2003 IEEE Symposium on Parallel and Large-Data Visualization and Graphics (PVG'03).
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Page : 0 pages
File Size : 35,96 MB
Release : 2003
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Page : 0 pages
File Size : 35,96 MB
Release : 2003
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Author : Anton Koning
Publisher : Institute of Electrical & Electronics Engineers(IEEE)
Page : 118 pages
File Size : 49,98 MB
Release : 2003-01-01
Category : Computer graphics
ISBN : 9780780381223
Author : Anton Koning
Publisher :
Page : pages
File Size : 13,22 MB
Release : 2003
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Author : Klaus Engel
Publisher : CRC Press
Page : 515 pages
File Size : 22,3 MB
Release : 2006-07-21
Category : Computers
ISBN : 1439864292
Based on course notes of SIGGRAPH course teaching techniques for real-time rendering of volumetric data and effects; covers both applications in scientific visualization and real-time rendering. Starts with the basics (texture-based ray casting) and then improves and expands the algorithms incrementally. Book includes source code, algorithms, diagr
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Page : pages
File Size : 46,57 MB
Release : 20??
Category : Computer graphics
ISBN : 9780769520919
Author : Kosar, Tevfik
Publisher : IGI Global
Page : 353 pages
File Size : 36,13 MB
Release : 2012-01-31
Category : Computers
ISBN : 1615209727
"This book focuses on the challenges of distributed systems imposed by the data intensive applications, and on the different state-of-the-art solutions proposed to overcome these challenges"--Provided by publisher.
Author : Ajith Abraham
Publisher : Springer Science & Business Media
Page : 390 pages
File Size : 12,95 MB
Release : 2012-08-14
Category : Computers
ISBN : 1447140540
This book is the third of three volumes that illustrate the concept of social networks from a computational point of view. The book contains contributions from a international selection of world-class experts, with a specific focus on knowledge discovery and visualization of complex networks (the other two volumes review Tools, Perspectives, and Applications, and Security and Privacy in CSNs). Topics and features: presents the latest advances in CSNs, and illustrates how organizations can gain a competitive advantage from a better understanding of complex social networks; discusses the design and use of a wide range of computational tools and software for social network analysis; describes simulations of social networks, and the representation and analysis of social networks, highlighting methods for the data mining of CSNs; provides experience reports, survey articles, and intelligence techniques and theories relating to specific problems in network technology.
Author : Hongfeng Yu
Publisher :
Page : 278 pages
File Size : 48,94 MB
Release : 2008
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Author : Hai-Jew, Shalin
Publisher : IGI Global
Page : 348 pages
File Size : 49,26 MB
Release : 2009-11-30
Category : Computers
ISBN : 1605669733
"The information contained within this book will show that although the development and selection of instructional materials is generally done towards the end of the instructional design process, it must be viewed in a more inclusive way in that the visuals themselves may affect many other components of the educational design"--Provided by publisher.
Author : Sung-eui Yoon
Publisher : Morgan & Claypool Publishers
Page : 122 pages
File Size : 15,89 MB
Release : 2008-08-08
Category : Technology & Engineering
ISBN : 1598297937
Interactive display and visualization of large geometric and textured models is becoming a fundamental capability. There are numerous application areas, including games, movies, CAD, virtual prototyping, and scientific visualization. One of observations about geometric models used in interactive applications is that their model complexity continues to increase because of fundamental advances in 3D modeling, simulation, and data capture technologies. As computing power increases, users take advantage of the algorithmic advances and generate even more complex models and data sets. Therefore, there are many cases where we are required to visualize massive models that consist of hundreds of millions of triangles and, even, billions of triangles. However, interactive visualization and handling of such massive models still remains a challenge in computer graphics and visualization. In this monograph we discuss various techniques that enable interactive visualization of massive models. These techniques include visibility computation, simplification, levels-of-detail, and cache-coherent data management.We believe that the combinations of these techniques can make it possible to interactively visualize massive models in commodity hardware. Table of Contents: Introduction / Visibility / Simplification and Levels of Detail / Alternative Representations / Cache-Coherent Data Management / Conclusions / Bibliography