Book Description
A must-play checklist and guidebook for the top 101 video games every kid should experience, including trivia and tips, behind-the-scenes tidbits, and ratings. Full color. 5 15/16 x 8 5/16.
Author : Ben Bertoli
Publisher : Walter Foster Jr.
Page : 147 pages
File Size : 25,47 MB
Release : 2017-10
Category : Juvenile Nonfiction
ISBN : 163322385X
A must-play checklist and guidebook for the top 101 video games every kid should experience, including trivia and tips, behind-the-scenes tidbits, and ratings. Full color. 5 15/16 x 8 5/16.
Author : Walter Foster Jr. Creative Team
Publisher : Walter Foster Pub
Page : 147 pages
File Size : 36,50 MB
Release : 2018-02-06
Category : Juvenile Nonfiction
ISBN : 163322337X
Playing games is the best part of growing up. Provides instructions and rules for classic indoor and outdoor children's games.
Author : Bianca Schulze
Publisher : Walter Foster Jr.
Page : 147 pages
File Size : 15,32 MB
Release : 2016-10-10
Category : Juvenile Nonfiction
ISBN : 1633221695
The stories in this book are organized by age level, but we think they are timeless and enjoyable no matter how old you are. -- Page 5.
Author : Hinkler Books Pty, Limited
Publisher : Hinkler Book Distributors
Page : 192 pages
File Size : 41,31 MB
Release : 2009
Category : Amusements
ISBN : 9781741826760
Discover a world of new and not so new things to learn and do. With all sorts of practical and interesting activities ranging from making a scooter and learning to juggle to building an electromagnet and extracting DNA in your own kitchen, there's never an excuse to be bored.
Author : Suzette Valle
Publisher : Walter Foster Jr. -- Quarto Library
Page : 0 pages
File Size : 25,81 MB
Release : 2017
Category : Juvenile Nonfiction
ISBN : 9781942875154
Movies can make you think, teach you a lesson, or just let you escape into a fantasy world for a few hours. 101 Movies to See Before You Grow Up can help both kids and parents choose classic and contemporary movies appropriate for the entire family by providing recent film suggestions, as well as a base of classic films to round out a young reader's exposure to movies.
Author :
Publisher : Walter Foster Jr
Page : 144 pages
File Size : 19,29 MB
Release : 2018-01-30
Category : Juvenile Nonfiction
ISBN : 1633226395
Playing games is the best part of growing up. Help kids tap into their playful imaginations with 101 Games to Play Before You Grow Up, the ultimate handbook for kids that introduces tons of games to play by themselves or with friends and family! Offering an extensive list of games, from classic favorites such as H.O.R.S.E., Simon Says, and Handball to quirky card and board games such as Pandemic and Spoons, your children will get up, get outside, and never get bored. 101 Games to Play Before You Grow Up features both indoor and outdoor games for rainy or snowy days. With so many ways to play, kids will always have something new to do!
Author : Michael Maley
Publisher : Greenhaven Publishing LLC
Page : 104 pages
File Size : 30,13 MB
Release : 2019-12-15
Category : Young Adult Nonfiction
ISBN : 1534568212
Just as athletes from the NFL and NBA have gained fame and fortune, professional gamers who compete in esports are attracting loyal fans. Esports encompass any competitive, organized gaming endeavor. This competitive activity is becoming a billion-dollar industry. However, some people still argue that playing video games has many negative effects. The ever-evolving world of video games is explained through engaging text that delves into the details so readers gain a full understanding. Full-color photographs, annotated quotes, sidebars, and informative charts highlight the many debates surrounding the popularity of video games.
Author : Alejandro Arbona
Publisher : duopress
Page : 177 pages
File Size : 35,7 MB
Release : 2018-10-02
Category : Juvenile Nonfiction
ISBN : 1947458221
Did you know that Nintendo started in the mid-19th century as a playing card company and that the Japanese giant also sold rice and operated taxi cabs? And did you know that the very first video game was called Tennis for Two and was created by a US government scientist named William Higinbotham? Today, video games play a gigantic role in our culture and none of this would have been possible without people like Shigeru Miyamoto, the creative mastermind that turned a failed business venture into the game that eventually inspired him to build Donkey Kong and Mario Bros., or Donna Bailey, who created the arcade video game sensation Centipede. With full-color illustrations and lively text, and chock-full of interesting facts, Awesome Minds: Video Game Creators tells the stories of these amazing men and women who turned a small hobby into a multimillion-dollar industry that changed the way we play and interact, from our living rooms to the arcades, on our computers to our handheld devices. Awesome Minds: Video Game Creators is the perfect read for those with creative spirits, curious minds, and a love of technology and video games.
Author :
Publisher :
Page : 960 pages
File Size : 13,69 MB
Release : 2010
Category : Computer games
ISBN : 9781741730760
Gaming magazine authors from around the globe present a chronological yet qualitative history of the video game, with insight into the development, popularity, and influence of games that can't be missed. This book details the best video games from around the world and on all formats, from primitive pioneering consoles like Atari.s VCS to modern-day home entertainment platforms such as Sony.s Playstation 3.
Author : Arie Kaplan
Publisher : Lerner Publications
Page : 36 pages
File Size : 13,34 MB
Release : 2013-10-01
Category : Juvenile Nonfiction
ISBN : 1467712485
Have you ever wondered what video games would be like if they never changed? The first games were little more than bouncing dots on a plain screen. Modern games include astonishing action, realistic environments, and epic story lines. Take a look at how video games have evolved over the years, and learn about the kinds of games we might be playing in the future.