3D Studio Max 3


Book Description

3D Studio Max is the primary tool of professional 3D graphic artists and animators working in Windows 95 and Windows NT. Matossian, an award-winning artist, writer, and teacher of 3D graphics, offers concise, step-by-step instructions for the basics of modeling, animating, and rendering.




Mastering 3D Studio Max R3


Book Description

Written by a team of highly qualified Kinetix-certified training specialists, this book is filled with proven, practical examples and exercises that teach novices and experienced users how to make MAX perform amazing animations and special effects, as used in the entertainment industry. Includes CD.




3D Studio MAX R2.5 F/x and Design


Book Description

Learn how to produce imagery once seen only on expensive TV programs and films. Presenting effects in step-by-step tutorials, this title includes a wide variety of unusual effects, from optical processing to inverse kinematics. The CD-ROM contains MAX models, scene files, and MAX plug-ins created for the book.




3D Studio MAX? R3 Bible


Book Description

Master valuable 3D modeling and animation skills to create spectacular visual effects with 3D Studio MAX R3 Bible. Each chapter in this authoritative guide helps you harness the power of MAX's specialized tools, effects, and utilities: * Familiarize yourself with the new features in R3, understand the interface, and discover how to configure and customize MAX. * Learn how to reference, select, transform, and modify models, cameras, lights, and any other object that can be viewed in a viewport. * Model objects by working on primitives, spline shapes, meshes, patches, NURBS, and a variety of specialized compound objects, including Lofts and Morphs. * Control light and cameras, as well as several lighting special effects and camera utilities. * Use particle systems and space warps to enhance any MAX scene. * Create animated scenes with keyframing, Track View, and Controllers. * Extend the features of MAX with plug-ins. The jam-packed CD-ROM includes exclusive Bible plug-ins, including Brick Object, Gear Object, Rainbow Effect, and more. It also offers sample 3D models and complete tutorial files to help you take full advantage of MAX 3R.




3D Studio MAX R3 F/x & Design


Book Description

The author's movie graphics and animation credits include "Terminator 2: Judgment Day, Honey I Blew Up the Kids, " and "Exorcist III: Legion." He brings insider's knowledge to this book/CD set, showing in a step-by-step format how to create advanced special effects. The CD includes all of the MAX scene files, Material Editor settings, Material Libraries, image file lists (IFLs), and more.




3D Studio MAX R3 in Depth


Book Description

This easy-to-understand reference guides readers through comprehensible lessons that build their special effects skills for moviemaking. Polevoi discusses how to use affordable PCs to create the kind of animations and special effects that traditionally required costly graphics workstations and super computers. The CD-ROM contains all of the significant Max and image files used for demonstration in the book, plus third-party and custom MAX plug-ins.




Sams Teach Yourself 3D Studio Max 3 in 24 Hours


Book Description

3D Studio MAX is a professional-level 3D modeling and animation program. This book is covers the details of each feature in one hour so that at the end of 24 hours of study, the reader should have completed an animated short using upwards of 30 features within the program. The CD includes all the graphics, exercise, tutorials, models, and MAX scripts.




3D Studio Max 3.0 Workshop


Book Description

This book's subtitle is "beginning with the end in mind", and it offers the beginning 3D Studio Max user basic design principles, as well as techniques for getting ideas out of the brain onto the computer screen. Chapters include information on: Backgrounds, Set design and modeling, Props and secondary scene elements, Camera set-up and movement, Lighting, Creating 3D depth, Texturing & reflection, Specific material development, Dirt, wear and tear, Smoke, water and other special effects, Character design & animation, Video post-production, Making a demo reel, and Getting a job as a CGI artist/animator. The CD includes source files for the exercises, plug-ins and a gallery of high-end 3D Studio work.




3ds Max 4 Magic


Book Description

3ds Max 4 Magic follows the same project-based pedagogy that has made previous Magic titles a success. The primary goals are to present changes in functionality, best practices, and inspirational effects. Each project is 10 to15 pages in length and provides instruction as well as suggestions for enhancing or modifying the project/effect. Each page is designed in a 3-column format with step-by-step instructions on the left and corresponding graphics (or code) in the middle. The third column is used to provide additional tips and tricks. Any effect, technique, or tip can easily be customized to fit the readers'




Mastering 3ds Max 4


Book Description

Make the Most of Today’s Leading Animation Package With release 4, max further establishes itself as today’s dominant modeling, animation, and rendering package. And with its fully revised and updated coverage, Mastering 3ds max 4 further establishes itself as the definitive max resource--just the book you need to master all the techniques supported by this powerful product. Inside, you’ll learn all about sculpting and texturing your characters, setting them in motion, lighting the scene, and producing the final animation--for movies, games, television, and the Web. You also get in-depth instruction in MAXScript, including detailed explanations of all that’s new to this release. Coverage includes: Understanding basic 3D concepts Modeling in polygons, patches, and NURBS Creating detailed models Optimizing models for low-poly environments Applying textures for real-time and pre-rendered output Animating using parametric animation, forward kinematics, inverse kinematics, and character studio Fine-tuning animation by editing keys and transitions Creating drama with lighting Applying post-process effects Cutting and cross-fading between shots Compositing in Video Post and combustion Exporting to Web 3D with Pulse Getting started with MAXScript Using scripting for scene manipulation Using scripting for animation Customizing the user interface Defining autostart scripts Creating your own plug-ins using MAXScript