an outstanding lesson will always be the same and this book attempts to bottle that formula so that you can recreate it time and time again. In his first book, Twitter phenomenon and outstanding teacher Ross Morrison McGill provides a bank of inspirational ideas that can be picked up five minutes before your lesson starts and put into practice just as they are, or embedded into your day-to-day teaching to make every lesson an outstanding lesson! In his light-hearted and enthusiastic manner Ross guides you through the ideas he uses on a daily basis for managing behaviour, lesson planning, homework, assessment and all round outstanding teaching. Whether you are an experienced teacher or someone who has little practical teaching experience, there are ideas in this book that will change the way you think about your lessons. Ideas include: Snappy starters, Open classroom, Smiley faces, Student-led homework, Monday morning mantra and the popular five minute lesson plan.




Lessons in Teaching Computing in Primary Schools


Book Description

Whether you are currently teaching or training to teach the primary computing curriculum, you need to know what effective teaching of computing in primary schools actually looks like. Written for non specialists and trainees, this book uses exemplar primary computing lessons as a starting point for developing subject knowledge. It′s a unique but tried and tested approach to developing your computing subject knowledge alongside your teaching practice. The current computing curriculum is explored in manageable chunks and there is no "scary" tech speak; everything is explained clearly and accessibly. You will find example lesson plans alongside every element of the curriculum that can be adapted to suit different year groups and different schools. This resourceful guide inspires an approach to teaching computing that is about creativity and encouraging problem solving using technology as a tool. NEW TO THIS EDITION: Updated throughout and includes information on new apps and other resources for teaching and a brand new chapter on teaching with tablets in the primary classroom. This book is part of the Lessons in Teaching series and includes additional online resources on its accompanying website.




Teaching Computing in Secondary Schools


Book Description

This book provides a step-by-step guide to teaching computing at secondary level. It offers an entire framework for planning and delivering the curriculum and shows you how to create a supportive environment for students in which all can enjoy computing. The focus throughout is on giving students the opportunity to think, program, build and create with confidence and imagination, transforming them from users to creators of technology. In each chapter, detailed research and teaching theory is combined with resources to aid the practitioner, including case studies, planning templates and schemes of work that can be easily adapted. The book is split into three key parts: planning, delivery, and leadership and management, and covers topics such as: curriculum and assessment design lesson planning cognitive science behind learning computing pedagogy and instructional principles mastery learning in computing how to develop students’ computational thinking supporting students with special educational needs and disabilities encouraging more girls to study computing actions, habits and routines of effective computing teachers behaviour management and developing a strong classroom culture how to support and lead members of your team. Teaching Computing in Secondary Schools is essential reading for trainee and practising teachers, and will prove to be an invaluable resource in helping teaching professionals ensure that students acquire a wide range of computing skills which will support them in whatever career they choose.




Teaching ICT


Book Description

Reflective practice is at the heart of effective teaching, and this book helps you develop into a reflective teacher of ICT. Everything you need is here: guidance on developing your analysis and self-evaluation skills and examples of how experienced teachers deliver successful lessons. The book shows you how to plan lessons, how to make good use of resources, and how to assess pupils' progress effectively. Each chapter contains points for reflection, which encourage you to break off from your reading and think about the challenging questions that you face as a new teacher. The book comes with access to a companion website at www.sagepub.co.uk/secondary.




100 Ideas for Secondary Teachers: Stretch and Challenge


Book Description

No matter what you teach, there is a 100 Ideas title for you! The 100 Ideas series offers teachers practical, easy-to-implement strategies and activities for the classroom. Each author is an expert in their field and is passionate about sharing best practice with their peers. Each title includes at least ten additional extra-creative Bonus Ideas that won't fail to inspire and engage all learners. _______________ With the new developments across all secondary curriculum areas, there is greater emphasis on building depth of subject knowledge; stretching and challenging students of all abilities is essential to achieving this deep level of learning. 100 Ideas for Secondary Teachers: Stretch and Challenge presents innovative and exciting ideas, techniques and activities to embed stretch and challenge strategies into everyday classroom practice, regardless of subject area. Developing good stretch and challenge practices enables the cognitive process that helps learners retain new information more easily and work more productively. Looking at questioning, marking and feedback, starters, plenaries and technology-based teaching, Paul Wright explains why the strategies presented in this book are so effective. 100 Ideas for Secondary Teachers: Stretch and Challenge is the must-have guide to implementing stretch and challenge practices in the classroom with ideas designed to raise attainment for all students and keep them engaged in the classroom. Accompanying online resources are also available to download from a companion website.




Hacking the Curriculum


Book Description

Ian Livingstone is the Godfather of the British gaming industry. In Hacking the Curriculum, he and Shahneila Saeed explain the critical importance of coding and computing in modern schools - and offer teachers and school leaders real practical guidance on how to improve their current provision to a generation of youngsters for whom digital skills are critical.