Book Description
Describes the weapons, vehicles, and gadgets that the Kids Next Door use on missions, including the V.E.G.G.I.E., a weapon that shoots vegetables and was used to stop the Salami Samurai.
Author : Alison Wilgus
Publisher : Scholastic Paperbacks
Page : 55 pages
File Size : 20,86 MB
Release : 2005
Category : Juvenile Fiction
ISBN : 9780439746625
Describes the weapons, vehicles, and gadgets that the Kids Next Door use on missions, including the V.E.G.G.I.E., a weapon that shoots vegetables and was used to stop the Salami Samurai.
Author : Bill Raoul
Publisher :
Page : 278 pages
File Size : 25,59 MB
Release : 1999-01-01
Category : Performing Arts
ISBN : 9780911747386
Author : Michael Fingeroff
Publisher : Xlibris Corporation
Page : 334 pages
File Size : 18,3 MB
Release : 2010
Category : Computers
ISBN : 1450097243
Are you an RTL or system designer that is currently using, moving, or planning to move to an HLS design environment? Finally, a comprehensive guide for designing hardware using C++ is here. Michael Fingeroff's High-Level Synthesis Blue Book presents the most effective C++ synthesis coding style for achieving high quality RTL. Master a totally new design methodology for coding increasingly complex designs! This book provides a step-by-step approach to using C++ as a hardware design language, including an introduction to the basics of HLS using concepts familiar to RTL designers. Each chapter provides easy-to-understand C++ examples, along with hardware and timing diagrams where appropriate. The book progresses from simple concepts such as sequential logic design to more complicated topics such as memory architecture and hierarchical sub-system design. Later chapters bring together many of the earlier HLS design concepts through their application in simplified design examples. These examples illustrate the fundamental principles behind C++ hardware design, which will translate to much larger designs. Although this book focuses primarily on C and C++ to present the basics of C++ synthesis, all of the concepts are equally applicable to SystemC when describing the core algorithmic part of a design. On completion of this book, readers should be well on their way to becoming experts in high-level synthesis.
Author : John Kelsey
Publisher : Cambium
Page : 111 pages
File Size : 46,19 MB
Release : 2005
Category : House & Home
ISBN : 9781892836199
17 practical pieces of garden equipment and yard accessories that anyone can build. Readers can make these handsome projects from affordable and readily available 1-by and 2-by lumber, using such basic woodworking tools as saw, hammer, drill, and clamps. Each project includes a detailed list of materials, precise step-by-step instructions, and an assembly drawing showing where each piece fits. These sturdy projects will go together fast. Finish with varnish or paint, or leave unfinished to weather naturally. Technical section: sawing wood by hand and with portable power tools.
Author : Caroline J. Klivans
Publisher : CRC Press
Page : 308 pages
File Size : 39,1 MB
Release : 2018-11-15
Category : Computers
ISBN : 135180099X
The Mathematics of Chip-firing is a solid introduction and overview of the growing field of chip-firing. It offers an appreciation for the richness and diversity of the subject. Chip-firing refers to a discrete dynamical system — a commodity is exchanged between sites of a network according to very simple local rules. Although governed by local rules, the long-term global behavior of the system reveals fascinating properties. The Fundamental properties of chip-firing are covered from a variety of perspectives. This gives the reader both a broad context of the field and concrete entry points from different backgrounds. Broken into two sections, the first examines the fundamentals of chip-firing, while the second half presents more general frameworks for chip-firing. Instructors and students will discover that this book provides a comprehensive background to approaching original sources. Features: Provides a broad introduction for researchers interested in the subject of chip-firing The text includes historical and current perspectives Exercises included at the end of each chapter About the Author: Caroline J. Klivans received a BA degree in mathematics from Cornell University and a PhD in applied mathematics from MIT. Currently, she is an Associate Professor in the Division of Applied Mathematics at Brown University. She is also an Associate Director of ICERM (Institute for Computational and Experimental Research in Mathematics). Before coming to Brown she held positions at MSRI, Cornell and the University of Chicago. Her research is in algebraic, geometric and topological combinatorics.
Author : United States. Agency for International Development. Communications Resources Division
Publisher :
Page : 186 pages
File Size : 25,5 MB
Release : 1963
Category : Community development
ISBN :
Author : Alison Wilgus
Publisher : Scholastic Paperbacks
Page : 68 pages
File Size : 42,44 MB
Release : 2006
Category : Juvenile Fiction
ISBN : 9780439829625
A guide to the best and worst schemes in the kids next door history and the top ten capers ever.
Author : Alan Tucker
Publisher : John Wiley & Sons
Page : 408 pages
File Size : 46,57 MB
Release : 1980
Category : Mathematics
ISBN :
Author : Dave Shreiner
Publisher : Addison-Wesley
Page : 1489 pages
File Size : 39,20 MB
Release : 2013-03-19
Category : Computers
ISBN : 0132748436
Includes Complete Coverage of the OpenGL® Shading Language! Today’s OpenGL software interface enables programmers to produce extraordinarily high-quality computer-generated images and interactive applications using 2D and 3D objects, color images, and programmable shaders. OpenGL® Programming Guide: The Official Guide to Learning OpenGL®, Version 4.3, Eighth Edition, has been almost completely rewritten and provides definitive, comprehensive information on OpenGL and the OpenGL Shading Language. This edition of the best-selling “Red Book” describes the features through OpenGL version 4.3. It also includes updated information and techniques formerly covered in OpenGL® Shading Language (the “Orange Book”). For the first time, this guide completely integrates shader techniques, alongside classic, functioncentric techniques. Extensive new text and code are presented, demonstrating the latest in OpenGL programming techniques. OpenGL® Programming Guide, Eighth Edition, provides clear explanations of OpenGL functionality and techniques, including processing geometric objects with vertex, tessellation, and geometry shaders using geometric transformations and viewing matrices; working with pixels and texture maps through fragment shaders; and advanced data techniques using framebuffer objects and compute shaders. New OpenGL features covered in this edition include Best practices and sample code for taking full advantage of shaders and the entire shading pipeline (including geometry and tessellation shaders) Integration of general computation into the rendering pipeline via compute shaders Techniques for binding multiple shader programs at once during application execution Latest GLSL features for doing advanced shading techniques Additional new techniques for optimizing graphics program performance
Author : Grigoriy Blekherman
Publisher : SIAM
Page : 487 pages
File Size : 21,34 MB
Release : 2013-03-21
Category : Mathematics
ISBN : 1611972280
An accessible introduction to convex algebraic geometry and semidefinite optimization. For graduate students and researchers in mathematics and computer science.